Commit Graph

70 Commits

Author SHA1 Message Date
ZomgPonies
bd946b0ab1 Fixes for new species 2014-01-28 16:33:02 -05:00
ZomgPonies
2525a3d057 Added barber karma job 2014-01-16 08:42:36 -05:00
Mark Aherne (Faerdan)
06541aecc5 NanoUI assets are now sent to the client automatically.
* NanoUI now finds and sends it's assets to the client (css, images, javascript and templates).

Part of my effort to make creating NanoUIs as simple as possible. This removes the need to add new NanoUI assets (such as templates) to the client send_resources proc.

Conflicts:
	code/modules/client/client procs.dm
	code/modules/nano/nanomanager.dm
2014-01-12 21:28:14 -05:00
Mark Aherne (Faerdan)
11ff90b718 SMES NanoUI
* Converted SMES to NanoUI.

Conflicts:
	code/modules/power/smes.dm
2014-01-11 22:07:00 -05:00
ZomgPonies
906d3b80d8 Small nanoui change 2014-01-07 18:24:38 -05:00
ZomgPonies
81f8e50131 Nano fix 2014-01-06 17:47:24 -05:00
ZomgPonies
1f39392543 Little compile fixes 2014-01-05 23:36:36 -05:00
ZomgPonies
895cb05392 Preload vox sounds no workie good 2014-01-04 03:15:01 -05:00
ZomgPonies
eb44938358 Vox sound updates 2014-01-03 21:43:40 -05:00
ZomgPonies
2573088771 PDA NanoUI 2013-12-22 16:03:21 -05:00
ZomgPonies
55b34b192d Nano and fixes 2013-11-19 03:30:27 -05:00
ZomgPonies
fffcd7e49b Atmos Computer NanoUI 2013-11-18 01:17:59 -05:00
ZomgPonies
60994c591d /tg/ Wire Datum method pass 1: APC, Airlocks, Vending Machines\ 2013-11-10 13:14:22 -05:00
ZomgPonies
988a9b7494 Fixes for Grey species 2013-11-07 16:16:20 -05:00
ZomgPonies
307d853ef0 Ingame Karma Shop Menu 2013-11-06 13:56:58 -05:00
ZomgPonies
6bf566b84d Visual IDs + Stamps = ALL GLORY TO CYBERIAD 2013-10-31 09:21:15 -04:00
ZomgPonies
2df877bf82 Xenoarch update 2013-10-29 11:56:04 -04:00
ZomgPonies
68ef69ea1c Vox Announcements Updates 2013-10-28 06:05:39 -04:00
ZomgPonies
ace911405c Nano fix 2013-09-30 01:14:34 -04:00
ZomgPonies
3ea972025a DNA modifier Nano UI update 2013-09-19 16:21:15 -04:00
ZomgPonies
d30f6b5520 Fixed AI announcements 2013-09-14 02:41:27 -04:00
ZomgPonies
3bb7a173cf A bunch of nano UI fixes + new Chem Dispenser UI! 2013-09-09 18:40:26 -04:00
ZomgPonies
c1222034ee BS12 -> Ponies merge 2013-09-09 10:51:16 -04:00
cib
13b16bcd69 Added extra message when downloading external resources. 2013-06-11 21:28:59 +02:00
cib
4e0c68b88a Added a configuration option that allows putting the .rsc on external servers. 2013-06-11 21:28:59 +02:00
Cael_Aislinn
da9ad69983 made hyperspectral analysis images into a client-side resource 2013-05-14 13:07:11 +10:00
Asanadas
f2ce063eda Fixes a slip-up division thing. 2013-04-24 20:01:49 -04:00
Asanadas
ff229d5780 This 10x increases the size of admin-uploadable sound .ogg files and MIDI (10MB Midi, a scary thought). Should be big enough for any space assholes. Players can always opt out of uploaded music being downloaded and played with their "Hear/Silence-Midis" verb. 2013-04-24 17:55:14 -04:00
Cael_Aislinn
bb5a349fcf Merge branch 'incremental_tg' r5600 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/__HELPERS/global_lists.dm
	code/controllers/master_controller.dm
	code/game/gamemodes/events/ninja_equipment.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/wizard/rightandwrong.dm
	code/game/hud.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/job.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/science.dm
	code/game/jobs/job/security.dm
	code/game/machinery/computer/cloning.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/weapons/gift_wrappaper.dm
	code/game/objects/items/weapons/implants/implantnanoaug.dm
	code/game/objects/items/weapons/storage/uplink_kits.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/turfs/turf.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/clothing/masks/miscellaneous.dm
	code/modules/clothing/shoes/miscellaneous.dm
	code/modules/clothing/under/ties.dm
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/silicon/say.dm
	code/modules/mob/mob_defines.dm
	code/modules/paperwork/clipboard.dm
	code/modules/paperwork/pen.dm
	code/modules/paperwork/stamps.dm
	code/modules/projectiles/projectile.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/reagent_containers/glass.dm
	code/setup.dm
	config/config.txt
	html/changelog.html
	icons/effects/effects.dmi
	icons/mob/feet.dmi
	icons/mob/head.dmi
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/mask.dmi
	icons/mob/suit.dmi
	icons/mob/ties.dmi
	icons/mob/uniform.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/masks.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/clothing/ties.dmi
	maps/tgstation.2.1.0.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-23 00:23:37 +10:00
baloh.matevz@gmail.com
4b5b5ea87e - Added a config option that requires players to have played a certain number of days to select some jobs to play. The option is turned off by default and requires the database to work. See screenshot for default age requirement.
- When players connect, the database is polled for their age, accounts matching their ip and computer id. This information is stored in their client datum.

