mirror of
https://github.com/ParadiseSS13/Paradise.git
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19e1268f0f
* recipe paths
* splits frozen deserts
* d320b129f8 Merge branch 'master' into cavitytime
* agony
* woe, food upon ye
* edit
* unhecks the .dme
* unduplicates ur grape tart
* da camel
* whoops
* give bungo a tang
* da review
* review 2, electric boogaloo
* yogurt
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Mitchs98 <mitchs98@gmail.com>
* yogurt, but for real this time.
---------
Signed-off-by: Mitchs98 <mitchs98@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
255 lines
7.8 KiB
Plaintext
255 lines
7.8 KiB
Plaintext
// Poppy
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/obj/item/seeds/poppy
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name = "pack of poppy seeds"
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desc = "These seeds grow into poppies."
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icon_state = "seed-poppy"
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species = "poppy"
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plantname = "Poppy Plants"
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product = /obj/item/food/grown/poppy
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endurance = 10
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maturation = 8
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yield = 6
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potency = 20
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growthstages = 3
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growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
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icon_grow = "poppy-grow"
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icon_dead = "poppy-dead"
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mutatelist = list(/obj/item/seeds/poppy/geranium, /obj/item/seeds/poppy/lily)
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reagents_add = list("bicaridine" = 0.2, "plantmatter" = 0.05)
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/obj/item/food/grown/poppy
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seed = /obj/item/seeds/poppy
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name = "poppy"
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desc = "Long-used as a symbol of rest, peace, and death."
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icon_state = "poppy"
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slot_flags = SLOT_FLAG_HEAD
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bitesize_mod = 3
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tastes = list("poppy" = 1)
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filling_color = "#FF6347"
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distill_reagent = "vermouth"
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// Lily
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/obj/item/seeds/poppy/lily
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name = "pack of lily seeds"
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desc = "These seeds grow into lilies."
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icon_state = "seed-lily"
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species = "lily"
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plantname = "Lily Plants"
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icon_grow = "lily-grow"
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icon_dead = "lily-dead"
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product = /obj/item/food/grown/lily
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mutatelist = list(/obj/item/seeds/poppy/lily/trumpet)
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/obj/item/food/grown/lily
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seed = /obj/item/seeds/poppy/lily
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name = "lily"
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desc = "A beautiful white flower."
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icon_state = "lily"
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slot_flags = SLOT_FLAG_HEAD
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bitesize_mod = 3
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tastes = list("lily" = 1)
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filling_color = "#C7BBAD"
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distill_reagent = "vermouth"
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//Spaceman's Trumpet
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/obj/item/seeds/poppy/lily/trumpet
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name = "pack of spaceman's trumpet seeds"
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desc = "A plant sculped by extensive genetic engineering. The spaceman's trumpet is said to bear no resemblance to its wild ancestors. Inside NT AgriSci circles it is better known as NTPW-0372."
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icon_state = "seed-trumpet"
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species = "spacemanstrumpet"
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plantname = "Spaceman's Trumpet Plant"
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product = /obj/item/food/grown/trumpet
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lifespan = 80
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production = 5
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endurance = 10
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maturation = 12
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yield = 4
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potency = 20
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growthstages = 4
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weed_rate = 2
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weed_chance = 10
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growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
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icon_grow = "spacemanstrumpet-grow"
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icon_dead = "spacemanstrumpet-dead"
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mutatelist = null
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reagents_add = list(/datum/reagent/consumable/nutriment = 0.05)
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/obj/item/food/grown/trumpet
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seed = /obj/item/seeds/poppy/lily/trumpet
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name = "spaceman's trumpet"
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desc = "A vivid flower that smells faintly of freshly cut grass. Touching the flower seems to stain the skin some time after contact, yet most other surfaces seem to be unaffected by this phenomenon."
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icon_state = "spacemanstrumpet"
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// Geranium
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/obj/item/seeds/poppy/geranium
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name = "pack of geranium seeds"
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desc = "These seeds grow into geranium."
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icon_state = "seed-geranium"
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species = "geranium"
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plantname = "Geranium Plants"
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icon_grow = "geranium-grow"
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icon_dead = "geranium-dead"
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product = /obj/item/food/grown/geranium
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mutatelist = list()
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/obj/item/food/grown/geranium
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seed = /obj/item/seeds/poppy/geranium
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name = "geranium"
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desc = "A beautiful purple flower."
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icon_state = "geranium"
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slot_flags = SLOT_FLAG_HEAD
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bitesize_mod = 3
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tastes = list("geranium" = 1)
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filling_color = "#A463FB"
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distill_reagent = "vermouth"
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// Harebell
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/obj/item/seeds/harebell
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name = "pack of harebell seeds"
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desc = "These seeds grow into pretty little flowers."
