Commit Graph

103 Commits

Author SHA1 Message Date
Tastyfish
ef79569075 Fixed continuous rounds 2016-01-30 20:33:45 -05:00
Fox-McCloud
c3d5311c32 no meta-gaming 2015-12-31 00:44:21 -05:00
Tigercat2000
aa86c85b98 Add config option to disable same-CID popup "YOU'LL BE BANNED STOP IT"
This is seriously fucking annoying when testing local changes. Only a
config option instead of being removed completely because I am actually
going to go fucking insane without this being gone.
2015-11-01 20:34:37 -08:00
Fox-McCloud
e17c6bde22 Another del->qdel pass 2015-10-08 16:49:10 -04:00
Markolie
2f9fd64a55 Hotkey/interface update 2015-09-30 01:02:58 +02:00
Markolie
9adff714b9 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into sql
Conflicts:
	code/controllers/configuration.dm
	config/example/config.txt
2015-09-23 07:07:17 +02:00
Markolie
793b86b286 Config option for lobby music 2015-09-23 06:53:28 +02:00
Markolie
d4a3537e75 Jukebox config example 2015-09-23 06:40:06 +02:00
Markolie
bec9fca533 SQL update 2015-09-23 06:13:42 +02:00
Markolie
279c998ae8 OOC/LOOC update, stealthmin fixes 2015-09-17 21:27:24 +02:00
Markolie
3ff3945bab Player notes update 2015-09-15 05:10:03 +02:00
Fox-McCloud
333e7fe236 Merge pull request #1766 from Markolie/adminbus
Admin jump overhaul, add watchlist functionality, other admin updates
2015-08-17 18:10:38 -04:00
Markolie
a397c730b5 Admin jump overhaul, add watchlist functionality, other admin updates 2015-08-16 23:28:02 +02:00
Tigercat2000
ca921216fe New proc to replace world.log <<, log_to_dd()
This commit changes every 'world.log <<' message with a loggable proc-
log_to_dd().

This is adjustable in the config; If LOG_WORLD_OUTPUT is present, all
things sent to world.log will show up in the standard /data/logs/ logs.

These logs will contain the following (in order):
 Timestamp
 "DD_OUTPUT:"
 The message.

The config option for this, by default, is turned off.
2015-08-14 18:18:57 -07:00
Krausus
5babac23ed Fixes disabling away missions
The default config will no longer disable away missions.
2015-08-12 15:15:28 -04:00
Markolie
b1ed0bdef6 add config option to disable away missions, remove invalid AI name 2015-08-11 22:12:05 +02:00
DZD
d9bb30f47a Replaces typesof with subtypesof where applicable 2015-08-03 11:04:28 -04:00
Fox-McCloud
a1b56cd4a0 adjustments 2015-07-12 18:46:13 -04:00
Fox-McCloud
e5ee234292 Auto-Toggling OOC 2015-07-11 09:38:20 -04:00
Fox-McCloud
93392f8e90 Explosion Rework 2015-06-20 04:13:55 -04:00
Tigercat2000
61e7fdb368 Whitelisting to bypass the reroute system.
Note, all ckeys in the ofwhitelist must be lowercase and contain no
spaces.
2015-05-28 10:34:33 -07:00
Tigercat2000
1643b0f118 Overflow Rerouting System
This commit adds an overflow rerouting system customizable by modifying
the config. If the config values are set, after X amount of clients have
connected, the server will start rerouting all new players to the
configuration "overflow" server. Note that admins are immune to this, and
therefore will not be rerouted under any circumstance. Players that have
already connected and have a body will not be rerouted either, this will
only affect new players that get sent to the lobby.

It probably would also kick players if an admin sent them to the lobby,
but that's a very special case scenario.
2015-05-28 07:08:33 -07:00
MrPerson
3d9fd8d6a0 Change holidays into datums
Holidays are now actual datums with procs and vars and everything.
Holidays run a proc called celebrate() when it's time to celebrate them.
Currently none of them do anything but that should change, wink wink.
Holidays can now run for more than a day. The important ones, april fools,
christmas, halloween, new years, and easter, all last at least a week.
The idea is so people can celebrate christmas in game without having to,
you know, actually play on fucking christmas. And also to put a time limit
on how long stuff like the annoying spookoween closet skeletons will stick
around so it doesn't overstay its welcome and become annoying as shit like
last year.

The event SS now allows more than 1 holiday to run at a time.
This matters for new years + christmas, easter + april fools, easter + 4/20,
and any holiday that can happen on friday the 13th.
The events get stored in a list that's only initialized if there's an active
holiday so testing for potential holidays is still pretty easy.
Added more easter dates so we won't have to add more until 2040.
The current batch run out in 2017.

:-------------PARACODE NOTES------------:
Tied to event process
Extra procs for holidays to be able to run special events alone
Admin manual-override functionality maintained and ported to new system
2015-05-15 20:52:39 -07:00
Tigercat2000
fd799d6844 Starlight
This commit ports baystation12's implementation of starlight, modified to
rely on the master-controller due to differences between us, -tg-, and
bay12. Starlight allows space tiles to give off light, the amount of light
can be configured in config.txt.
2015-05-10 18:31:21 -07:00
ZomgPonies
1029e9afe1 Ports VG's DeityLink's new explosion method 2015-05-09 01:56:25 -04:00
ZomgPonies
71b2c1621a Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into limb
Conflicts:
	code/modules/mob/living/carbon/human/human.dm
2015-03-25 15:16:51 -04:00
ZomgPonies
6770819ae8 Limb overhaul first comit 2015-03-24 08:38:33 -04:00
Artorp
fc45243f8a Bugfixes
- Disables random events by default, requires config.txt to enable
random events
- Makes portable turrets respect its preset anchored value
- Gives flamethrower a real category
2015-03-21 13:39:00 +01:00
Fox-McCloud
38adfe06a0 Removes Recursive Explosions 2015-03-19 03:23:14 -04:00
ZomgPonies
5c14d9c5f2 vg Garbage Collector 2015-02-23 17:18:38 -05:00
Markolie
d8d1670b68 Revert "Revert "Saycode/language/species port from Bay""
This reverts commit d54579850c.