Screenshot: http://www.ss13.eu/account%20age%20restriction2.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5552 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-15 03:39:46 +00:00
Cael_Aislinn
aae42d928a Merge branch 'incremental_tg' r5200 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/__HELPERS/global_lists.dm
	code/__HELPERS/type2type.dm
	code/__HELPERS/unsorted.dm
	code/datums/datumvars.dm
	code/datums/disease.dm
	code/datums/organs/organ_external.dm
	code/datums/supplypacks.dm
	code/defines/obj.dm
	code/game/area/areas.dm
	code/game/atoms.dm
	code/game/gamemodes/cult/cult_structures.dm
	code/game/gamemodes/cult/runes.dm
	code/game/gamemodes/events.dm
	code/game/gamemodes/events/ninja_equipment.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/game_mode.dm
	code/game/gamemodes/gameticker.dm
	code/game/hud.dm
	code/game/jobs/access.dm
	code/game/jobs/job/civilian.dm
	code/game/machinery/alarm.dm
	code/game/machinery/cloning.dm
	code/game/machinery/computer/cloning.dm
	code/game/machinery/computer/medical.dm
	code/game/machinery/computer/syndicate_shuttle.dm
	code/game/machinery/telecomms/broadcaster.dm
	code/game/machinery/telecomms/machine_interactions.dm
	code/game/objects/effects/decals/contraband.dm
	code/game/objects/effects/signs.dm
	code/game/objects/items/devices/PDA/PDA.dm
	code/game/objects/items/devices/PDA/cart.dm
	code/game/objects/items/weapons/photography.dm
	code/game/objects/structures/door_assembly.dm
	code/game/objects/structures/window.dm
	code/game/sound.dm
	code/game/verbs/ooc.dm
	code/global.dm
	code/modules/DetectiveWork/detective_work.dm
	code/modules/DetectiveWork/evidence.dm
	code/modules/DetectiveWork/footprints_and_rag.dm
	code/modules/DetectiveWork/scanner.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/adminhelp.dm
	code/modules/admin/verbs/adminpm.dm
	code/modules/awaymissions/gateway.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/client/preferences.dm
	code/modules/clothing/spacesuits/rig.dm
	code/modules/mining/machine_processing.dm
	code/modules/mining/machine_stacking.dm
	code/modules/mining/mint.dm
	code/modules/mining/ores_coins.dm
	code/modules/mining/satchel_ore_boxdm.dm
	code/modules/mob/living/carbon/alien/alien.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/carbon_defines.dm
	code/modules/mob/living/carbon/human/human_damage.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/say.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/mob/mob_defines.dm
	code/modules/mob/mob_transformation_simple.dm
	code/modules/mob/new_player/login.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/mob/new_player/preferences_setup.dm
	code/modules/mob/new_player/savefile.dm
	code/modules/mob/new_player/sprite_accessories.dm
	code/modules/paperwork/folders.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/photocopier.dm
	code/modules/projectiles/guns/energy/special.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	code/setup.dm
	code/unused/mining/datum_processing_recipe.dm
	code/unused/powerarmor/powerarmor.dm
	code/world.dm
	html/changelog.html
	icons/effects/96x96.dmi
	icons/mob/head.dmi
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/hydroponics.dmi
	icons/obj/items.dmi
	icons/turf/areas.dmi
	icons/turf/walls.dmi
	maps/RandomZLevels/fileList.txt
	maps/RandomZLevels/spacebattle.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-07 00:23:22 +10:00
Cael_Aislinn
31349fb7d3 Merge branch 'incremental_tg' r5067 into bs12_with_tgport
removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)

