Kyani
f81ef075f1
The NGCR: Nuclear Fission Reactor ( #30493 )
...
* coefficient balancing
* damage and meltdowns
* meltdown stuff
* alert stuff
* lots of work - whew
* some enrichment code
* rod encrichmnt
* working on enrichment
* more fabrication
* rod fab
* start to the nuke
* overload sprites
* overload code work
* some overload tweaking
* small tweak
* coolant ejections and QOL things
* overheat events + ripley gripper
* rebase + venting code
* save before rebase
* some pre-work for rods
* finishing the base rods
* fixed my dme
* de linting
* tiny lint fix
* more lint fixes
* linting
* linting
* linting
* linting
* linting
* temp delint
* temp delint
* undo TM stuff + minor fix
* didnt save
* some fixes
* fixes
* fixes and engine repair
* fixed broken durability decay
* LOTS of things
* tgui
* lint
* linter
* linter
* minor shit
* Update boxstation.dmm
* major refactors and fixes
* saved this
* critical testing tweaks and fixes
* fixes and tweaks
* smithing start
* forgot to save
* craftables + grill start
* saved
* fix
* more grill work
* Update tgui.bundle.js
* linter
* linter
* fixes
* rod fabricator initial
* cooking work
* push
* soundwork
* sound work tweak
* comments + sounds + toxins gen rework
* lots of work
* sprite stuff
* deconflicting
* delinting
* bundle rebuild
* prettier
* feex
* fuck you OD
* who asked?
* update to tgui
* another edit to tgui
* finish tgui
* remove debug metadata button
* rod tweaks for tgui
* Update code/datums/uplink_items/uplink_traitor.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/mecha/equipment/tools/work_tools.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/mecha/equipment/tools/work_tools.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/parrot.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/parrot.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/parrot.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/parrot.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_misc.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_misc.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_misc.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/reactor.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/reactor.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/reactor.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/smithing/components/misc_components.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update tgui/packages/tgui/interfaces/NuclearRodFabricator.jsx
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Spans
* tgui build
* rod redo
* improve tgui for fabricator
* sprites and centrifuge/fab work
* tgui update
* spritework
* cyberiad + hydrogen conversion
* kerberos + counter
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* sprite + fab tweak
* tgui bundle
* lintering
* bugfixing
* linting
* linting
* event tweak
* add missing gases to fission monitor
* issue fixing
* sprite/overlay fixes
* mapping
* stations again
* space lattice
* tine tweak
* linter
* no rod alerts
* buttons
* loose wire
* make it so you can interact through rod casings and the uhh big thing in the center, what's that called again
* fixes
* door fix
* many bug fixes + crates
* fab ghost touch
* water convert + maint sprite + fixes
* pack changes + neighbor fix
* doors rename
* didnt save
* hydrogen fix
* map tweaks
* repair fixes + corium LETHALITY
* upped broken rad damage
* pipe rename + overload icons
* more roundstart moderators
* rod tree tweaks
* tweaks
* pack and enrichment fixes
* misc tweaks and fixes
* fixes: Density, circuits, coolant offline negation
* Apply suggestions from code review
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* review changes
* linter + fix
* reviews and fixes
* LOTS of tweaks and changes
* supermatter kit
* spacematter balance
* tgui
* fixes and tweaks
* didnt save this
* mapping + smith fix
* cargo rods arnt radioactive til opened
* Apply suggestions from code review
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* review items
* fixes
* linters
* moving components out of nullspace
* examine fix
* Update tgui.bundle.js
* explosion nerf and minor fix
* Apply suggestions from code review
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* reviews
* map fix + ripley rad immune
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* review
* fix chamber examine
* tweaks + rod fab disk drop
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* review changes
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* fixes
* tgui bundle
* small rod tweaks
* Update code/game/machinery/computer/buildandrepair.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/smithing/components/reactor_components.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/reactor_machines.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/reactor_machines.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* reviews
* Update code/modules/power/engines/fission/reactor_machines.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Paul <pmerkamp@gmail.com >
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2026-01-07 09:19:43 +00:00
DGamerL
6611476bdb
Kidneying tweaks ( #31402 )
2026-01-07 00:56:07 +00:00
PollardTheDragon
fb39657ec4
Adds Digital Headpats ( #31347 )
2026-01-04 10:34:08 +00:00
Toastical
9a7f5e0659
add missing wound datum on rupture_lungs() ( #31367 )
...
