Rob Nelson
fa6655c190
Hopefully fix more step smoothing?
2014-01-29 23:46:24 -05:00
Rob Nelson
df9f735565
Clean up the switch statement.
2014-01-29 23:46:02 -05:00
Rob Nelson
062384a2a9
Forbid (un)setting step_x/y during GC.
2014-01-29 23:45:44 -05:00
Rob Nelson
c3b021e246
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
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And holy shit it's fast
Conflicts:
baystation12.dme
code/ATMOSPHERICS/pipes.dm
code/game/machinery/Sleeper.dm
code/game/machinery/rechargestation.dm
code/game/objects/structures/crates_lockers/crates.dm
code/game/objects/structures/tables_racks.dm
code/modules/mining/mine_turfs.dm
code/modules/paperwork/photocopier.dm
code/modules/power/cable.dm
html/changelog.html
2014-01-29 23:45:21 -05:00
ZomgPonies
808143f976
Final text2voice commit
2014-01-27 13:03:25 -05:00
SkyMarshal
e2bbbb7e39
Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
...
Conflicts:
code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
YotaXP
b7efb1b7ed
Optimized and refactored list2text, text2list, and replacetext.
...
Also fixed some grammar in the station blueprint code.
Conflicts:
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/modules/admin/verbs/debug.dm
code/modules/clothing/masks/gasmask.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/TextFilters.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/ai/say.dm
Conflicts:
code/modules/admin/verbs/debug.dm
code/modules/detectivework/scanner.dm
2014-01-08 07:14:16 -05:00
ZomgPonies
2a90d59001
Fixing up security level text
2014-01-08 02:52:35 -05:00
d3athrow
64d8903802
Following /tg/'s lead, removes set background 1 for smoother gameplay.
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Conflicts:
code/game/objects/effects/glowshroom.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/living/silicon/mommi/life.dm
2014-01-08 01:25:20 -05:00
ZomgPonies
aa8fcc9b15
Randomized lawset system + config options
2014-01-05 17:50:13 -05:00
Mark Aherne (Faerdan)
0a29d579c6
Updated how NanoUI renders templates, using JSRender without the JSViews data-linking. This makes it much easier to create NanoUIs
...
as you don't need to provide the full data structure up-front, part of an effort to make NanoUI more accessible.
I have removed the carets (^) from all templates as they are not used any more.
For safety I moved the src_object and user checks from the master controller to the nanoui process proc.
Conflicts:
code/game/objects/items/devices/PDA/PDA.dm
nano/js/libraries/2-jsviews.js
nano/templates/chem_dispenser.tmpl
nano/templates/telescience_console.tmpl
2014-01-05 00:48:28 -05:00
ZomgPonies
212039f0c3
Better runtime logging
2014-01-03 20:37:20 -05:00
ZomgPonies
17877b2bf3
Continuous rounds fix?
2013-12-30 12:58:52 -05:00
ZomgPonies
3b346dea27
Assistant Limiting
2013-12-30 12:20:08 -05:00
ZomgPonies
4c7fa06c23
Colored Windows
2013-11-30 16:33:53 -05:00
ZomgPonies
f60b0e610b
AntagHUD for admins and ghosts (who cannot respawn)
2013-11-30 06:39:04 -05:00
ZomgPonies
1f31f91afa
Final ZAS BS12 fixes, not touching it anymore :)
2013-11-08 10:08:10 -05:00
ZomgPonies
0e201cc4a5
Going back to BS12 ZAS, permanently
2013-11-08 09:51:22 -05:00
ZomgPonies
900262ec9c
ZAS revert fixes
2013-11-07 16:05:46 -05:00
ZomgPonies
0227baa319
Reverting ZAS back to /vg/ style
2013-11-07 07:13:27 -05:00
ZomgPonies
130134a7a3
Adding Ice back to vanilla BS12 ZAS
2013-11-07 06:48:47 -05:00
ZomgPonies
e4a82dfda8
ZAS switched from /vg/ to BS12
2013-11-06 20:21:59 -05:00
ZomgPonies
c5ebe7acaa
Added 5 new types of random events
2013-11-05 08:08:01 -05:00
ZomgPonies
ac87641781
DB based job/species whitelist system
2013-09-29 20:59:20 -04:00
ZomgPonies
20444650a9
Autovote System
2013-09-26 06:46:33 -04:00
ZomgPonies
6a8c00ea94
New clownplanet -> Gateway
2013-09-22 20:00:44 -04:00
ZomgPonies
55c8471b91
Voting tie fix
2013-09-13 13:29:41 -04:00
ZomgPonies
c1222034ee
BS12 -> Ponies merge
2013-09-09 10:51:16 -04:00
SkyMarshal
94fc06d0df
Temporary fix for ZAS processing twice per time interval.