Conflicts:
	baystation12.dme
	code/__HELPERS/type2type.dm
	code/controllers/configuration.dm
	code/datums/datumvars.dm
	code/datums/helper_datums/getrev.dm
	code/defines/obj.dm
	code/game/gamemodes/events/black_hole.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/wizard/rightandwrong.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/job.dm
	code/game/jobs/job_controller.dm
	code/game/machinery/bots/medbot.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/telecomms/traffic_control.dm
	code/game/machinery/turrets.dm
	code/game/machinery/wishgranter.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/uplinks.dm
	code/game/objects/items/stacks/stack.dm
	code/game/objects/items/weapons/surgery_tools.dm
	code/game/turfs/turf.dm
	code/game/verbs/ooc.dm
	code/global.dm
	code/modules/admin/IsBanned.dm
	code/modules/admin/admin.dm
	code/modules/admin/admin_memo.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/holder2.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/adminpm.dm
	code/modules/admin/verbs/diagnostics.dm
	code/modules/assembly/igniter.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/clothing/spacesuits/miscellaneous.dm
	code/modules/clothing/suits/armor.dm
	code/modules/clothing/suits/jobs.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defense.dm
	code/modules/mob/living/silicon/robot/emote.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/mob/new_player/preferences.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/photocopier.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	code/modules/reagents/Chemistry-Machinery.dm
	code/setup.dm
	code/stylesheet.dm
	code/world.dm
	config/admins.txt
	config/config.txt
	html/changelog.html
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/suits.dmi
	icons/turf/areas.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-28 14:13:11 +10:00
Cael_Aislinn
e6c70937e5 Merge branch 'incremental_tg' r4967 (27/10/2012) into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/__HELPERS/game.dm
	code/__HELPERS/type2type.dm
	code/datums/helper_datums/getrev.dm
	code/game/atoms.dm
	code/game/gamemodes/events.dm
	code/game/machinery/atmo_control.dm
	code/game/machinery/atmoalter/area_atmos_computer.dm
	code/game/machinery/computer/HolodeckControl.dm
	code/game/machinery/computer/atmos_alert.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/computer/cloning.dm
	code/game/machinery/computer/computer.dm
	code/game/machinery/computer/pod.dm
	code/game/machinery/computer/prisoner.dm
	code/game/machinery/computer/syndicate_shuttle.dm
	code/game/machinery/newscaster.dm
	code/game/machinery/spaceheater.dm
	code/game/machinery/telecomms/broadcaster.dm
	code/game/machinery/telecomms/logbrowser.dm
	code/game/machinery/telecomms/machine_interactions.dm
	code/game/machinery/telecomms/telemonitor.dm
	code/game/machinery/telecomms/traffic_control.dm
	code/game/machinery/wishgranter.dm
	code/game/objects/items/devices/uplinks.dm
	code/game/objects/items/stacks/stack.dm
	code/game/objects/objs.dm
	code/modules/DetectiveWork/detective_work.dm
	code/modules/admin/IsBanned.dm
	code/modules/admin/admin.dm
	code/modules/admin/verbs/adminsay.dm
	code/modules/admin/verbs/getlogs.dm
	code/modules/awaymissions/zlevel.dm
	code/modules/client/client procs.dm
	code/modules/clothing/masks/miscellaneous.dm
	code/modules/clothing/spacesuits/miscellaneous.dm
	code/modules/flufftext/TextFilters.dm
	code/modules/mining/machine_processing.dm
	code/modules/mining/machine_stacking.dm
	code/modules/mining/mine_items.dm
	code/modules/mining/mint.dm
	code/modules/mining/satchel_ore_boxdm.dm
	code/modules/mob/living/carbon/monkey/life.dm
	code/modules/mob/living/living_defense.dm
	code/modules/mob/living/simple_animal/friendly/corgi.dm
	code/modules/mob/mob.dm
	code/modules/paperwork/filingcabinet.dm
	code/modules/paperwork/photocopier.dm
	code/modules/power/gravitygenerator.dm
	html/changelog.html
	icons/mob/head.dmi
	icons/mob/human_face.dmi
	icons/mob/mask.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/masks.dmi
	icons/obj/clothing/suits.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-28 01:07:36 +10:00
elly1989@rocketmail.com
599430c3ff Re-added warnings. Admins can now give players formal warnings via the player panel. Even when they are offline. These warnings can no longer be reset by logging out.
The number of strikes a person gets is a define so hosts can modify it to their liking (I should probably move this to a config option but I can't be bothered to test it again). It defaults to 3 strikes, on the third strike you're out. It'll autoban you for 10 minutes.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5123 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-19 16:48:03 +00:00
elly1989@rocketmail.com
30357d18ce SANITY: Created a series of generalised sanity procs. They can be found in code/__HELPERS/sanitize_values.dm
They include such procs as sanitize_integer(num, min, max, default) which will check num is a number, round num to make it an integer, then check if it is between min and max (inclusive). If it fails the bound-checks it will return default. There are others, have a look.

