* Check if emote can be ran before checking cooldown
* Minor styling change
* Remove else statement
* Removed duplicate can_run_emote from try_run_emote
---------
Co-authored-by: Adrer <adrermail@gmail.com>
* let the wall of errors begin
* alright that's enough for today
* more pain
* only 7 errors
* arena :)
* smaller arena
* slight cleanups
* okay we ask charlie for help tomorrow
* leap works
* okay we ball
* idk I'm just adding this for now
* WE HAVE A CIRCLEEE
* Charge back + timer!
* first steps of the buff
* more cleaning up
* Buff is progressing nicely, almost done
* OKAY WE BALL
* Whoops last things
* whoopsie forgot this
* 20 Stamina damage
* 150 blood now
* WE GOT ANIMATE IN THIS HOUSE
* we be impact immune now
* IT DOESN'T LOOK LIKE SHIT (and goes through walls)
* ok ship it
* Consistency
* I'm buying charlie a bottle of asda rum
* Okay, ready for review
* Henri + Hal reviews
* More reviews + I am stupid
* Charlie review
* Ohhhh so that's why it didn't work
* Yeet this
* Charlie review
* Comment
* Charlie review kinda
* Hal review
* DESECRATED DUEL WOHOOO
* Oops I changed this
* That's one thing done
* Lewc review
* Lewc review part 2
* Update code/__HELPERS/trait_helpers.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* Lewc review + ICON WOOO
* Aaaaaaa
* TGUI FIXED
* Henri review
* Charlie review
* Charlie review
* Henri review
* Jimkil review
* Update code/__HELPERS/game.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Charlie review
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update traditional CPR to loop automatically
* Implement most of the base stuff
* Bring over most defib changes so far
* Checks and fixes
* cleans up some leftovers, getting it ready for review
* Little bit of IPC flavor
* excludes non oxy-breathers, sorry!
* Better rescue breath handling
* Refactor revivability into a status effect
* Adds a little bit of feedback
* Removes the original variables
* Allows for CPR to activate cavity bombs
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* snake case time
* breathid instead
* remove unused proc
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* holy shit, datumized revs!
* changes to shuttle blocking system
* boom, more shit
* bonk more commits
* convert most in boolean checks to hasantagdatum
* oops, its supposed to be like this
* updates this comment (im making too many commits)
* more changes
* aaaaa moooore changes
* nukes some stuff, makes stuff GC better
* rev victory conditions are checked always on death
* more rev stuff
* oops fucking forgot to push
* i swear to god
* lewcc review
* i forgot this one small bit
* lewc review
* reviews
* comment
* s34n review
* First changes
* Dont forget to do cooldown shit
* I HATE PEOPLE AAAAA
* Defib almost done
* Okay we ball
* Defib done
* I hate bullets
* Sniper done
* More stamina damage
* GDN review + Oops I forgor this
* Update code/datums/components/defibrillator.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Disintegrate go brrrr
* Lewc review
* Ghhhhh
* Final oopsie fixed
* Almost made an oopsie daisy myself
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* areas
* progress...
* death hatred and murder
* get current master maps
* hoooly shit i can load up the maps
* it compiles now
* map changes
* fixes some unintended stuff
* make the .dme right
* fix mixed space+tab indents
* more space-tab fixes
* CI, please show me more than 1 CI fail at a time
* UPDATE PATHS!!!
* none of the stations had it anyways, but fixed
* mint wasnt actually deleted, my bad
* epic random CI fail for no reason
* i beg you, CI
* dont delete anything
* okay THAT should work now
* okay get master maps and rerun
* okay THEN run update paths
* actually done now
* oops
* Add 12 Thunderdome Templates
* Add list to event_structures
* Sandbags cause issues
- removed sandbags from teplates so it dont crash.
* Henri Favorite Grammar & Spelling
- and removed sandbags from 2 more templates
* Refactor mass heal out into a proc; readability
* Make user's healing particles more accurate
* Make target's healing particles more accurate
* Make Rod of Asclepius not waste heal points on healthy targets
* Let Asclepius Rod heal robotic limbs
* Fix simple animals sometimes not producing heal particles
* Fix Asclepius Rod not updating health after fixing burn wounds
* webedit temptation
* Remove redundant checks and healing from carbons
* Simplify silicon damage check
* Who wrote this
* Clarify two `if` checks
* I forgor
* Get this linter a True...
* Simplify? the simplemob health check
* Avoid healing if `health` is somehow > `maxHealth`
* Assume `heal_points` is always an int
* Fix human limb injury healing sometimes making `heal_points` negative
* Microoptimization
* she lavas on my land till I chasm?
* need this
* whoops
* qwerty you are a dumbass
* now with 12 more maps per map
* repaths mesons, advanced mesons / meson implants show chasms
* more stuff
* range not radius dipshit
* sprites yipee
* define it
* undo mesons
* removes things I missed
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* I'm lavaing it
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Added the armored suit jacket from the Agent 47,
Bond and Professional Bundle to the Uplink. Also
allowed it to be spawned as maint loot.
* Messed with main loot drop values
* Telecrystals son, they increase when exposed to inflationary pressure
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Adding Event Ruins/structures
* Adding new stuff
* Rename .txt file
- Added 2 structures for now, they are admin_event structures.
* .info
* Sorting...
* Add Event Structures to Map Template - Place
* removed file.
* Add paper and pens to sanbox
- change map description for sandbox
* Add Paper and pen's
* Fixed spelling
- Requested by Henri215