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icon_state = "seed-harebell"
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species = "harebell"
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plantname = "Harebells"
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product = /obj/item/food/grown/harebell
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lifespan = 100
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endurance = 20
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maturation = 7
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production = 1
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yield = 2
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potency = 30
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growthstages = 4
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genes = list(/datum/plant_gene/trait/plant_type/weed_hardy)
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growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
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reagents_add = list("plantmatter" = 0.04)
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/obj/item/food/grown/harebell
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seed = /obj/item/seeds/harebell
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name = "harebell"
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desc = "\"I'll sweeten thy sad grave: thou shalt not lack the flower that's like thy face, pale primrose, nor the azured hare-bell, like thy veins; no, nor the leaf of eglantine, whom not to slander, out-sweeten'd not thy breath.\""
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icon_state = "harebell"
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slot_flags = SLOT_FLAG_HEAD
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filling_color = "#E6E6FA"
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tastes = list("harebell" = 1)
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bitesize_mod = 3
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distill_reagent = "vermouth"
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// Sunflower
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/obj/item/seeds/sunflower
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name = "pack of sunflower seeds"
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desc = "These seeds grow into sunflowers."
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icon_state = "seed-sunflower"
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species = "sunflower"
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plantname = "Sunflowers"
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product = /obj/item/grown/sunflower
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endurance = 20
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production = 2
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yield = 2
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growthstages = 3
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growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
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icon_grow = "sunflower-grow"
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icon_dead = "sunflower-dead"
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mutatelist = list(/obj/item/seeds/sunflower/moonflower, /obj/item/seeds/sunflower/novaflower)
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reagents_add = list("cornoil" = 0.08, "plantmatter" = 0.04)
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/// FLOWER POWER!
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/obj/item/grown/sunflower
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seed = /obj/item/seeds/sunflower
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name = "sunflower"
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desc = "It's beautiful! A certain person might beat you to death if you trample these."
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icon_state = "sunflower"
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damtype = "fire"
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force = 0
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slot_flags = SLOT_FLAG_HEAD
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 1
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throw_range = 3
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/obj/item/grown/sunflower/attack(mob/M, mob/user)
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to_chat(M, "<font color='green'><b>[user] smacks you with a sunflower!</font><font color='yellow'><b> FLOWER POWER<b></font>")
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to_chat(user, "<font color='green'>Your sunflower's </font><font color='yellow'><b>FLOWER POWER</b></font><font color='green'> strikes [M]</font>")
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// Moonflower
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/obj/item/seeds/sunflower/moonflower
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name = "pack of moonflower seeds"
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desc = "These seeds grow into moonflowers."
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icon_state = "seed-moonflower"
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species = "moonflower"
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plantname = "Moonflowers"
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icon_grow = "moonflower-grow"
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icon_dead = "sunflower-dead"
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product = /obj/item/food/grown/moonflower
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mutatelist = list()
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reagents_add = list("moonshine" = 0.2, "vitamin" = 0.02, "plantmatter" = 0.02)
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rarity = 15
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/obj/item/food/grown/moonflower
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seed = /obj/item/seeds/sunflower/moonflower
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name = "moonflower"
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desc = "Store in a location at least 50 yards away from werewolves."
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icon_state = "moonflower"
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slot_flags = SLOT_FLAG_HEAD
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filling_color = "#E6E6FA"
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bitesize_mod = 2
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tastes = list("moonflower" = 1)
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distill_reagent = "absinthe" //It's made from flowers.
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// Novaflower
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/obj/item/seeds/sunflower/novaflower
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name = "pack of novaflower seeds"
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desc = "These seeds grow into novaflowers."
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icon_state = "seed-novaflower"
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species = "novaflower"
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plantname = "Novaflowers"
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icon_grow = "novaflower-grow"
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icon_dead = "sunflower-dead"
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product = /obj/item/grown/novaflower
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mutatelist = list()
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reagents_add = list("condensedcapsaicin" = 0.25, "capsaicin" = 0.3, "plantmatter" = 0)
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rarity = 20
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/obj/item/grown/novaflower
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seed = /obj/item/seeds/sunflower/novaflower
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name = "novaflower"
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desc = "These beautiful flowers have a crisp smokey scent, like a summer bonfire."
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icon_state = "novaflower"
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damtype = "fire"
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force = 0
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slot_flags = SLOT_FLAG_HEAD
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 1
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throw_range = 3
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attack_verb = list("roasted", "scorched", "burned")
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/obj/item/grown/novaflower/add_juice()
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..()
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force = round((5 + seed.potency / 5), 1)
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/obj/item/grown/novaflower/attack(mob/living/carbon/M, mob/user)
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..()
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if(isliving(M))
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to_chat(M, "<span class='danger'>You are lit on fire from the intense heat of [src]!</span>")
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M.adjust_fire_stacks(seed.potency / 20)
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if(M.IgniteMob())
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message_admins("[key_name_admin(user)] set [key_name_admin(M)] on fire")
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log_game("[key_name(user)] set [key_name(M)] on fire")
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/obj/item/grown/novaflower/afterattack(atom/A as mob|obj, mob/user,proximity)
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if(!proximity)
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return
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if(force > 0)
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force -= rand(1, (force / 3) + 1)
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else
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to_chat(usr, "<span class='warning'>All the petals have fallen off [src] from violent whacking!</span>")
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usr.unEquip(src)
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qdel(src)
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/obj/item/grown/novaflower/pickup(mob/living/carbon/human/user)
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. = ..()
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if(!user.gloves)
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to_chat(user, "<span class='danger'>[src] burns your bare hand!</span>")
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user.adjustFireLoss(rand(1, 5))
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