PERSISTENT PREFERENCES: Every ckey which connects to the game gets its own persistent /datum/preferences datum.
It is archived in var/list/preferences_datums = list("ckey" = datum)
At connect it is automatically associated with the client defines.dm (or a new one is created if it can't find an archived prefs datum). This means clients will ALWAYS have a var/datum/preferences/prefs which references this datum. So you can use it without checking if(client.prefs)
This has simplified only a few bits of code. It will however, allow us to make preferences like see_deadchat ghost_ears etc, persistent. So they will not reset when you DC.

SAVEFILES: Changed the player savefile code a lot. Hopefully I've not fucked it up too much. Every single variable loaded from saves is now sanity checked using the new sanity procs. This should help prevent savefiles becomming obsolete by sanitizing input to meet current requirements, without deleting all the ok variables and making you start from scratch >_> NOTE: I still need to sort out the savefile version stuff. I'll probably figure it out before the server updates anyway. It sees to be fine without it.

You can no longer choose your blood type. It is randomised (with each bloodtype having a realistic probability of occuring). This is to make blood analysis (detective/medical) less pointless. It is chosen as soon as you connect. It remains persistent throughout each round so you won't be able to change it by logging in/out over and over.

Replaces some copypasta code with is_afk() (still a fair bit to do)

There are new hyperlink shortcut things. _src_=vars will direct your hyperlink to viewvars. _src_=prefs to your preferences datum. (These are the only way to access those bits of code via links). This means that the overall amount of operations in almost every Topic has pretty much halved and is much prettier.

Replaced and removed adminplayervars from datum/admins/Topic. It was superfluous. They now all point directly to the viewvars code using _src_=vars

Removed the changelog popup at round start. Instead a button on your game-window will glow white if there are new updates. To peruse at your convenience. This will speed up connect times.

Removed the AFK_THRESHOLD define. It is integrated into is_afk() now.

TODO: remove the prefs stuff from mobs and clients and update code to use client.prefs to access that info.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5121 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-19 15:13:57 +00:00
elly1989@rocketmail.com
a10f6e0ec2 Added a switch inside client/Topic which can direct the topic call to a few frequently used destinations.
Before, when making a link to an admin tool, you done this:
<a href='?src=\ref[C.holder];parameter=1;>link</a>

Now, we do not need to use a reference to direct it to places like usr or usr.client.holder (or client, but you never needed src for that anyway)
usr: <a href='?_src_=usr;parameter=1;>link</a>
holder: <a href='?_src_=holder;parameter=1;>link</a>

This basically allows us to move a LOT of code outside of loops as we no longer have to create a \ref for every recipient of the message. They can all be sent identical links. A simple example of this would be in pray.dm Although it's most noticeable in the adminhelp code which is vastly simplified.

