* MILLA phase 2
* Lint.
* Build Rust library
* Assorted bugfixes and tweaks
* Simplify fire mechanics and make hotspot sending to DM more reliable.
* Assorted tweaks, fixed an issue in the core engine and removed the softcap it made necesary.
* SM fixes, slower plasmafire, less overpowered pyro anomalies, and air alarm improvements.
* Review fixes.
* Build Rust library
* Unbalanced icon.
* Rebalance immovable rods.
* Unbalanced has alerts, can fight airflow (but get slowed)
* Build Rust library
* Stronger space cooling, slower temperature flow, faster burns, burnt floors, and a hotspot display fix.
* Build Rust library
* Tweaks to avoid merge conflict
* Oops.
* Build Rust library
* Rebalance wind.
* Rebalance temperature flow and space cooling.
* Fix gas flamethrower.
* Build Rust library
* Make air push slowdown directional, so you don't get slowed while moving with the air.
* Variable name cleanup.
* Reduce the speed of wind pushes.
* Prevent wind pushes from breaking your pull.
* Prevent swaps during wind push.
* Made supermatter crytals reliably run last in atmos machinery.
* Sped up plasmafire burning, but dropped the minimum burn amount.
* Rebalanced SM heat output.
* Rebalanced pyro anomaly.
* Build Rust library
* Lint
* Build Rust library
* Uncap fuel burnt readout.
* Added Custom air alarm mode, dropped Refill cap to ONE_ATMOSPHERE.
* Updated air alarm modes to use pressure settings instead of ONE_ATMOSPHERE
* Added a list of areas not in Filtering to atmos alert computer.
* Increase pressure gradient and vent output, especially at low distro pressure.
* Changed Immovable Rod from Moderate to Major.
* Lint
* Build Rust library
* More lint!
* Build Rust library
* Magboots, scaled slowdown, and nukie borg immunity
* Wind image
* Wind v2
* Wind v3
* pngcrush
* pngcrush again
* Moved hotspot removal into SSair, add wind effect.
* Lint
* Build Rust library
* Fix hotspots.
* Hotspot visual based on gas burnt
* Build Rust library
* Scaled wind to gas amount, stopped first wind push while moving.
* Made Rust panic logging safer.
* Made MILLA full tick and sleep timers more honest.
* Pressure overlay, ghost mode, atmos goggles.
* Build Rust library
* Lint
* Build Rust library
* More lint-y stuff.
* Build Rust library
* Repair pressure overlay if it loses its loc.
* Bind pressure overlays to their tile better.
* Build Rust library
* Make the pressure overlay work on z=1 and not proliferate effects.
* Don't block the supply shuttle.
* Don't fine for special effects.
* Maybe don't fine for ghosts, either.
* Build Rust library
* Make pressure overlay play nice with shuttles.
* Build Rust library
* Pressure scanning for borgs.
* Build Rust library
* Lint
* Build Rust library
* Made explosions not generate so much wind.
* Removed an old and non-functional proc.
* Clientless mobs can get pushed again.
* Build Rust library
* cargo fmt
* Build Rust library
* Don't divide by zero.
* Plasmafire generator for the Shadow
* Update shadow to use plasmafire generators
* Fix shadow's plasmafire generators going out on depart.
* Prevent heat2color from runtiming at absolute zero.
* Better nanofrost
* Build Rust library
* Singularity immunity
* Build Rust library
* Add back meson mode to atmospheric scanner goggles, so they don't stare deeply into the SM
* Build Rust library
* Dump panic outputs into data/ instead.
* Build Rust library
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
* Saner handling of MILLA crash.
* Build Rust library
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
* Nct ID
* Preferences, job creation, access and other stuff
* Sprites, defines, hidden job pref and other stuff!
* Missed a comma
* Sprites updated, clothing code, outfit and id
* Fix a small oops
* Data chip + Sechud icon
* Offstation, access, datachip code, ticket autoresponse and a lot of other stuff.