* add missing wound datum on rupture_lungs()
* use the receive_damage proc instead of manually setting shit
2025-12-31 16:23:28 +00:00
kyunkyunkyun
8c68130b4c
Update syndicate_mobs.dm ( #31336 )
2025-12-29 20:21:31 +00:00
DGamerL
47f9d5a2ef
Kidney overhaul ( #31324 )
...
* The Kidneying
* Oculine
2025-12-29 05:21:28 +00:00
PollardTheDragon
a590870d00
Monke Business - Ports monkey AI from TG ( #31067 )
...
* Monke Mode
* Punch
* Some comment stuff
* Linters, excess
* Linters
* Emote stuff
* Pause monkey AI during do afters
* Small improvements
* Oops
* Fixes monkeys trying to drink forever from a glass
* Knockdowns and stamcrit fixes
* Removes eating/drinking from Pun Pun
* Monkey controller improvement, bug fix
* Fixes monkey item giving
* Fixes brain swaps
* Fixes
* Update code/datums/ai/monkey/monkey_controller.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Addresses code review
* Oops
* Oops round 2
* Fixes monkeys staying in trip mode when evolved
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-12-26 22:44:52 +00:00
PollardTheDragon
82d31ab8a5
Enhances Swarmers ( #31261 )
...
* Enhances Swarmers
* Burst delay
2025-12-26 22:41:34 +00:00
DGamerL
a1e27c07da
Turns some wounds into datumized versions ( #31297 )
...
* Wound datumization
* Rejuv additions
* Fixes
* Adds `get_wound()` proc
* Ruptured lungs get fixed now
* Apply suggestions from code review
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Fix this
* Potentially fix an issue, might remove the proc later
* Many fixes
* Fuck
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-26 22:29:05 +00:00
PollardTheDragon
74d723496f
Adds Paintball Guns ( #31184 )
...
* Paintball Guns
* Linters and cleanbot
* Fixed examine text
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Fixes decals
* Update code/game/objects/effects/decals/Cleanable/misc_cleanables.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/projectiles/guns/projectile/toy.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Spans
* Clean code fix
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Removes excess cut
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-26 22:12:03 +00:00
DGamerL
231a1206c3
Larger than expected ( #31265 )
2025-12-26 20:44:42 +00:00
CRUNCH
8703edf492
Adds SSD for Silicons ( #31205 )
...
* Silicon SSD
* Tied everything with a bow
* Update code/modules/mob/living/silicon/robot/robot_logout.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
* Update robot_mob.dm
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-12-26 20:35:14 +00:00
Vengie0
670202be06
Fixed the sign emote from letting you sign any number (even negative numbers) ( #31295 )
...
* Fixed the sign emote from letting you sign any number
* added a single forward slash to please the linter
2025-12-26 10:56:22 +00:00
Alan
e7dc0c3cf5
Fix bandana colors after dyeing. Fix typo. ( #31243 )
...
* Fix bandana colors after dyeing. Fix typo.
* Thanks, linters!
2025-12-24 20:20:33 +00:00
Asmerath
afe1d8b35d
Adds 5 new Hairstyles ( #31203 )
2025-12-24 15:44:53 +00:00
Pooble
e436df7051
Ghost Vision can hide your own ghost ( #31211 )
...
* make it so you can hide your own ghost
* don't shift bitflags actually
2025-12-24 15:41:53 +00:00
Alan
7ebbd0c39f
Check if Poly is alive before fleeing attack. ( #31334 )
2025-12-24 14:53:11 +00:00
CRUNCH
d360ca18cc
Fixes Chemthrower Fire Burning Mobs That Don't Care About Fire ( #31316 )
...
* fire
* Update fire_effect.dm
2025-12-19 13:10:59 +00:00
CRUNCH
6fc59844e9
Improvements to Borg Icon Handling ( #31251 )
...
* e
* Update chameleonproj.dm
* death to custom panel
* Update robot_mob.dm
* Update robot_mob.dm
2025-12-18 08:57:42 +00:00
Toastical
532fea62d4
remove repeated element add ( #31299 )
2025-12-17 18:06:35 +00:00
1080pCat
4bb94b0924
Update migo.dm ( #31286 )
2025-12-16 08:54:29 +00:00
BiancaWilkson
59ef2c2663
Ports MMIs/Robobrains to New Attack Chain, Makes dead robobrains repairable ( #31027 )
...