Adminhelp name spotting code thingy...whatever... looks for ckey matches first, then surnames, then forenames. This is to stop it possibly weirding out if there is a station full of "Ed"s of "Sarah"s

Prayer code no longer loads a new icon into memory every time a prayer is sent. Use image() not icon()!

key_name() no longer needs a reference for it's admin_link argument.

message_admin() pretty much doesn't need those extra arguments for finding and replacing %holder_ref%. I've got to go through all the code to check before I remove it though.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5105 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-18 08:27:11 +00:00
elly1989@rocketmail.com
25b61bae72 Removed the infra_sensor define for noddie.
Integrated the sql and standard admin_rank stuff a little. Still needs some work.
Permissions Panel has a sexy floating search bar. The scripts and stylesheets are external files which will be sent to every client at connect, so they can be used in any panel you wish with no additional overheads.

If there are any bugs with the permissions panel (particularly the search bar) please let me know. thanks.

rights2text now has a seperator argument. It defaults to "", but can be any string, for instance "<br>"

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5080 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-15 20:35:37 +00:00
elly1989@rocketmail.com
bebf4983f8 Removed the toggle_gravity_on() and toggle_gravity_off() verbs and moved them into a single toggle in the FUN section of the secrets panel.
Likewise, removed the spawn_xeno verb and made an equivalent bit of code in the FUN section of the secrets panel.
Fixed the create_xeno proc. It was supposed to ask you which type of alien to spawn but it was sending the popup to src, which should have been usr.
Create_xeno can now spawn queens and larva.
Create_xeno is fed a ckey (optional) rather than a ghost mob. Which will make it more versatile and reliable should clients log out during popups and such.

Created an client.is_afk(duration) proc. If the client has been inactive for duration frames (11 frames is roughly 1 second), it will return the number of frames it has been inactive. Otherwise it returns 0. If no duration value is given it defults to 3000 which is roughly 5 minutes. There's a bunch of code I need to replace with this which I will do after I've got the rest of the admin rank stuff finished as that takes priority.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5040 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-11 19:15:11 +00:00
elly1989@rocketmail.com
35cac8aefc Moved one or two bits out of +FUN and into a +SPAWN flag. The spawn flag allows mob transformations, spawning of items etc.
Moved fun (admin-event stuff) up to badmin rank.
deadchat visibility defaults to on
removed update_admin()
fixed associate so it won't accidentally add people to the admins list multiple times.
toggling ooc on/off is now available to any admin regardless of rights.
mass deletion is now restricted to DEBUG or SERVER flags
ADMIN, SERVER, DEBUG can all use the delete verb

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5032 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-09 21:58:10 +00:00
baloh.matevz
abad9978b2 - Fixed the revision number not showing properly. Hopefully it's fixed for good this time, as it works off of logic, instead of line numbers.
- Standardized the database library code
- Deleted a few unused database related files (karma and forum activation), so they won't get in my way later. They work off of no longer existent database tables.
- Made it so the server maintains a constant connection with the database, which is established on world/New() and never broken, until the server ends. If 5 consecutive database connection attempts result in no connection getting established, the server will not attempt any more connections. Made all existing database connections use the global continuous connections. Currently we need two, as we have two databases, but the old database is going to get moved into the new one.
- Fixed the spaghetti-like report in the permissions panel, which happened when someone had many permissions enabled.
- Added database connection reports to display to dream daemon on server startup.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5015 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-06 17:21:13 +00:00
elly1989@rocketmail.com
50fe648a91 Admin ranks now use bitfields for permissions. Rather than checking the name of the rank, adminverbs will now check holder.rights to see if it has certain bits turned on.
SERVER HOSTS:
This commit replaces the existing admin-rank system. It is now more customizable.
Admin.txt essentially works the same as it always has. Each line should look like:
ckey - admin rank

There is now however, an admin_ranks.txt. This textfile allows you to define ranks like so:
admin rank +ADMIN +FUN +BUILD
the +KEYWORD are flags adding permissions to that rank. There are brief descriptions in the text-file explaining what they do.

You can now name the ranks anything you like, and give them the permissions you want them to have. This allows, for instance, ranks like:
Game Admin on disciplinary +ADMIN +BAN
This would give that game admin only the tools they need to admin. They would not have access to 'fun' verbs which control events and antags.
There's lots of things you can do. For instance, a coder rank whom can debug stuff but cannot do admin tasks:
Codermin +DEBUG +VAREDIT +SERVER

There's lots you can do. As it evolves it will hopefully become more flexible.

admin_ranks.txt defaults to use the old admin rank names.

