Commit Graph

432 Commits

Author SHA1 Message Date
Rob Nelson
c3b021e246 Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
And holy shit it's fast

Conflicts:
	baystation12.dme
	code/ATMOSPHERICS/pipes.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/rechargestation.dm
	code/game/objects/structures/crates_lockers/crates.dm
	code/game/objects/structures/tables_racks.dm
	code/modules/mining/mine_turfs.dm
	code/modules/paperwork/photocopier.dm
	code/modules/power/cable.dm
	html/changelog.html
2014-01-29 23:45:21 -05:00
Fox-McCloud
57f113b427 Chemistry and Brain Damage 2014-01-29 00:58:58 -05:00
Rob Nelson
22f6bb90be Add additional extinguisher logging, transfer logging framework.
Conflicts:
	code/game/objects/items/weapons/extinguisher.dm
2014-01-25 12:29:21 -05:00
Jesus Hussein Chris
95f7280781 Generic attack sounds for all melee weapons
Overrides the generic sounds with more suitable ones where needed.
Weapons that do no damage don't have sound effects.

Conflicts:
	code/game/gamemodes/wizard/artefact.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/weapons/melee/misc.dm
	code/game/objects/items/weapons/storage/toolbox.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/objects/items/weapons/weaponry.dm
	code/game/objects/weapons.dm
	code/modules/hydroponics/hydroitemdefines.dm
	code/modules/surgery/tools.dm
2014-01-22 10:15:43 -05:00
Rob Nelson
7892eeb7cc Standardize LASER, NOCLONE, and HUSK
Conflicts:
	code/game/gamemodes/changeling/changeling_powers.dm
	code/modules/mob/living/carbon/human/death.dm
	maps/RandomZLevels/wildwest.dm
2014-01-21 22:59:53 -05:00
Rob Nelson
f44ff1d7aa Standardize FAT
Conflicts:
	code/modules/client/preferences.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/simple_animal/constructs.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_grab.dm
2014-01-21 22:57:10 -05:00
Rob Nelson
d49e6d3bf4 Standardize CLUMSY
Conflicts:
	code/game/jobs/job/civilian.dm
	code/game/objects/items/weapons/defib.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/modules/mob/living/silicon/robot/component.dm
	code/modules/reagents/reagent_containers/syringes.dm
2014-01-21 22:49:22 -05:00
Rob Nelson
95cc6a27b5 Standardize mutation constants, remove ambiguity, remove non-implemented muts.
Conflicts:
	code/_onclick/click.dm
	code/game/dna/genes/powers.dm
	code/game/machinery/wishgranter.dm
	code/modules/mob/living/carbon/alien/alien.dm
	code/modules/mob/living/carbon/alien/humanoid/life.dm
	code/modules/mob/living/carbon/alien/larva/life.dm
	code/modules/mob/living/carbon/human/examine.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_movement.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/carbon/monkey/life.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/mob/living/damage_procs.dm
	code/modules/mob/living/living.dm
	code/modules/power/lighting.dm
	code/modules/reagents/Chemistry-Recipes.dm
	code/setup.dm
	maps/RandomZLevels/wildwest.dm
2014-01-21 22:36:19 -05:00
ZomgPonies
cb5367ed96 Switching cable coils to stacks 2014-01-21 21:23:26 -05:00
Rob Nelson
460621bf97 Sober gene implementation
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
2014-01-21 14:39:32 -05:00
Rob Nelson
520a2cd401 NanoUI changes from Faerdan
Conflicts:
	code/game/dna/dna_modifier.dm
	code/game/machinery/cryo.dm
	code/modules/nano/nanomanager.dm
	code/modules/nano/nanoui.dm
	code/modules/reagents/Chemistry-Machinery.dm
2014-01-20 02:02:31 -05:00
Rob Nelson
dc60cc1726 DNA modifiers work now.
Conflicts:
	code/defines/obj/hydro.dm
	code/game/machinery/cloning.dm
	code/game/machinery/hydroponics.dm
	code/modules/mob/living/carbon/zombie/zombie.dm
	code/modules/mob/transform_procs.dm
2014-01-20 00:54:46 -05:00
ZomgPonies
0ec4a502fe Updated Chemistry Colors 2014-01-19 21:16:18 -05:00
ZomgPonies
90496be20a Standardized intent names so it's all harm. Fuck you hurt. 2014-01-19 08:30:50 -05:00
ZomgPonies
a40ee3b8ec Revert "Rework of colour mixing"
This reverts commit 1f0e1f6209.
2014-01-19 05:36:54 -05:00
RKF45
1f0e1f6209 Rework of colour mixing
Conflicts:
	code/modules/reagents/Chemistry-Colours.dm
2014-01-19 05:29:40 -05:00
Ccomp5950
7541463e01 Moved Supermatter.dm out of the WorkInProgress directory.
Conflicts:
	baystation12.dme
2014-01-17 09:01:09 -05:00
Furlucis
208f5fd592 Removes the second holywater
Deletes the second kind of holy water that doesn't do anything. Lemme
know if I should do the opposite of this.

Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm
2014-01-17 08:57:11 -05:00
ZomgPonies
a99b45a3bd Able to melt decapitated heads into skulls with acid 2014-01-15 08:10:33 -05:00
ZomgPonies
2a3620b90f Merge pull request #114 from alex-gh/tweaks_and_fixes
Tweaks and fixes
2014-01-12 23:55:12 -08:00
alex-gh
a8e73dbef7 Nerfed unstable mutagen rads, buffed radium rads 2014-01-13 06:13:31 +01:00
Mark Aherne (Faerdan)
7fdb4ac503 APC NanoUI
* Created new APC UI
* Tweaked Chem Master UI width.

