Commit Graph

10 Commits

Author SHA1 Message Date
Tigercat2000
4fc91429e5 Baystation Rigsuits
This commit adds baystation's rigsuit system on top of our own hardsuits;
Our own hardsuits still function fine and are around, but these are
available to admins. Next commit will contain balancing and player
implementation stuff.
2015-10-05 16:42:00 -07:00
Tigercat2000
413f35298e okay mark 2015-09-30 16:44:25 -07:00
Tigercat2000
c4fa813331 Remove remaining arbitrary restrictions on has_fine_manip
This commit removes all (most) of the remaining code limiting xenomorphs
that have has_fine_manipulation on an entirely arbitrary basis. Xenomorphs
with has_fine_manipulation may now interact with NanoUI, and will only
break computers on non-help intent. The can also tear down walls, since
walls used an ishuman check in place of an isAdvancedToolUser check as
they should have.

Minor refactor to machinery.dm as well; Instead of the slightly
(completely) insane attack_hand restriction to humans and silicons (it was
a multi-line IF, why), it now checks user.IsAdvancedToolUser(); This means
restrictions on monkies will actually function properly now.
2015-09-30 10:50:10 -07:00
Markolie
2c7d6f1a1b Law manager now only requires the host to be conscious 2015-09-28 18:25:50 +02:00
Markolie
26d0ad3071 Radio access update 2015-09-04 19:29:56 +02:00
Markolie
0e0cc0af50 Ghost interaction update, voice changer fix, man up global confirmation 2015-08-27 15:33:33 +02:00
Markolie
362a817d79 Runtime and bug fixes 2015-08-12 18:20:53 +02:00
Markolie
73e94b5dc4 Alarm system overhaul 2015-08-02 07:13:03 +02:00
Markolie
8ac25a71e5 NanoUI portable scrubber/pump 2015-07-28 22:22:26 +02:00
Markolie
b8a7ca7d1b Update NanoUI to be up-to-date with Bay 2015-07-28 21:04:44 +02:00