Apologies in advance as there will be a lot of anomalies, such as ranks losing verbs they once had. Please let me know about any problems. I can fix them quite easily simply by moving verbs between the lists or splitting the lists up into new flags.

CODERS:
There is now a check_rights(flags) proc. 
It check is usr is and admin and has -at least one of- the rights specified.
It checks > usr < not src, so keep that in mind!
If you need to check if something other than usr has specific tights, you can do if(holder.rights & R_ADMIN) etc.

KNOWN ISSUES:
+FUN probably needs to be split up into +MOBS and +EVENTS
In-game promotion/demotion is currently disabled. It will be readded after everything else works ok.
Erro's sql rights changes stuff is currently commented out. It will be re-added.
There are still many many verbs which need updating.

Apologies in advance for any inconvenience.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4991 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-02 10:23:04 +00:00
elly1989@rocketmail.com
b1fdee2e32 Changed some global_list stuff:
>tried to make the comments less confusing.
>Removed the procs for rebuilding the lists (they weren't meant to be used and half were broken anyway).
>added a directory. It maps ckey to client like so directory[ckey] = client. It could be used for PMs, banning, and various other admin tools rather than using \ref[]
>var/list/admins is now a list of clients whom are admins.
>var/list/admin_datums is what var/list/admins used to be. A map from ckey -> admin datum
Most of this is so I can add modular admin ranks in a non-horrendous way and fix some existing issues.
>var/list/client_list is now var/list/clients (laziness sorry)
>removed some needless loops and stuff.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4951 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-24 20:11:39 +00:00
Cael_Aislinn
2f853fe23a Merge remote-tracking branch 'remotes/git-svn' r4920 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/gamemodes/cult/runes.dm
	code/game/gamemodes/events.dm
	code/game/machinery/computer/HolodeckControl.dm
	code/game/objects/items/devices/radio/radio.dm
	code/modules/admin/admin_verbs.dm
	code/modules/awaymissions/zlevel.dm
	code/modules/client/client procs.dm
	code/modules/mob/living/say.dm
	code/modules/mob/living/simple_animal/life.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/paperwork/paperbin.dm
	html/changelog.html
	icons/turf/areas.dmi
	maps/RandomZLevels/assistantChamber.dmm
	maps/RandomZLevels/fileList.txt

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-21 00:25:05 +10:00
elly1989@rocketmail.com
b72c663146 TopicData is stripped from connecting clients.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4901 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 10:11:25 +00:00
Cael_Aislinn
773732c609 fix for admins not being applied successfully on round startup, added some resource caching i forgot about before
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-09 23:54:31 +10:00
Cael_Aislinn
825a7dcbf9 various mergefixes
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-09 22:49:38 +10:00
Cael_Aislinn
640ce4fd5c WIP mergefixes
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-09-26 20:10:58 +10:00
Cael_Aislinn
b618eeef82 Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
Conflicts:
	code/controllers/configuration.dm
	code/game/atoms.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/gamemodes/factions.dm
	code/game/objects/items/devices/uplinks.dm
	code/game/verbs/ooc.dm
	code/game/verbs/who.dm
	code/modules/admin/admin.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/adminpm.dm
	code/modules/admin/verbs/getlogs.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/mob/living/login.dm
	code/modules/mob/new_player/preferences_setup.dm
	code/modules/paperwork/paper.dm
	config/config.txt
	html/changelog.html
	icons/mob/human.dmi
	icons/mob/human_face.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-09-26 18:49:18 +10:00
elly1989@rocketmail.com
cc2c4de49b Merged var/muted_ic; var/muted_ooc; var/muted_deadchat; var/muted_pray; var/muted_adminhelp into var/muted as bitflags
Added a config option config.automute_on It toggles automuting.
Admins cannot be muted.
Made the proc/cmd_admin_mute code shorter.
Automuting defaults to off

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4758 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-25 21:23:02 +00:00
elly1989@rocketmail.com
f8da06db13 Re-added the default-vote config option for voting. For every client connected more than the total votes, it will add 1 to the default vote option (No restart or the current game-mode).
/obj/admins is now /datum/admins because that's what datums are for you silly people
Moved var/datum/marked_datum from /obj/ to /datum/admins
admin datums are persistent throughout the round. They are stored in the var/list/admins rather than the ranks. This is so admin preferences may be moved into the datum to have them persist even after Login/Logout/Disconnects.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4749 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-24 11:40:41 +00:00