Commit Graph

464 Commits

Author SHA1 Message Date
Fox McCloud
e7bb8c22cc Merge pull request #4220 from CrAzYPiLoT-SS13/chess_ma_dudes
Adds SpessChess!
2016-04-23 21:05:53 -04:00
TheDZD
3dd4f16008 Merge pull request #4233 from Fox-McCloud/abduction
Abduction
2016-04-20 11:01:55 -04:00
Matt
8f4fd998a9 Fixes and prizes 2016-04-19 22:05:43 +02:00
Fox-McCloud
fe170db7bb part 3 2016-04-17 10:35:10 -04:00
Tigercat2000
aa3b7ac678 -tg- screen alerts
A lot has changed.

Major points:
 - All mobs now use the -tg- thrown alerts system. This is a system where
   a maximum of 5 "alerts" (which take the apperance of HUD icons like the
   inventory and modular action buttons) on their HUD.
 - Alerts are defined as a subtype of /obj/screen/alert.
   - Alerts are "thrown", or activated on the mob with the proc
     `mob.throw_alert("alert_id", /obj/screen/alert/path, severity
     (optional), new_master (optional, overlays the referenced "obj" on the
     button))`
   - Alerts are cleared by calling `mob.clear_alert("alert_id")` or by the
     /obj/screen/alert containing a `timeout` setting, which will
     automatically clear itself after that period of deciseconds.
   - Alerts may have functionality beyond appearance: Mousing over them
     will use the WireWraith tooltip system to generate a themed tooltip,
     and clicking them may have a function defined on the
     /obj/screen/alert object.
   - Shift-clicking an alert will give you it's name and status, in case
     the tooltips fail to work.

 - Hunger/Oxygen/Toxin/Nitrogen/Pressure/Etc warnings are now handled via
   the -tg- thrown alerts system.
   - Failing to breathe anything will display as an "No O2" warning.
   - Species breathing has been refactored to accomodate this. Vox are
     able to breathe the station air without instantly dying, but will be
     poisoned every time they breathe by the oxygen in the air. Any
     species with a unique gas breathing type will also display the
     correct "Choking (no X gas)" instead of just "oxygen". (Unless they
     have not breathed anything in, it's a quirk.)
   - Robot cell/temperature alerts also use this.
   - Aliens, though not harmed by toxins, will have an alert if they
     breathe in toxins, notifying them that "You'll be toast if this
     lights up."