2013-09-03 00:41:46 -07:00
Zuhayr
cd30be7067
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-08-06 07:40:21 -07:00
Mloc-Argent
9a5a1dc82c
Made IRCbot's password and host a config option.
...
Added a hook to send a message to the bot when a round starts.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-08-05 14:07:06 +01:00
Kilakk
2eae729426
Absolute paths for shuttle controller
2013-08-04 00:19:37 -04:00
Kilakk
603fa03826
Shuttle doors will now close and lock upon departure
2013-08-03 23:39:51 -04:00
SkyMarshal
72c331bfa7
Several ZAS fixes.
...
Adds insulation to doors, modifiable by admins from the ZAS setting panel.
Fixes a logic error with connections. (I am dumb some days)
Improves the runtime detection and reporting.
Improves "zone info" debug verb.
2013-07-25 21:34:12 -07:00
Kilakk
afeb753f8e
Cleaned up vote oocmute a tad
2013-07-21 19:26:05 -04:00
Zuhayr
78653b3175
Removes visible tallies from votes.
2013-07-07 02:42:28 -07:00
Zuhayr
e9210b0701
Removed jobbanned and random pick drafting in understaffed modes, and implements voter-based forcedrafting.
2013-07-07 02:28:34 -07:00
Mloc-Argent
08393161c0
Merge branch 'master' into BEF-staging
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Conflicts:
config/config.txt
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-04 13:08:28 +01:00
Ispil
4c1bb073ff
Fixes issue #2872 , partially. Carp are now smashed by shuttles if they don't get pushed out of the way. However, they can still end up in grille-windows, giving more motivation to replace them in shuttles with actual shuttle windows. Also gibs other simple_animal creatures that are in the way.
2013-07-04 04:55:24 -07:00
Mloc-Argent
cf4bd39f6e
Updated the linkage between the NanoTrasen IRC bot and the server.
...
- Server will now send adminhelps to the admin channel, with information if there is no admins online.
- Server will inform the admin channel if the last admin online logs out.
- When a round ends, the server will alert the main channel, supplying some statistics.
Additionally, laid the groundwork for an external scripts system.
This is fully configurable/togglable in the config.txt file.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-07-02 23:41:40 +01:00
Spamcat
11e27c5999
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops
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Conflicts:
code/game/gamemodes/objective.dm
2013-07-01 19:49:29 +04:00
Spamcat
10ee1fbcfe
World loops 2: Electric Boogaloo.
2013-07-01 19:43:56 +04:00
Whitellama
bf953679c7
No more placeholder antags, and WIP space ninja gamemode stuff
2013-06-25 16:49:53 -07:00
meyar
6f84917a58
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-23 00:17:13 -04:00
SkyMarshal
9591c3773e
Maploader improvements: Now skips space tiles, properly parses lists, commented and cleaned up.
...
beach.dmm is now unescapable.
Fixes #3114
2013-06-21 20:14:11 -07:00
Jim Apples
ec43741f2f
Changed the vote sound as discussed by admins, and made it so that -all- votes (Not just crew transfer) automatically disable OOC.
...
Signed-off-by: Jim Apples <cheeckan@gmail.com >
2013-06-21 14:40:36 +01:00
Kilakk
516c2697cd
Adds auto OOC mute for crew transfer votes
2013-06-19 19:48:03 -04:00
Kilakk
13045af61a
Adds a crew transfer notice for new players
...
Adds the "The station is currently undergoing evacuation procedures"
notice for new people trying to join when there's a crew transfer going
on.
2013-06-16 12:38:38 -04:00
cib
4e0c68b88a
Added a configuration option that allows putting the .rsc on external servers.
2013-06-11 21:28:59 +02:00
SkyMarshal
39df196edc
Fixed disposal issue.
...
Delayed Jungle setup until after air master initializes
Master controller now properly ceases atmos simulation if runtimes occur (and are detected).
Cleanup more ZAS stuff. FEA_system.dm, ZAS/ZAS_Turfs.dm, ZAS_Zones.dm.
Canisters now autoconnect to portables connectors on creation. (Fixes airlocks not having attached canisters)
Doors can now be made which respect directional door types (e.g. windoors and directional firelocks) and is handled better.
2013-05-21 23:12:47 -07:00