* Rejuvenating brains rejuvenates the brainmob
* Fixes EMP damage too
* alert the ghosts
* oh this suddenly became an attack chain refactor, huh
* More attack chain flags
* Adds guard clause
* Update code/modules/mob/living/brain/MMI.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/brain/MMI.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Span define update
* missed one
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-12-16 07:54:43 +00:00
Toastical
797a369324
Make legions run away from occupied mechs ( #31083 )
...
* Make legions run away from occupied mechs
* remove unneeded return
2025-12-15 19:04:38 +00:00
Toastical
9f0b25b431
Fix being able to point while dead ( #31250 )
...
* stop pointing while dead
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com >
---------
Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-14 20:29:45 +00:00
PollardTheDragon
e43e59d986
Fixes uncalled parent ( #31180 )
2025-12-14 15:56:00 +00:00
kyunkyunkyun
b0463d3c83
Convert most spans to defines ( #31080 )
...
* spanish?
* aaaagain
* keep maptext
* Update robot_items.dm
* Update span_defines.dm
* compiles
* Update silicon_mob.dm
* compile
2025-12-13 23:55:48 +00:00
PollardTheDragon
e5f0a6fffb
Fixes swarmeers cancelling their own reproduction ( #31234 )
2025-12-12 20:51:26 +00:00
CRUNCH
de8827811b
Update robot_mob.dm ( #31242 )
2025-12-12 20:39:58 +00:00
Contrabang
ef7e48db9c
Makes a ton of dirs into defines ( #31244 )
...
* Makes a ton of dirs into defines
* lol oops
* "fix"
* ignore everything
2025-12-12 20:32:33 +00:00
warriorstar-orion
2a842644d5
port ADMIN_VERB and friends ( #30646 )
...
* port ADMIN_VERB and friends
* some renaming
* dumb
* one more rename
* never search and replace this codebase
* fix TM issues, more renaming
* add a static analysis to shore up user verbs
* fix double message on roundstart
* remove macro we're not using yet
* convert remaining playsounds verbs
* convert more verbs i missed somehow
* why is this a completely different signature than everything else
* fix ui_interact arg
* fix logging view and others
* buncha issues caught in TM
* fix mentor tickets ui
* fix bug report viewing
* moron
2025-12-12 19:18:22 +00:00
CRUNCH
4934ca5962
Silicon Hats are now Removed by Action Button ( #31145 )
...
* Hats
* Update silicon_mob.dm
2025-12-12 15:31:53 +00:00
CRUNCH
373287792a
I Live Again: Cyborg Resprite, Act I (Part 2): The Second Part ( #31155 )
...
* The glorious suffering and pain
* Update robot_parts.dmi
* Update robots.dmi
2025-12-10 13:35:28 +00:00
Hayden Redacted
5728e0c46f
Adds Water Vapor and the Electrolyzer ( #30875 )
...
* this will work first try (adds water vapor and the electrolyzer)
* naming fix
* removes a warn
* makes water vapor able to be seen and adds it to the tiny_test atmos map
* Build Rust library
* adds the electrolyzer to all maps, and linter fix
* linter fix part 2
* electrolyzer tweak and more work on the test_atmos map
* tgui rebuilding
* re
rebuilding tgui
* makes the electrolyzer consume power and some small test atmos touch ups
* im axing the test_tiny because i don't want to map it
* clarifies how much power the electrolyzer uses
* Build Rust library
* suggestionss
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* updating the SM manual
* electrolyzer tweaks
* dg suggestions pt. 2
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* removed unused code
---------
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
2025-12-10 00:04:11 +00:00
warriorstar-orion
be48d7598f
wire up ai idling to spatial grid ( #30711 )
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* wire up ai idling to spatial grid
* lint
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* stupid loadbearing src
* some spatial grid cleanup
* make sure to remove controllers in the GLOB
* immediately set targets and state for hiveloord brood
* properly fail behaviors when movement targets are lost
* Apply suggestions from code review
Comment formatting
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/ai/ai_controller.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/ai/ai_controller.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Apply suggestions from code review
Comment formatting
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/ai/ai_controller.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
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Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-12-09 23:46:38 +00:00
Alan
924e512840
Fix painful vehicles for legless riders (janicart and bike) ( #31195 )
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* Change vehicle behavior for legless riders
- Make janicart unbucklable without legs
- Make bike unmovable without legs, but not painful, and pullable by other parties
* Thanks, linters!