* Typo, spritesheet fixingg and icon color
* Telebaton removed, not allowed to scan ERT IDs, blacklisted some access
* Applies suggestion
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com>
Signed-off-by: Pedro <79126660+LetXxx@users.noreply.github.com>
* Applying Suggestions!
* Forgot to increase the number of slots, oops
* Added a few items that I forgot, applying suggestions.
* Fix check fail?
* Mapping Tools/Icons.
* Office added to all maps, a few modifications to fit.
* Adds ACCESS_TRAINER to who needs it.
* Fixing check fails.
* NCT Beret obj are now where they're supposed to be
* Suggestion
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Pedro <79126660+LetXxx@users.noreply.github.com>
* Sprites fix + NCT flag
* Code Suggestion
* Sprite update
* Suggestions
* Diagoras Office, conflict fix.
* Day 1 fixes, suggestions.
* bundle rebuild
* Fixing a few issues.
* Mapping review + Suggestions
* Fixed check fail.
* Conflict fix + You shouldn't be able to insert the NCT chip into an id console
* Fix map conflicts
* Plasmaman icons and Kidan icon fix
* Conflict fix?
* A few changes following feedback.
* Small description changed, as per requested feedback.
* Suggestions/Fix
* Forgot some mapping issues
* Suggestions
* Fixed?
* Fix linters
* More fixes
* aaaaaaaaaaa
* Christa's reviews
* Naming stuff
---------
Signed-off-by: Pedro <79126660+LetXxx@users.noreply.github.com>
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Removes Vampire From Explorer
* updated traitor_vamp.dm and removed the change to vampire_chan.dm
* fixed a typo and moved vampire_gamemode's explorer to restricted so it carries over properly
* Moves Traitor Org/Lore to Intro Blurb
* Untangled prs
* Extended the blurb height and adjusted the blurb slightly to look nicer
* refactor: Movement cross/uncross implementation.
* wrong var name
* fix unit tests dropping PDAs into nowhere
* Add documentation.
* remove unused constants
* say which procs are off limits
* fix simpleanimal z change runtime
* helps not to leave merge conflicts
* kill me
* fix typecast
* fix projectile/table collision
* treadmills don't cause MC to crash anymore
* connect_loc is appropriate here
* fix windoors and teleporters
* fix bonfires and clarify docs
* fix proximity sensors
Tested with sensors in crates, sensors in modsuits
Tested new proximity component with firing projectiles at singularity
Tested new proximity component with portable flashes
Tested new proximity component with facehuggers
* lint
* fix: polarized access helper false positives
* Revert "fix: polarized access helper false positives"
This reverts commit 9814f98cf6.
* hopefully the right change for mindflayer steam
* Changes following cameras
* fix glass table collision
* appears to fix doorspam
* fix ore bags not picking up ore
* fix signatures of /Exited
* remove debug log
* remove duplicate signal registrar
* fix emptying bags into locations
* I don't trust these nested Move calls
* use connect_loc for upgraded resonator fields
* use moveToNullspace
* fix spiderweb crossing
* fix pass checking for windows from a tile off
* fix bluespace closet/transparency issues
* fix mechs not interacting with doors and probably other things
* fix debug
* fix telepete
* add some docs
* stop trying to shoehorn prox monitor into cards
* I should make sure things build
* kill override signal warning
* undef signal
* not many prox monitors survive going off like this
* small fixes to storage
* make moving wormholes respect signals
* use correct signals for pulse demon
* fix pulse heart too
* fix smoke signals
* may have fucked singulo projectile swerve
* fix singulo projectile arcing
* remove duplicate define
* just look at it
* hopefully last cleanups of incorrect signal usage
* fix squeaking
* may god have mercy on my soul
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
* lewc review
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
* burza review
* fix bad args for grenade assemblies
* Update code/__DEFINES/is_helpers.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <daan.lyklema@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>