Commit Graph

1381 Commits

Author SHA1 Message Date
Chinsky
f052d8d972 Added boxes for vials. Usual and secure version(default to viro access)
Changed vial lid sprite slightly.
2013-06-16 11:20:32 +04:00
jack-fractal
29bffb0c20 Merge branch 'master' into bleeding-edge-freeze
Conflicts:
	html/changelog.html
2013-06-06 21:32:08 -04:00
jack-fractal
17b8a2dc8a - reverting a change I hadn't accounted for to the luminosity of the PDA's flashlight 2013-06-06 20:50:22 -04:00
jack-fractal
f4441b5019 refactoring the Stat function for silicon lifeforms
adding messenger functions to cyborgs and refactoring the AI's IM system
2013-06-06 20:46:46 -04:00
Zuhayr
df75d25cb3 Map conflict, using BEF. 2013-06-06 10:40:22 +09:30
Chinsky
57c1ebb285 Merge pull request #2977 from MagmaRam/master
Fix for security belts not holding all seven items sometimes
2013-06-05 06:21:47 -07:00
MagmaRam
ae697179c9 Fix for security belts not holding all seven items if the total combined w_class of the items is over 14. They should now be able to hold seven of any items that fit in them. 2013-06-05 20:14:11 +07:00
Zuhayr
9e71180e1b Merge conflict resolution, using BEF. 2013-06-05 14:22:04 +09:30
meyar
11ae345509 Nerfs the PDA flashlight to make the ACTUAL flashlight a viable option. 2013-06-04 18:34:43 -04:00
Aranclanos
799ed74a3c Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds) 2013-06-04 13:47:26 +04:00
Chinsky
63f9549596 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into whistle
Conflicts:
	baystation12.dme
2013-06-01 17:12:51 +04:00
MisterBook
606a510168 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	html/changelog.html
2013-05-31 22:58:01 -05:00
Furlucis
24098c6529 UNadded robotic hands and feet because there was no point in doing this in the first place.
Signed-off-by: Furlucis <Logman115@gmail.com>
2013-05-31 22:32:39 -04:00
Furlucis
e32b253a41 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-05-31 20:01:57 -04:00
MisterBook
06b7700086 Cobpipe fix
Smoking pipe icon fix.
Eye-stab admin logging fix.

Tasers now do halloss, representing non-lethal PAIN.
http://baystation12.net/forums/viewtopic.php?f=5&t=7773

Tasers now check their target's limb for armor, and deflect if armored (Represented by coeffecient = 0).
http://baystation12.net/forums/viewtopic.php?f=5&t=7772
2013-05-31 00:09:00 -05:00
Segrain
3409e1f05d Toolbelts can hold engineering tape. 2013-05-30 19:35:03 +03:00
Segrain
50f05f7a11 Pill bottles can hold paper.
For prescriptions and such.
2013-05-30 19:28:34 +03:00
Chinsky
d45073a5ab Added new item - hailer. Use in hand to make it say HALT! SECURITY!
Should help in asking people to halt while running.
2013-05-28 03:12:58 +04:00
Furlucis
08524aa4d2 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-05-27 01:48:44 -04:00
cib
cab1289511 Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	html/changelog.html
2013-05-26 20:43:22 +02:00
Chinsky
13e2d8d793 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	html/changelog.html
2013-05-26 05:02:07 +04:00
meyar
1d5d7cb901 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-05-24 06:52:03 -04:00
meyar
c1e701f32b Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
Conflicts:
	maps/tgstation.2.1.0.0.1.dmm
2013-05-24 05:23:36 -04:00
Kilakk
ef2c7af6a0 Telescopic baton message fix.
Fixed first- and third- person extend/collapse messages for the
telescopic baton, woo
2013-05-23 16:24:53 -04:00
cib
b5217d862a A few fixes to rp-rev
- Name was empty, hopefully using real_name fixes that
- Announcements coming too quickly
- Fixed icon path issue
2013-05-23 22:12:20 +02:00
cib
ce19719700 Fixed two problem with airlock/APC commit:
- Debugger now sends messages to user instead of usr(whoops)
- Can now close emagged door with crowbar so you can take out circuit
- Couldn't weld emagged doors
- Replacing the circuitry should now be sufficient to fix an emagged door.
2013-05-23 19:47:33 +02:00
cib
aa6bfc33c7 Airlock and APC changes.
- Added a debugger device that can figure out when an object has been hacked/emagged
- Hacked APCs no longer display blue screen
- You can now disassemble emagged airlocks, they will yield a fried airlock electronic.
2013-05-23 16:43:29 +02:00
Chinsky
bdb16b1f99 Renamed bruise pack back to gauze.
STAY LIKE THAT.
2013-05-22 14:05:53 +04:00
meyar
ebe2e26ed3 Fixes the Syndicate nuke shuttle airlock (In that it cycles now)
Re-added external airlock access to the traitor ID card, restoring lost functionality.
Fixed the ERT radio. It now works.
2013-05-19 05:00:06 -04:00
cib
f5b0b52b6c Added stasis bag.
This stops all life functions of a patient for a while. It can only be used once, and inflicts low amounts of brain and clone damage over time.
2013-05-19 07:48:43 +02:00
meyar
c170f57ba7 Returns lost functionality to the traitor ID, letting a traitor re-forge their ID more than once. 2013-05-18 06:48:01 -04:00
Mloc-Argent
27759f47df Merged master into BEF.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-05-06 15:43:50 +01:00
fauxtada
fed2bfcedc fixed michael guess' zippo, added therapy doll dmis to code, the items aren't coded because i cannot get it to work for the life of me. 2013-05-02 02:00:04 -07:00
Spamcat
0acd40326f Increased pill bottle capacity to 14 pills (2 rows).
Also fixed #2714.
2013-04-30 15:44:31 +04:00
jediluke69
e256f2d095 should nerf nanopaste 2013-04-24 19:42:19 -04:00
NerdyBoy1104
390029007d Added Rice and Plastellium plants. Rice stalks are grinded into rice that you can make boiled rice, rice pudding and Sake from. Plastellium is refined into plastic by grinding it into plasticide. 20 plasticide + 10 poly acid makes 10 sheets of platic which can be used to make crates, forks, spoons, knives, ashtrays or plastic bags from. 2013-04-23 22:52:08 +01:00
Furlucis
17860ff33a Added robotic hands and feet.
Apply screwdriver to robotic arms and legs to get hands/feet. They can
be surgically attached properly, far as I can tell. Also, fixed a few
backwards slashes in text marcos.
2013-04-19 00:41:45 -04:00
Ravensdale
2f6fdf556d final tweak for cap's PDA to do as advertised. 2013-04-18 09:56:51 -07:00
Ravensdale
cda1248be7 Bugfix: Adds in a check to make sure atmos code has been loaded before trying to generate, preventing some runtimes.
Tweak: Removes captain's armour from spawn code.

