Rob Nelson
c3b021e246
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
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And holy shit it's fast
Conflicts:
baystation12.dme
code/ATMOSPHERICS/pipes.dm
code/game/machinery/Sleeper.dm
code/game/machinery/rechargestation.dm
code/game/objects/structures/crates_lockers/crates.dm
code/game/objects/structures/tables_racks.dm
code/modules/mining/mine_turfs.dm
code/modules/paperwork/photocopier.dm
code/modules/power/cable.dm
html/changelog.html
2014-01-29 23:45:21 -05:00
Fox-McCloud
57f113b427
Chemistry and Brain Damage
2014-01-29 00:58:58 -05:00
Rob Nelson
22f6bb90be
Add additional extinguisher logging, transfer logging framework.
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Conflicts:
code/game/objects/items/weapons/extinguisher.dm
2014-01-25 12:29:21 -05:00
Jesus Hussein Chris
95f7280781
Generic attack sounds for all melee weapons
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Overrides the generic sounds with more suitable ones where needed.
Weapons that do no damage don't have sound effects.
Conflicts:
code/game/gamemodes/wizard/artefact.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/weapons/melee/misc.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/weaponry.dm
code/game/objects/weapons.dm
code/modules/hydroponics/hydroitemdefines.dm
code/modules/surgery/tools.dm
2014-01-22 10:15:43 -05:00
Rob Nelson
7892eeb7cc
Standardize LASER, NOCLONE, and HUSK
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Conflicts:
code/game/gamemodes/changeling/changeling_powers.dm
code/modules/mob/living/carbon/human/death.dm
maps/RandomZLevels/wildwest.dm
2014-01-21 22:59:53 -05:00
Rob Nelson
f44ff1d7aa
Standardize FAT
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Conflicts:
code/modules/client/preferences.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/simple_animal/constructs.dm
code/modules/mob/mob.dm
code/modules/mob/mob_grab.dm
2014-01-21 22:57:10 -05:00
Rob Nelson
d49e6d3bf4
Standardize CLUMSY
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Conflicts:
code/game/jobs/job/civilian.dm
code/game/objects/items/weapons/defib.dm
code/game/objects/items/weapons/stunbaton.dm
code/modules/mob/living/silicon/robot/component.dm
code/modules/reagents/reagent_containers/syringes.dm
2014-01-21 22:49:22 -05:00
Rob Nelson
95cc6a27b5
Standardize mutation constants, remove ambiguity, remove non-implemented muts.
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Conflicts:
code/_onclick/click.dm
code/game/dna/genes/powers.dm
code/game/machinery/wishgranter.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/alien/humanoid/life.dm
code/modules/mob/living/carbon/alien/larva/life.dm
code/modules/mob/living/carbon/human/examine.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_movement.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/carbon/species.dm
code/modules/mob/living/damage_procs.dm
code/modules/mob/living/living.dm
code/modules/power/lighting.dm
code/modules/reagents/Chemistry-Recipes.dm
code/setup.dm
maps/RandomZLevels/wildwest.dm
2014-01-21 22:36:19 -05:00
ZomgPonies
cb5367ed96
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
Rob Nelson
460621bf97
Sober gene implementation
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
2014-01-21 14:39:32 -05:00
Rob Nelson
520a2cd401
NanoUI changes from Faerdan
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Conflicts:
code/game/dna/dna_modifier.dm
code/game/machinery/cryo.dm
code/modules/nano/nanomanager.dm
code/modules/nano/nanoui.dm
code/modules/reagents/Chemistry-Machinery.dm
2014-01-20 02:02:31 -05:00
Rob Nelson
dc60cc1726
DNA modifiers work now.
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Conflicts:
code/defines/obj/hydro.dm
code/game/machinery/cloning.dm
code/game/machinery/hydroponics.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/transform_procs.dm
2014-01-20 00:54:46 -05:00
ZomgPonies
0ec4a502fe
Updated Chemistry Colors
2014-01-19 21:16:18 -05:00
ZomgPonies
90496be20a
Standardized intent names so it's all harm. Fuck you hurt.
2014-01-19 08:30:50 -05:00
ZomgPonies
a40ee3b8ec
Revert "Rework of colour mixing"
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This reverts commit 1f0e1f6209 .
2014-01-19 05:36:54 -05:00
RKF45
1f0e1f6209
Rework of colour mixing
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Conflicts:
code/modules/reagents/Chemistry-Colours.dm
2014-01-19 05:29:40 -05:00
Ccomp5950
7541463e01
Moved Supermatter.dm out of the WorkInProgress directory.
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Conflicts:
baystation12.dme
2014-01-17 09:01:09 -05:00
Furlucis
208f5fd592
Removes the second holywater
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Deletes the second kind of holy water that doesn't do anything. Lemme
know if I should do the opposite of this.
Conflicts:
code/modules/reagents/Chemistry-Reagents.dm
2014-01-17 08:57:11 -05:00
ZomgPonies
a99b45a3bd
Able to melt decapitated heads into skulls with acid
2014-01-15 08:10:33 -05:00
ZomgPonies
2a3620b90f
Merge pull request #114 from alex-gh/tweaks_and_fixes
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Tweaks and fixes
2014-01-12 23:55:12 -08:00
alex-gh
a8e73dbef7
Nerfed unstable mutagen rads, buffed radium rads
2014-01-13 06:13:31 +01:00
Mark Aherne (Faerdan)
7fdb4ac503
APC NanoUI
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* Created new APC UI
* Tweaked Chem Master UI width.
