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* first pass * Latespawning now works for implied rulesets * Prevent team antags from getting latespawns. * calculate_budget() formula no longer gives half-points * fix mindflayer ruleset not updating banned_jobs * update dynamic budget unit test for new formula * tweak latespawn budget threshold * remove autotraitor ruleset * use the right logging proc this time * oops * Logging tweaks. log_dynamic can now output to log_debug. * Logging tweaks. Don't log crew join/cryo when latespawns are disabled. * Fix rare double antag spawn with implied ruleset trigger. * add heretic ruleset * prevent dynamic antag_budget from going negative. * implement add/remove_owner_to_gamemode() for changeling datum