* Apply suggestions from review.
2025-12-09 08:10:24 +00:00
Pooble
a265e732d0
make ipcs clang and spark when hit ( #31156 )
2025-12-09 02:37:34 +00:00
DGamerL
4eede2e938
Untested goodness ( #31153 )
2025-12-09 02:35:52 +00:00
Alan
445f0ea8dd
Make *flip keep better track of who's buckled. ( #31194 )
2025-12-08 23:55:17 +00:00
PollardTheDragon
c0ae9560e9
Fixes skeleton reanimators spawning in xenobio ( #31209 )
2025-12-08 23:54:03 +00:00
BiancaWilkson
04fd8b2057
Cronchy ( #31098 )
2025-12-08 21:39:18 +00:00
PollardTheDragon
5d4a01148e
Smithing Expansion: Knives and Mothsilk ( #31084 )
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* Smith Knives Initial Commit
* sprites and handling
* Knife stuff, mothsilk
* Touch ups
* Linters
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Abstract type desc
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Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-08 21:34:30 +00:00
PollardTheDragon
9248c028b1
[PTBF] Example PR: Kill Station Pet ( #30650 )
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* Pet Assassination
* Antag rolls
* Adjusts weights to equal 1000
* Map deconflict
* Linter
* Update code/game/gamemodes/objective.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-05 22:16:33 +00:00
Christer2222
d87d280b74
Targeting either hands on help intent now requests a handshake ( #30927 )
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* handshake
* removed unused comment
* linting
* formatting
2025-12-05 22:12:28 +00:00
BiancaWilkson
e6a39b2c6e
Flap 2.0 ( #31128 )
2025-12-05 07:44:51 +00:00
Pooble
2ac3fb2b3e
Add two new IPC implants, an EMP resist and a Defensive implant ( #30911 )
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* add two new IPC implants
* make EMP resisted IPCs take less body damage but more organ damage
* oops
2025-12-03 17:38:26 +00:00
PollardTheDragon
8398a58002
Swarmers Round 2: Disintegration Boogaloo ( #31089 )
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* Initial Commit
* Small fixes
* Some Linters
* Beginning AI subtrees
* Blacklists
* SwarmerEventHandler
* Better swarmer disintegration AI
* Retaliate
* SWARMERS
* Forgot one
* Linters
* More linters
* Fixes missing icon
* Step type
* Comment format
* Fixes swarmer AI subtree
* Removes damage on teleporting humanoids
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Swarmers new event system
* Projectile changes
* Spacing fix
* Dispenser fix
* No more wood
* Adjustments
* Another adjustment
* Safety
* EMP Fix
* Fixes swarmers spacing shit
* Addresses code review
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Addresses code review
* Guard clause and index fix
* Fixes swarmers bunching up on the same object, fixes eating indestructable things
* New swarmer icons, multiple swarmer AI fixes and enhancements
* Linter
* Grrr linters
* Update code/modules/mob/living/basic/hostile/swarmers/swarmer.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Sprite Improvements
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Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: XFirebirdX <142694283+XFirebirdX@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-03 08:12:41 +00:00
chuga-git
026bb3e859
tails stop wagging when putting on a suit that hides them ( #31158 )
2025-12-01 17:03:16 +00:00
Toastical
5ec6bc6eac
adds dark flash toggle ( #30945 )
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* add dark flash toggle
* check for client
* remove string shenanigans, makes the dark flash path a var
* rename type argument to something that doesn't belong in an asylum
2025-11-30 09:41:31 +00:00
Ahzpy
8ad4bcf906
Fixes tailwag stopping on external wear update ( #31086 )
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* yaya fixsies
* lets not restrict it to modsuits
* Update code/modules/mob/living/carbon/human/human_update_icons.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com >
---------
Signed-off-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-11-28 11:01:40 +00:00
Pooble
96d0025aad
IPCs keep their ID and pocket items when removing their jumpsuit ( #31059 )
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* ipcs don't drop their pocket items when jumpsuit is removed
* ipcs don't drop their pocket items when jumpsuit is removed
* linter
2025-11-28 04:06:32 +00:00