Commit Graph

1640 Commits

Author SHA1 Message Date
Ren Erthilo f2fa1493e8 TG: Unsecured disposal pipes are now density=0, so you can walk over them. r2818 2012-03-26 18:07:59 +01:00
Ren Erthilo 09af032b9e TG: - Fixed wrong paths for mech circuit boards
- Added Odysseus circuit boards to designs.
- Tweaked Odysseus parts construction costs. r2814
2012-03-26 18:06:54 +01:00
Ren Erthilo bcdf76861f TG: Simple mobs can now attack humans (and you are able to set the attack messages
and min/max damage of the attack with vars)

Simple mobs who attempt to attack and have a max damage of 0 (which is the
default) will emote a friendly gesture towards the target, the default being
"nuzzles" though also editable via vars.

Added the Shade simple mob (and some temporary sprites) which is the first
simple mob capable of attacking. It was mostly for test purposes, but will
probably end up becoming a feature of soul stones later on.

Note: Simple animals still cannot interact with other simple animals, critters,
mechs, cyborgs, aliens, monkeys etc etc, only humans at this point. r2808
2012-03-26 18:04:00 +01:00
Ren Erthilo 2bf6943492 TG: Now all calls for bruteloss are handled via procs now. Extensibility++ r2803 2012-03-26 18:01:06 +01:00
Ren Erthilo a4668ee6d1 TG: Removing more referencing of variables replacing with procs. So make updating
the system easier. r2802
2012-03-26 17:59:25 +01:00
Ren Erthilo 470d767369 Reverting registered_name change. Reverting area name changes. Reverts Plasma Steel and object changes. 2012-03-26 15:47:39 +01:00
Ren Erthilo 089e844be9 A large amount of groundwork for /tg/ code. Comes with some gameplay changes.
* + You now take severe brute damage in environments over 750kPA. A new HUD icon warns you when it's above 500kPA. Space suits block this.
* > Welding fuel tanks explode when shot.
* > Riot shields prevent you from being pushed.
* > People cannot be shoved when being pulled and handcuffed.
* > The internals button on the hud now works for tanks in almost any area, such as your pocket.
* > No more popups when you insert your ID into your PDA. There's a link in the PDA menu to update info.
* - Removed photo system from ID's as it doesn't work.
2012-03-26 03:16:01 +01:00
Ren Erthilo 4c6d0f2489 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-25 18:44:28 +01:00
SkyMarshal e074b9f97e Adds a similar system to the proccall system. 2012-03-25 02:49:18 -07:00
SkyMarshal bff1962f27 Adds the capability to edit in objects by the UID (hexadecimal) reference, so you do not need to hunt through the list. 2012-03-25 02:43:19 -07:00
Albert Iordache 7488bb6aa8 Merge pull request #730 from CIB/master
Swing attack and Skill System updates
2012-03-25 00:48:49 -07:00
Albert Iordache 196d860c6d Merge pull request #748 from SkyMarshal/Airlocks
New Objective system (WIPish), as well as fixes for #747, #734, #733, as well as fixing the portalathe, and moving the be_syndicate var up to the client.
2012-03-25 00:47:36 -07:00
SkyMarshal a5a7df1c20 Part two of the objective system. Also fixed up AIs on the shuttle, bug #747, and interacting with windows. 2012-03-25 00:33:38 -07:00
Ren Erthilo cbe1b079c7 Added hint about sleep toxins for sleepers. Tea now uses tea sprites. 2012-03-25 08:17:30 +01:00
SkyMarshal 09546b7fe0 First commit towards the new objective system. 2012-03-24 21:50:17 -07:00
SkyMarshal 5c0ddb031d Merge pull request #738 from Erthilo/master
Adds alternate CMO labcoat, engineering crates need proper access, test code for implant only taser firing, changes to overdose, and more bugfixes
2012-03-24 18:04:03 -07:00
Ren Erthilo d1ee3a3b11 Fixed Jetpacks not appearing, and updated to /tg/ features. 2012-03-25 02:01:54 +01:00
SkyMarshal e7debfe737 Fixed error preventing melee damage. 2012-03-24 17:56:33 -07:00
cib a55fe84284 Bugfix: Damage was broke 2012-03-24 16:54:35 -08:00
SkyMarshal f45aff1bae Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements. 2012-03-24 17:21:31 -07:00