Tweak: Captain's PDA now spawns with messenger on but is now undetonateable.
2013-04-18 09:56:50 -07:00
SkyMarshal
f05b8e0083 Fixes issues:
#2632 Fire Issues (Fire doors work, Flamethrower reverted to making a flamethrower liquid fuel subtype, flame grenades now make a puddle of welder fuel that is lit aflame with napalm)
#2630 (The code has been calling (turf).temperature_expose when it was supposed to be hotspot_expose), #1865 (aqain)(Added a check to remove trace gas fuel under a certain point).
Also: added a flashpoint value for plasma, which is the temperature at which it self-ignites (Currently 246C or 519K which is equal to gasoline)
Partial-tile firedoors now default to full-tile firedoors as the part-tile ones were breaking ZAS zones entirely.  Possible cause of #2627 and maybe #2451, but those need tested and I did not have time.
2013-04-18 09:56:49 -07:00
Spamcat
e40ff1bfc4 No need for dis shit. 2013-04-17 14:21:44 +04:00
Ravensdale
09212483bc final tweak for cap's PDA to do as advertised. 2013-04-16 08:47:23 -07:00
Ravensdale
19c7c8d651 Bugfix: Adds in a check to make sure atmos code has been loaded before trying to generate, preventing some runtimes.
Tweak: Removes captain's armour from spawn code.

Tweak: Captain's PDA now spawns with messenger on but is now undetonateable.
2013-04-16 08:43:19 -07:00
Spamcat
44401cf03e Fixed blood overlays for batons. Also,changelog. 2013-04-15 22:23:09 +04:00
Spamcat
d8f825894a Telescopic baton, biatch. Bastard child of baton and energy sword.
Added one in HoS's locker.
2013-04-15 02:47:48 +04:00
SkyMarshal
7d114d22bd Fixes issues:
#2632 Fire Issues (Fire doors work, Flamethrower reverted to making a flamethrower liquid fuel subtype, flame grenades now make a puddle of welder fuel that is lit aflame with napalm)
#2630 (The code has been calling (turf).temperature_expose when it was supposed to be hotspot_expose), #1865 (aqain)(Added a check to remove trace gas fuel under a certain point).
Also: added a flashpoint value for plasma, which is the temperature at which it self-ignites (Currently 246C or 519K which is equal to gasoline)
Partial-tile firedoors now default to full-tile firedoors as the part-tile ones were breaking ZAS zones entirely.  Possible cause of #2627 and maybe #2451, but those need tested and I did not have time.
2013-04-09 00:49:19 -07:00
Asanadas
f3e1ff57d6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-04-04 01:15:03 -04:00
Spamcat
020a555f0f Fixed #2596.
also fixed #2599 in my map commit
adding these so issues would automagically close when merged because no-one closes them ever
2013-03-31 15:19:09 +04:00
Asanadas
f3d605abe3 De-Culting and you! Null Rods re-receive the ability to de-cult cultists, and a tiny desc change. Holy Water also has the chance to de-cult on metabolism, but less of a chance than the null rod. Holy Water may need some balance adjustments, will watch it in the future.
Signed-off-by: Asanadas <asanadas@hotmail.com>
2013-03-27 19:45:40 -04:00
Spamcat
4ad2ce87a6 bleh, removed stray debug thingy 2013-03-24 14:40:15 +04:00