Conflicts:
	code/game/gamemodes/nuclear/nuclearbomb.dm
	code/game/objects/items/devices/radio/intercom.dm
	code/modules/mob/living/silicon/pai/pai.dm
2015-02-20 17:46:35 +01:00
ZomgPonies
d54579850c Revert "Saycode/language/species port from Bay" 2015-02-19 20:15:42 -05:00
Markolie
46c53be6f1 Part 2 of saycode/language/species port from Bay. Also includes bugfixes. 2015-02-20 00:50:28 +01:00
Markolie
6a2f3f8c84 Fix config oversight 2015-02-16 20:38:24 +01:00
Markolie
8726bad5b0 Z-level check refactor 2015-02-16 20:33:28 +01:00
Markolie
ad167dc541 Announcement system overhaul, crew monitor system overhaul, add portable crew monitor 2015-02-16 19:03:29 +01:00
Markolie
c520856716 Additional jobban options, minimum account age for antags 2015-01-31 19:48:48 +01:00
Markolie
956f2ba703 Event overhaul from Bay, atmos fixes 2015-01-21 23:05:59 +01:00
Markolie
c70a6c172b Away mission port from /tg/ 2015-01-09 00:12:16 +01:00
Fox-McCloud
e76c8f26f3 Stamina 2014-12-12 06:52:20 -05:00
melandor0
7ff72c38cd nanotrasen.se
Replaces 80.244.78.90 with nanotrasen.se in the code.
2014-09-04 19:45:43 +02:00
Neerti
47ded176f2 Changes the wiki proc to accept player input to reach a specific page, or search for one if the wiki can't find it.
You can use it by typing 'wiki [query]' in the command box, for example 'wiki cult' brings up the cult guide, or clicking the wiki button at the top-right and typing what you want to look for.
It uses wikiurl, so other servers should be compilable, if they change their wikiurl.

Conflicts:
	interface/interface.dm
2014-07-19 10:57:57 -04:00
Mloc-Argent
b5f3379a0f Fixes runtime logging and makes it a config option.
Option starts off by default, since that could be seen as the original behavior...

Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/controllers/configuration.dm
	config/example/config.txt
2014-06-02 02:43:43 +02:00
Zuhayr
d606d774d8 Adds drones, drone fabrication, commit options. This is the squashed version of the original 22 commit pull, so I'm summarizing.
Conflicts:
	baystation12.dme
	code/controllers/configuration.dm
	code/game/objects/items/weapons/AI_modules.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/silicon/robot/examine.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/recycling/disposal.dm
	icons/mob/robots.dmi
	icons/obj/device.dmi
2014-05-12 01:41:02 -04:00
Ccomp5950
db072d7f4a Adds Mentors.
Adds a config option MENTORS which sets the variable config.mods_are_mentors
Adds a rights level of R_MENTOR which gets msay, private message, aghost, notes, and a new proc for checking for new players (requires database support).

If the confic option for mentors is set then

	the ckeys listed in moderators.txt file will instead be set as mentors, you can still make moderators by adding them in admins.txt

	staffwho will show Mentors instead of Moderators as the heading above the listing of non-admins.

Also:  Players now get a message gently reminding them to click the name of the staff member to reply instead of ahelping over and over.

Conflicts:
	code/game/verbs/who.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/verbs/deadsay.dm
	config/example/config.txt
2014-05-06 01:18:36 -04:00
Ccomp5950
970525d065 Adds Mentors.
Adds a config option MENTORS which sets the variable config.mods_are_mentors
Adds a rights level of R_MENTOR which gets msay, private message, aghost, notes, and a new proc for checking for new players (requires database support).

If the confic option for mentors is set then

	the ckeys listed in moderators.txt file will instead be set as mentors, you can still make moderators by adding them in admins.txt

	staffwho will show Mentors instead of Moderators as the heading above the listing of non-admins.

Also:  Players now get a message gently reminding them to click the name of the staff member to reply instead of ahelping over and over.

Conflicts:
	code/controllers/configuration.dm
	code/game/verbs/who.dm
	code/modules/admin/admin_ranks.dm
	config-example/config.txt
2014-05-04 21:37:37 -04:00
Rob Nelson
8fb14a26e9 Initial commit of media suite
Conflicts:
	baystation12.dme
	code/controllers/configuration.dm
	code/game/area/areas.dm
	code/modules/client/client defines.dm
2014-03-10 19:01:41 -04:00
Jordie0608
7ab1aac59e Outright removed toggle admin jump,spawn and revive buttons
Conflicts:
	code/controllers/configuration.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/topic.dm
2014-01-31 02:47:04 -05:00
ZomgPonies
808143f976 Final text2voice commit 2014-01-27 13:03:25 -05:00
YotaXP
b7efb1b7ed Optimized and refactored list2text, text2list, and replacetext.
Also fixed some grammar in the station blueprint code.

Conflicts:
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/uplinks.dm
	code/modules/admin/verbs/debug.dm
	code/modules/clothing/masks/gasmask.dm
	code/modules/detectivework/scanner.dm
	code/modules/flufftext/TextFilters.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/silicon/ai/say.dm

Conflicts:
	code/modules/admin/verbs/debug.dm
	code/modules/detectivework/scanner.dm
2014-01-08 07:14:16 -05:00