Conflicts:
code/modules/power/apc.dm
nano/templates/apc.tmpl
2014-01-12 21:52:06 -05:00
d3athrow
c8bc025cc7
Fix holywater hurting full power vampires
2014-01-11 04:41:32 -05:00
fleure
27c35cfdac
Added spider meat recipes
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Conflicts:
code/modules/food/recipes_microwave.dm
code/modules/reagents/reagent_containers/food/snacks.dm
icons/obj/food.dmi
2014-01-11 00:16:12 -05:00
Zuhayr
600bfba275
Colour fix for bread slices.
2014-01-11 00:02:07 -05:00
Zuhayr
2f0cb6635b
Icon fixes, shards hidden in food will now lacerate random body parts because damage code is weird. Stop eating chocolate cake sandwich with your left food.
2014-01-11 00:01:34 -05:00
Zuhayr
2cd1580acd
Added filling_color var to food items for use in sandwiches.
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Conflicts:
code/modules/reagents/reagent_containers/food/snacks.dm
code/modules/reagents/reagent_containers/food/snacks/grown.dm
2014-01-10 23:56:24 -05:00
SkyMarshal
e2bbbb7e39
Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
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Conflicts:
code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
Zuhayr
3789e82f7b
Roasted diona, for ZomgPonies/Paradise.
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Conflicts:
code/modules/reagents/reagent_containers/food/snacks.dm
icons/obj/food.dmi
2014-01-09 09:14:20 -05:00
alex-gh
404ee2ac1f
typo fix
2014-01-09 06:02:45 +01:00
alex-gh
d239894e9b
Removed water recipe, reagent fixes
2014-01-09 03:00:05 +01:00
Zuhayr
f66b5a3ccc
Removed a return.
2014-01-06 23:47:46 -05:00
Zuhayr
e0d803d158
Made syringes take from the reagents datum of a NO_BLOOD mob rater than vessel.
2014-01-06 23:47:21 -05:00
Zuhayr
a8c8bb7fa6
Added NO_BLOOD checks to drips, syringes.
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Conflicts:
code/modules/organs/blood.dm
2014-01-06 23:46:58 -05:00
Mark Aherne (Faerdan)
5d04a41151
NanoUI updates.
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* Simplified the code used in ui_interact procs and updated all current uses.
* Removed ununused jsviews JavaScript code (replaced it with vanilla jsrender).
* Added a message to the UI which shows if JavaScript is disabled (people with JavaScript disabled previously got blank UIs).
Conflicts:
code/game/objects/items/devices/PDA/PDA.dm
code/game/objects/items/devices/uplinks.dm
code/modules/reagents/Chemistry-Machinery.dm
nano/css/shared.css
2014-01-05 23:28:52 -05:00
Rob Nelson
74e6b51b88
Silver slimes now produce drinks upon injection with water. ( #345 )
2014-01-05 00:50:20 -05:00
ZomgPonies
227fbc8cbe
Changed green slime extract effect
2014-01-04 22:22:12 -05:00
ZomgPonies
1458a5834f
Missed a spot
2014-01-04 18:46:23 -05:00
Nanai
bf9ba0f658
Added and Adjusted Chemicals
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Fixes with the changes of eyes to internal organs with Imidazoline and the surgery.
New chemicals:
Peridaxon, Potassium Chloride, and Potassium Chlorophoride. Peridaxon: Internal organ healing chemical; 2Bicard+2Clonex(plasma catalyst). Potassium Chloride: Stops hearts for medical in overdose; Salt+Potassium, Potassium Chlorophoride: Stops hearts right proper; PotassiumChloride+Plasma+Chloral Hydrate.
Chloral Hydrate and Soporific changes
Made chloral hydrate less instakill(nerfed), but a toxic dropper without blackscreen. Soporific buffed, but less blackscreen sleeping applied.
Conflicts:
code/modules/reagents/Chemistry-Reagents.dm
code/setup.dm
2014-01-04 15:59:22 -05:00
ZomgPonies
6827a12afe
Fire extinguishers can now spray any reagent desired.
2014-01-03 21:22:53 -05:00
ZomgPonies
2c0315a56c
Small holy water vamp fix
2014-01-03 20:58:09 -05:00
ZomgPonies
7bbf936f45
Added space cleaner refiller
2014-01-03 14:09:30 -05:00
ZomgPonies
a0d866b366
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
ZomgPonies
9ad437b8c5
Adding checks for LAssailant everywhere whee
2013-12-23 04:57:44 -05:00
ZomgPonies
21666af24d
Organ/Surgery Overhaul Part 2
2013-12-19 08:59:02 -05:00
ZomgPonies
5ce256b73c
Organ/Surgery Overhaul Part 1
2013-12-19 07:25:55 -05:00
ZomgPonies
e29afdaf2b
Dirt overlay fixes
2013-12-17 07:25:42 -05:00
ZomgPonies
912601a30d
Vampire Gamemode!
2013-12-13 19:38:49 -05:00
ZomgPonies
cf6092280a
Holiday cheer hats, including Ian versions
2013-12-12 03:52:48 -05:00
Zuhayr
31dd8daaf4
Diona will take five times as much damage from plant-B-gone as previously.
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Conflicts:
code/modules/reagents/Chemistry-Reagents.dm
2013-12-11 04:39:22 +01:00