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b87120e548 Syndicake factory has power again. And the commando wont go crazy on its pet bunny. (#26554)
* syndicake factory has power again

* Update code/modules/mob/living/simple_animal/friendly/bunny.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

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Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-08-22 10:55:20 +00:00

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/mob/living/simple_animal/bunny
name = "bunny"
real_name = "bunny"
desc = "Awww a cute bunny"
icon_state = "m_bunny"
icon_living = "m_bunny"
icon_dead = "bunny_dead"
icon_resting = "bunny_stretch"
emote_see = list("thumps", "sniffs at something", "hops around", "flips their ears up")
faction = list("neutral", "jungle")
turns_per_move = 5
see_in_dark = 6
maxHealth = 10
health = 10
butcher_results = list(/obj/item/food/meat = 1)
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "kicks"
density = FALSE
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
mob_biotypes = MOB_ORGANIC | MOB_BEAST
mob_size = MOB_SIZE_TINY
atmos_requirements = list("min_oxy" = 16, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 223 //Below -50 Degrees Celcius
maxbodytemp = 323 //Above 50 Degrees Celcius
can_hide = TRUE
holder_type = /obj/item/holder/bunny
can_collar = TRUE
gold_core_spawnable = FRIENDLY_SPAWN
ventcrawler = VENTCRAWLER_ALWAYS
/mob/living/simple_animal/bunny/attack_hand(mob/living/carbon/human/M)
if(M.a_intent == INTENT_HELP)
get_scooped(M, TRUE)
..()
/mob/living/simple_animal/bunny/syndi // for the syndicake factory bunny so its not being shot
faction = list("syndicate")
gold_core_spawnable = NO_SPAWN