 - More alerts have been added
   - Buckling
     - Activated on: Being buckled to an object.
     - Cleared on: Being unbuckled.
     - Click functionality: Calls resist(); Will unbuckle from chair
       instantly if unrestrained, otherwise, there is a delay period.
   - Hand/Leg cuffs
     - Activated on: Being handcuffed.
     - Cleared on: Being unhandcuffed.
     - Click functionality: Calls resist(); Will attempt to either get out
       of the handcuffs, or, if you are a xenomorph or hulk, break the
       handcuffs in 5 seconds.
   - Blind/High
     - Activated on: Becoming blinded/becoming high on LSD.
     - Cleared on: Becoming unblinded/the high wearing off.
     - Click functionality: None.
   - Asleep
     - Activated on: Life() tick detecting sleeping.
     - Deactivated on: Sleeping being 0 or less.
     - Click functionality: None.
   - Weightless
     - Activated on: Losing gravity.
     - Deactivated on: Moving back into an area with gravity.
     - Click functionality: None.
   - On Fire
     - Activated on: Catching fire.
     - Deactivated on: Being extinguished.
     - Click functionality: Calls resist(); Causes you to stop, drop, and
       roll, which will reduce firestacks and possibly extinguish you.
   - Law update (BORG ONLY)
     - Activated on: Laws being changed.
     - Deactivated on: Timer, 300 deciseconds.
     - Click functionality: None.
   - Hacked (BORG ONLY)
     - Activated on: Being emagged/given malf tools by the malf AI.
     - Deactivated on: Emagged status being removed.
     - Click functionality: None.
   - Locked (BORG ONLY)
     - Activated on: Lockdown being set (by emag law rewriting/robotics
       console/wire being destroyed)
     - Deactivated on: Movement being unlocked.
     - Click functionality: None.
   - Notify Cloning (GHOST ONLY)
     - Activated on: A human's body being placed in a DNA scanner.
     - Deactivated on: Timer, 300 deciseconds.
     - Click functionality: Reenters body.
   - Notify Jump (MULTIPURPOSE) (GHOST ONLY)
     - Activated on: Any sort of chance to become a mob (ie, golem rune).
     - Deactivated on: Timer, 300 deciseconds.
     - Click functionality: Varies.
2016-04-16 14:27:03 -07:00
Matt
0b0ce96ddb Adds SpessChess! 2016-04-16 19:44:55 +02:00
Fox-McCloud
e1d057ab0e Fixes Blind Player Preference Doing Nothing 2016-04-12 03:21:39 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tigercat2000
519992b5a9 Merge branch 'byond510'
Conflicts:
	.travis.yml
	code/game/jobs/access.dm
	code/game/machinery/camera/camera.dm
	code/game/machinery/flasher.dm
	code/game/machinery/vending.dm
	code/game/objects/items/devices/laserpointer.dm
	code/game/objects/items/weapons/grenades/flashbang.dm
	code/game/objects/items/weapons/tools.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/species/species.dm
	code/modules/mob/living/life.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/mob/living/simple_animal/bees.dm
	code/modules/nano/modules/virus2_creator.dm
	code/modules/virus2/disease2.dm
	code/modules/virus2/diseasesplicer.dm
	paradise.dme
2016-04-01 14:15:44 -07:00
Tigercat2000
0a44d41005 Change max character slots to 20 2016-03-28 08:57:42 -07:00
Fox McCloud
3a9588b1e6 Merge pull request #3960 from Crazylemon64/various_appearance_fixes
Appearance Refactor
2016-03-23 11:22:32 -04:00
Crazylemon64
c641ab73f2 Fixes DNA and copy_to appearance, and some round-start IPC hair runtimes 2016-03-23 04:44:05 -07:00
Crazylemon64
cf6a5555f4 Fixes DNA name and mitocholide limb rejuv 2016-03-23 02:31:28 -07:00
Crazylemon64
b9242cc960 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into various_appearance_fixes 2016-03-21 22:39:45 -07:00
Crazylemon64
dbbbbac7a4 Moves most appearance code into "copy_to", rather than new_player 2016-03-21 22:26:41 -07:00
TheDZD
1212c9dde5 Merge pull request #3943 from KasparoVy/ipc-fbp-emergency-fix
ASAP Fix, Character Configuration - Prosthetic Typo
2016-03-20 19:14:28 -04:00
KasparoVy
5ffc070a4f FIX 2016-03-20 19:01:52 -04:00
TheDZD
854420bc74 Merge pull request #3911 from KasparoVy/ipc-fbp-resolved
IPC-FBP Customization
2016-03-20 18:43:51 -04:00
KasparoVy
760f956cf7 Drops some excess brackets. 2016-03-19 04:27:12 -04:00
Crazylemon64
d748ef23b8 Makes DNA swapping methods more reliable
- Makes heads keep hair on removal
- Amputated limbs from a DNA-injected individual now will keep their
  appearance of the DNA-injected person
- Wounds will now vanish on their own now
- Admins now have an "incarnate" option on the player panel when viewing
  ghosts for quick player instantiation
- Fixes a runtime regarding failing a limb reconnection surgery
- Copying a client's preferences now overrides the previous mob's DNA
2016-03-17 23:07:45 -07:00
KasparoVy
98285c0518 No longer, I hope. 2016-03-17 20:37:41 -04:00
TheDZD
d0ee1d2caa Merge pull request #3765 from tigercat2000/watchlist
Change Watchlist to use send2adminirc instead of send2irc_adminless_only
2016-03-06 12:58:33 -05:00
Tigercat2000
27c7810e04 Change Watchlist to use send2adminirc instead of send2irc_adminless_only 2016-03-05 11:44:26 -08:00
Fox McCloud
ab490f7fd9 Merge pull request #2903 from Aurorablade/OrganRefactor
[HOLY SHIT!]Charlie, lets go to candy mountain, charlie
2016-03-04 19:51:50 -05:00
Fox McCloud
b5df688605 Merge pull request #3744 from Crazylemon64/human_icons_tweak
Changing a person's appearance now works better
2016-03-03 20:38:18 -05:00
Crazylemon64
7e510dfdb6 Changing a person's appearance now works better
Also fixes some problems on changing gender
2016-02-29 19:31:29 -08:00
Crazylemon64
a816e0e0aa Makes buildmode quit if you switch to another mob, to prevent tragedy 2016-02-29 08:09:47 -08:00
Crazylemon64
a8f890bad1 Updates the buildmode tool to allow for better area generator testing 2016-02-29 07:09:00 -08:00
Tigercat2000
976887b2e0 Replace text2list and list2text 2016-02-28 12:07:19 -08:00
Tigercat2000
5294b4c223 510: Remove BYGEX completely, remove autoconvert notes
notes (never used + uses bygex specific things)
2016-02-28 11:21:30 -08:00
Aurorablade
5f98feb0bc meanwhile as i driver tiger INSANE 2016-02-25 16:17:39 -05:00
Aurorablade
9a804ebd31 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-24 06:27:16 -05:00
Tastyfish
41cee29623 Fixes jukebox actually using preferences (Volume and Head Streaming) 2016-02-24 00:22:37 -05:00
Aurorablade
b2881bdc94 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-01-26 21:17:25 -05:00
TheDZD
2e6b7c3c5b Enables control_freak
Still allows for custom skins and macros. control_freak is disabled for admins.
2016-01-24 14:51:54 -05:00
Aurorablade
95dca71432 Merge branch 'OrganRefactor' of https://github.com/Aurorablade/Paradise; branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-01-21 21:11:26 -05:00
Tigercat2000
48349a3d9e Nano Obssession: Chromeless window, Styles
Does the following:
 - Adds 'chromeless' mode (NanoUI defaults to using this)
  - Window borders disappear, replaced by in-browser elements for
    minimize/close/move/resize.
  - You *must* move/resize slowly when using this mode, or it can have
    unexpected results, as the JavaScript cannot keep up as well as the
    native windows movement.
 - StatusGroups are now transparent: This looks nice. That's about it.
 - Body background switched to a .svg format for the NanoUI Logo.

