Commit Graph

89 Commits

Author SHA1 Message Date
moxian
9cd82461c1 Fix a bunch of random gc errors (#18551) 2022-07-25 09:57:34 +01:00
Vi3trice
f4b37b4177 Port TG updating appearances (#17943)
* Get pants that match or else you gonna look silly yo

* Posters

* Fix other hud elements

* Rereviewed

* Update shotglass.dm

* Fix for new merged PRs

* Typo

* Coming across other stuff

* Update theblob.dm

* No takebacksies

* smh i forget to leave a comment

* Updated for the detgun and cards

* Should have rerun langserver again

* No longer plastic, more in scope

* Damn you bluespace

* Reverting turret logic, out of scope at this point

* Tweak that part

* Went over energy guns again, and fixed UI White's sprite sheet

* Welding masks, glasses, and JUSTICE

* Update portable_atmospherics.dm

* Cleaning up, clearing things up

* Review and suggestions

* Update valve.dm

* More tweaks

* Missing character

* Not distinct lightmasks, so they can be overlays

* Update generator.dm

* Add parameter so holodeck doesn't try to make a perfect copy

* Update unsorted.dm

* Spiders

* Better fix for spiders, fix vamps too

* Ghosts

* Update telekinesis.dm

* Cleaning up old procs

* It's set up to not copy datums... Unless they're in a list

* Donuts, duct tape, and detgun. D3VR coming to Early Access

* Update procs that interact with doors so they call update_state instead

* Forgot one spot, and actually might as well just force lock

* Cleaning up other things... Sigh, and kitty ears

* oops

* Getting used to how it works

* blinds

* Going back to the suit obscuring thing, so it doesn't update all the time

* Missed that from merging master

* I made this PR and forgot about it

* Fix runtimes in cards

* Make things a bit more unified

* Update update_icons.dm

* yarn, really?

* Update library_equipment.dm

* Update shieldgen.dm

* Every time Charlie merges something, I go back and see if I can improve things further

* what's this? more?

* Update misc_special.dm

* wow, paper

* Review

* More reviews

* To be sure, seems like being broken messed something sometimes

* Brought airlocks closer to how TG works to iron out some stuff

* Pizza and morgue

* Doesn't seem to hurt, tried with holodeck

* Revert "Doesn't seem to hurt, tried with holodeck"

This reverts commit 158529302b.

* Icon conflict

* Fix organ damage

* Don't ask how. Why. It's like that on prod too.

* Cutting down on things and updating from TG.

* More flexible. Just in case the thing you stuck it on didn't destroy.

* Hydro was one the things I touched earlier on, better rework it

* Reviews

* Cleaning up further, also bri'ish

* Undo a change I did, and switch over to a more recent implementation

* Update biogenerator.dm

* Rolling back to old airlocks, but with new duct taped note

* Functionally the same. I'd just rather not have the smoothing happen there

* Went over APCs again

* Fix welding helmet names in species files

* Update airlock.dm

* Update persistent_overlay.dm

* Oh, topic
2022-07-21 08:11:59 +02:00
KalevTait
bdf50ea894 Code Readability - Machinery (#18153)
* machinery