Conflicts:
	code/modules/power/apc.dm
	nano/templates/apc.tmpl
2014-01-12 21:52:06 -05:00
d3athrow
c8bc025cc7 Fix holywater hurting full power vampires 2014-01-11 04:41:32 -05:00
fleure
27c35cfdac Added spider meat recipes
Conflicts:
	code/modules/food/recipes_microwave.dm
	code/modules/reagents/reagent_containers/food/snacks.dm
	icons/obj/food.dmi
2014-01-11 00:16:12 -05:00
Zuhayr
600bfba275 Colour fix for bread slices. 2014-01-11 00:02:07 -05:00
Zuhayr
2f0cb6635b Icon fixes, shards hidden in food will now lacerate random body parts because damage code is weird. Stop eating chocolate cake sandwich with your left food. 2014-01-11 00:01:34 -05:00
Zuhayr
2cd1580acd Added filling_color var to food items for use in sandwiches.
Conflicts:
	code/modules/reagents/reagent_containers/food/snacks.dm
	code/modules/reagents/reagent_containers/food/snacks/grown.dm
2014-01-10 23:56:24 -05:00
SkyMarshal
e2bbbb7e39 Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
Conflicts:
	code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
Zuhayr
3789e82f7b Roasted diona, for ZomgPonies/Paradise.
Conflicts:
	code/modules/reagents/reagent_containers/food/snacks.dm
	icons/obj/food.dmi
2014-01-09 09:14:20 -05:00
alex-gh
404ee2ac1f typo fix 2014-01-09 06:02:45 +01:00
alex-gh
d239894e9b Removed water recipe, reagent fixes 2014-01-09 03:00:05 +01:00
Zuhayr
f66b5a3ccc Removed a return. 2014-01-06 23:47:46 -05:00
Zuhayr
e0d803d158 Made syringes take from the reagents datum of a NO_BLOOD mob rater than vessel. 2014-01-06 23:47:21 -05:00
Zuhayr
a8c8bb7fa6 Added NO_BLOOD checks to drips, syringes.
Conflicts:
	code/modules/organs/blood.dm
2014-01-06 23:46:58 -05:00
Mark Aherne (Faerdan)
5d04a41151 NanoUI updates.
* Simplified the code used in ui_interact procs and updated all current uses.
* Removed ununused jsviews JavaScript code (replaced it with vanilla jsrender).
* Added a message to the UI which shows if JavaScript is disabled (people with JavaScript disabled previously got blank UIs).

Conflicts:
	code/game/objects/items/devices/PDA/PDA.dm
	code/game/objects/items/devices/uplinks.dm
	code/modules/reagents/Chemistry-Machinery.dm
	nano/css/shared.css
2014-01-05 23:28:52 -05:00
Rob Nelson
74e6b51b88 Silver slimes now produce drinks upon injection with water. (#345) 2014-01-05 00:50:20 -05:00
ZomgPonies
227fbc8cbe Changed green slime extract effect 2014-01-04 22:22:12 -05:00
ZomgPonies
1458a5834f Missed a spot 2014-01-04 18:46:23 -05:00
Nanai
bf9ba0f658 Added and Adjusted Chemicals
Fixes with the changes of eyes to internal organs with Imidazoline and the surgery.

New chemicals:
Peridaxon, Potassium Chloride, and Potassium Chlorophoride. Peridaxon: Internal organ healing chemical; 2Bicard+2Clonex(plasma catalyst). Potassium Chloride: Stops hearts for medical in overdose; Salt+Potassium, Potassium Chlorophoride: Stops hearts right proper; PotassiumChloride+Plasma+Chloral Hydrate.

Chloral Hydrate and Soporific changes
Made chloral hydrate less instakill(nerfed), but a toxic dropper without blackscreen. Soporific buffed, but less blackscreen sleeping applied.

Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm
	code/setup.dm
2014-01-04 15:59:22 -05:00
ZomgPonies
6827a12afe Fire extinguishers can now spray any reagent desired. 2014-01-03 21:22:53 -05:00
ZomgPonies
2c0315a56c Small holy water vamp fix 2014-01-03 20:58:09 -05:00
ZomgPonies
7bbf936f45 Added space cleaner refiller 2014-01-03 14:09:30 -05:00
ZomgPonies
a0d866b366 Popable cans and beer cans 2013-12-31 21:44:21 -05:00
ZomgPonies
9ad437b8c5 Adding checks for LAssailant everywhere whee 2013-12-23 04:57:44 -05:00
ZomgPonies
21666af24d Organ/Surgery Overhaul Part 2 2013-12-19 08:59:02 -05:00
ZomgPonies
5ce256b73c Organ/Surgery Overhaul Part 1 2013-12-19 07:25:55 -05:00
ZomgPonies
e29afdaf2b Dirt overlay fixes 2013-12-17 07:25:42 -05:00
ZomgPonies
912601a30d Vampire Gamemode! 2013-12-13 19:38:49 -05:00
ZomgPonies
cf6092280a Holiday cheer hats, including Ian versions 2013-12-12 03:52:48 -05:00
Zuhayr
31dd8daaf4 Diona will take five times as much damage from plant-B-gone as previously.
Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm
2013-12-11 04:39:22 +01:00