 - Coder things:
  - Nano's JavaScript now has a new class, NanoWindow
   - NanoWindow handles all of the chromeless work. It'll be used to
     replace portions of NanoStateManager later.
2016-01-18 09:54:40 -08:00
Aurorablade
51013b97c0 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-01-15 08:10:24 -05:00
Crazylemon64
de13a4e4d3 Various Ragin' Mages fixes
* Additionally, increases the number of memes in the codebase
2016-01-13 21:56:56 -08:00
Tigercat2000
a615fec97f Update client topic debugging 2016-01-09 09:34:44 -08:00
TheDZD
34901c8664 Merge pull request #3125 from Fox-McCloud/typo-fixes
Fixes a Few Vulp Typo's
2016-01-05 20:20:37 -05:00
Fox-McCloud
9478fc078c Fixes a Few Vulp Typo's 2016-01-05 19:39:19 -05:00
Aurorablade
948adea83b Added Asses as an organ
...made you look...
seriously though, refined some surgery datums/steps and commiting so i
can go bugfix some stuff...and a sidequest...i need to adjust return
values.
2016-01-04 08:25:39 -05:00
Crazylemon
01fd2e0f7b Removes that conversion proc we didn't actually use 2016-01-03 21:43:59 -08:00
FalseIncarnate
a358291d83 EMERGENCY PASTE REMOVAL
Copy-paste struck again!
2016-01-04 00:00:50 -05:00
Fox McCloud
103372e92b Merge pull request #3037 from KasparoVy/master
Adds Body Marking Customization, Head Accessories, Revises Unathi Customization, Related Minor Fixes, etc.
2016-01-03 22:33:40 -05:00
Tigercat2000
0971ef903b NanoUI Improvements Part 2: SEE ESS ESS 2016-01-01 12:51:08 -08:00
KasparoVy
eb47c80d75 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' 2015-12-30 18:16:17 -05:00
Fox McCloud
e67450d56d Merge pull request #3025 from Crazylemon64/infinite_antags
Infinite antag tags
2015-12-30 13:52:41 -05:00