* comment change as per suggestion

Co-authored-by: moxian <moxian@users.noreply.github.com>

* added always_gib var to recycler as per recomendation

Co-authored-by: moxian <moxian@users.noreply.github.com>
2022-07-05 15:38:47 +02:00
AffectedArc07
f2770ed6be Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1 2021-03-11 18:41:17 +00:00
Fox McCloud
a737bdd67c Adjust Airlock Buttons Layers (#15426) 2021-02-02 23:46:01 -05:00
AffectedArc07
f5f97882cf BRUTAL Part 1 - No proc var/ in procs 2021-02-01 14:10:08 +00:00
AffectedArc07
54dd2765b4 Converts all tgui_ to ui_ 2020-11-21 12:10:58 +00:00
SteelSlayer
5e9b50b669 Merge remote-tracking branch 'upstream/master' into air-injector-link-fix 2020-10-17 11:38:41 -05:00
variableundefined
33432232b7 Take out debug message 2020-10-14 16:02:23 -04:00
variableundefined
81a6aea6c5 Updates access controller to TGUI 2020-10-14 15:56:14 -04:00
variableundefined
18b87f0332 Fixes exterior door not highlighting processing properly, rename files for clarity 2020-10-14 12:42:56 -04:00
variableundefined
2c099b0649 Update backend code addressing Affected Concerns 2020-10-13 17:12:04 -04:00
variableundefined
da9d1102e8 [TGUI] Airlock Controller -> TGUI, Remove Advanced Airlock Controller
It works
2020-10-13 02:05:13 -04:00
SteelSlayer
ea004bddcf copy and paste be gone 2020-10-11 13:16:10 -05:00
SteelSlayer
e18ec44a68 Merge remote-tracking branch 'upstream/master' into air-injector-link-fix 2020-09-23 12:17:06 -05:00
AffectedArc07
90fd9a8fb8 Removes all relative heresy (#13969)
Removes all relative heresy
2020-09-16 12:52:20 -04:00
SteelSlayer
675a529d62 Merge remote-tracking branch 'upstream/master' into air-injector-link-fix 2020-06-18 13:34:50 -05:00
AffectedArc07
210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
SteelSlayer
59680db186 CRLF to LF 2020-03-18 12:56:15 -05:00
SteelSlayer
13d3f3239b Merge branch 'master' into air-injector-link-fix 2020-03-18 12:54:09 -05:00
AffectedArc07
04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
SteelSlayer
2bf7c04794 Makes radio signals update properly when you change their host machine's frequency
Update machinery.dm
2019-12-31 22:58:37 -06:00
Fox McCloud
788f1926fb though-our-bodies-be-ravaged 2019-09-15 19:49:52 -04:00
Citinited
d3585beb8b Code cleanup, runtime fixing 2019-05-07 21:59:43 +01:00
Citinited
cd68096a8f Handles airlock controller spawning slightly betterer 2019-04-27 21:41:36 +01:00
Citinited
9976ad9ea1 Adds airlock spawners 2019-04-27 21:41:36 +01:00
Fox McCloud
0034e851a1 Kills off Object and Fast Object Processes 2019-04-23 23:53:40 -04:00
AffectedArc07
ff78ff1a9c SScommunications 2019-04-21 20:12:14 +01:00
Purpose
037f215d16 updates vars to use the defines 2018-09-16 01:22:57 +01:00
tigercat2000
7d8c9a731a SS Conversion: Atoms, Machines, n' Mobs
This converts the machine and mob processes to the SMC. Additionally, it
adds the Atom subsystem, which handles all Initialize() calls in place
of the old gameticker. Due to incompatibility with our atmospherics
(FUCK OUR ATMOSPHERICS FOR FUCKING EVER JESUS CHRIST WHO THE FUCK MADE
THIS PIECE OF GODDAMN SHIT) atmospherics machines do not use
Initialize() as they should, instead opting for a custom atmos_init
proc that the air controller handles.
2018-04-28 17:55:15 -07:00
Fox McCloud
129e1f66f7 GC radio stuffs 2018-04-14 13:44:26 -04:00
Fox McCloud
5701ea7c75 Ports Nano UI to Subsystems 2018-03-26 23:59:52 -04:00
Crazylemon64
f954382619 Adds a ui_key arg to ui_data 2016-12-31 12:51:07 -08:00
Tigercat2000
b9abce843d NanoUI Update: Seperate UI Data into ui_data() proc
This commit changes how NanoUI's live data updating system works.
Previously, data for the template was directly gathered in the
ui_interact proc. Now, it is seperated into the proc `ui_data`.

To players, this does absolutely nothing.
To coders, this opens up the potential for a much more complicated and
fancy graphical updating system in the future, because the data is
available on-demand without ever having to call
nanomanager.try_update_ui.
2016-12-14 13:37:34 -08:00
Fox-McCloud
54663eba05 Removes Docking Controllers 2016-07-31 00:16:43 -04:00
Crazylemon64
a779fc8663 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_ruins
All hail glorious leader tigercat
2016-07-08 00:16:28 -07:00
Crazylemon64
20eee9064c Fixes init on various things, as well as allowing the
map loader to safely load templates mid-run
2016-07-07 23:52:44 -07:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tigercat2000
976887b2e0 Replace text2list and list2text 2016-02-28 12:07:19 -08:00
Markolie
eea1921897 Lets ghosts access nuclear bombs and airlock controllers 2015-08-14 04:41:43 +02:00
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Fox-McCloud
28eda8802a RIP Plamsa, we barely knew you...*salutes* 2015-07-01 02:40:35 -04:00
Fox-McCloud
4d04bb7750 Guts Moronic Phoron 2015-06-30 01:06:09 -04:00
ZomgPonies
5c79a9a065 Small object manipulation stuff 2015-05-26 14:00:20 -04:00
ZomgPonies
e056abfb82 3/3 port done 2015-05-25 20:16:34 -04:00
Markolie
d7a2559065 Bug fixes galore 2015-03-01 20:35:07 +01:00
Markolie
c89e3ac1eb Revert "Revert "Emergency communications hotfix""
This reverts commit 3ea36839a8.
2015-02-20 17:59:07 +01:00
mwerezak
929e3fb1fd Allows escape shuttle to scan IDs from within UI
Fixes #5592

Conflicts:
	nano/templates/escape_shuttle_control_console.tmpl
2014-08-01 01:00:09 -04:00