Ren Erthilo 4996811a1c Fixed solars not tracking. Made pAI recruits unable to manually close window. 2012-03-24 20:51:11 +00:00
Ren Erthilo 7eae871ece Added colour hints to the sleepers about overdoses. Removed absorption overdose in favour of amount overdose. 2012-03-24 04:36:25 +00:00
Ren Erthilo 69e7a64fb4 Fixed conveyor belts being above crates. Fixed a turret not turning off in the AI core. Added a camera to let the AI see core doors in freelook. 2012-03-24 00:57:23 +00:00
Ren Erthilo e37009b2a8 Fix RnD infinite material exploit. Groundwork for adamantine if it ever gets used. 2012-03-23 20:49:09 +00:00
Ren Erthilo c4090c0d3d Added alternate CMO labcoat which is slightly less blue. Also some test code for implant only weapons, not implemented. 2012-03-23 20:15:24 +00:00
cib 6815be394c Skill system updates. 2012-03-23 04:10:04 -08:00
cib 7ee2b8f79e Added a swing mechanic. 2012-03-22 14:53:29 -08:00
Ren Erthilo 176ed8f3ea Adds facial reconstruction surgery. Config change for custom items. 2012-03-22 20:41:09 +00:00
Mloc 749b412093 Merge pull request #726 from CIB/master
Alcohol fixes, also more, see commit messages
2012-03-22 05:15:51 -07:00
cib 42e21b3447 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-21 20:10:26 -08:00
cib f041bc7063 Rebalance of the melee damage system.
- Heavy objects now take longer to swing and deal more damage.
- A hit to the head is more likely to knock you out.
- A hit to the torso with a heavy object is more likely to knock you down.
2012-03-21 20:10:13 -08:00
cib a756768dce Alcohol fixes.
- Alcohol is now used up faster
- Drinking different types of alcohol now makes you slurr as fast as drinking the same type.
- Cocktails are now subtypes of alcohol, making the code more consistent.
2012-03-21 17:33:54 -08:00
Ren Erthilo b12d7d68ad Outfit fixes and changes to RnD powercells. 2012-03-21 22:23:01 +00:00
Ren Erthilo 2227d2e45b Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-21 20:55:22 +00:00
Ren Erthilo 439367da60 Fix for max sheets button on RnD console. 2012-03-21 20:55:06 +00:00
CIB bd745b5e30 Merge pull request #725 from Erthilo/master
New Engineering Space Suits, health analysers detect bone fractures, pulling lying down people is slower, and some fixes
2012-03-21 13:00:31 -07:00
Ren Erthilo 331900eb87 Fix for the fix for pulling people lying down. 2012-03-21 19:59:20 +00:00
Ren Erthilo fd338632c5 Fix for machine messages. Fix for previous health analyser commit. Added New Engineering Space Suits. Prevented wasting resources while fixing cyborgs. 2012-03-21 19:30:48 +00:00
CIB 1dd17e60a3 Merge pull request #727 from SkyMarshal/Airlocks
Made appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels.
2012-03-21 10:02:27 -07:00
SkyMarshal b86cd6bda4 MAde appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels. 2012-03-21 09:46:42 -07:00
Ren Erthilo 9a9d3fc37b Removing some leftover code. 2012-03-21 16:10:15 +00:00
Ren Erthilo fdb0abce2a * > Made health analysers able to detect bone fractures.
* > Made pulling lying down people slower. Use roller beds people!
2012-03-21 16:08:30 +00:00
Ren Erthilo c36192773f Reduce pill amounts due to chemical rebalance and overdose. 2012-03-20 19:40:05 +00:00
Ren Erthilo db134c759d Merge commit 'stash' 2012-03-20 17:31:49 +00:00
Ren Erthilo e90493c41b On master: Change 01 2012-03-20 17:31:10 +00:00
CIB d09ed22439 Merge pull request #708 from SkyMarshal/Airlocks
Fixed give bug, announcement bug, old reaching method, chemicals can now react in mobs, added a light repairing portable-autolathe for janitor.
2012-03-20 06:15:11 -07:00
Albert Iordache 99ca245c50 Merge pull request #723 from CIB/master
Toolboxes and APCs
2012-03-20 06:00:48 -07:00
CIB a014b99dbc Merge pull request #712 from Miniature/master
More custom items, first two for Fniff, last one for Asanadas. Now with added not destroying ears.
2012-03-20 05:59:46 -07:00
cib 1c5d305bc6 Fixes to the toolbox and APC commits. 2012-03-20 04:40:54 -08:00
cib a541d32381 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-20 03:53:46 -08:00