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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>code/__DEFINES/status_effects.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="code/__DEFINES/status_effects.html#define">Define Details</a></header><main><h1>code/__DEFINES/status_effects.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/status_effects.dm"><img src="git.png" width="16" height="16" title="code/__DEFINES/status_effects.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/__DEFINES/status_effects.html#define/STATUS_EFFECT_FLESHMEND">STATUS_EFFECT_FLESHMEND</a></th><td>Rapid burn/brute/oxy/blood healing from the cling ability</td></tr><tr><th><a href="code/__DEFINES/status_effects.html#define/STATUS_EFFECT_BURNT_WINGS">STATUS_EFFECT_BURNT_WINGS</a></th><td>Whether a moth's wings are burnt</td></tr><tr><th><a href="code/__DEFINES/status_effects.html#define/STATUS_EFFECT_COCOONED">STATUS_EFFECT_COCOONED</a></th><td>If a moth is in a cocoon</td></tr><tr><th><a href="code/__DEFINES/status_effects.html#define/STATUS_EFFECT_OFFERING_ITEM">STATUS_EFFECT_OFFERING_ITEM</a></th><td>Status effect given when someone uses the Give Item command to offer an item to another player.</td></tr><tr><th><a href="code/__DEFINES/status_effects.html#define/STATUS_EFFECT_FAKE_VIRUS">STATUS_EFFECT_FAKE_VIRUS</a></th><td>gives you fluff messages for cough, sneeze, headache, etc but without an actual virus</td></tr><tr><th><a href="code/__DEFINES/status_effects.html#define/STATUS_EFFECT_LWAPSCOPE">STATUS_EFFECT_LWAPSCOPE</a></th><td>This status effect lets the user see the lwap dots.</td></tr><tr><th><a href="code/__DEFINES/status_effects.html#define/STATUS_EFFECT_REVIVABLE">STATUS_EFFECT_REVIVABLE</a></th><td>This status effect allows a mob to be revived with a defibrillator.</td></tr><tr><th><a href="code/__DEFINES/status_effects.html#define/STATUS_EFFECT_TELEPORT_ROULETTE">STATUS_EFFECT_TELEPORT_ROULETTE</a></th><td>Causes a random safe teleport every 2 seconds for a limited time</td></tr><tr><th><a href="code/__DEFINES/status_effects.html#define/STATUS_EFFECT_HIVELORD_TRACKING">STATUS_EFFECT_HIVELORD_TRACKING</a></th><td>Use by hivelords to determine if they can attack yet.</td></tr><tr><th><a href="code/__DEFINES/status_effects.html#define/STATUS_EFFECT_REMOVE_CUFFS">STATUS_EFFECT_REMOVE_CUFFS</a></th><td>Status effects for different actions</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/STATUS_EFFECT_BURNT_WINGS"><aside class="declaration">#define </aside>STATUS_EFFECT_BURNT_WINGS <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/status_effects.dm#L167"><img src="git.png" width="16" height="16" title="code/__DEFINES/status_effects.dm 167"></a></h3><p>Whether a moth's wings are burnt</p><h3 id="define/STATUS_EFFECT_COCOONED"><aside class="declaration">#define </aside>STATUS_EFFECT_COCOONED <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/status_effects.dm#L170"><img src="git.png" width="16" height="16" title="code/__DEFINES/status_effects.dm 170"></a></h3><p>If a moth is in a cocoon</p><h3 id="define/STATUS_EFFECT_FAKE_VIRUS"><aside class="declaration">#define </aside>STATUS_EFFECT_FAKE_VIRUS <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/status_effects.dm#L233"><img src="git.png" width="16" height="16" title="code/__DEFINES/status_effects.dm 233"></a></h3><p>gives you fluff messages for cough, sneeze, headache, etc but without an actual virus</p><h3 id="define/STATUS_EFFECT_FLESHMEND"><aside class="declaration">#define </aside>STATUS_EFFECT_FLESHMEND <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/status_effects.dm#L47"><img src="git.png" width="16" height="16" title="code/__DEFINES/status_effects.dm 47"></a></h3><p>Rapid burn/brute/oxy/blood healing from the cling ability</p><h3 id="define/STATUS_EFFECT_HIVELORD_TRACKING"><aside class="declaration">#define </aside>STATUS_EFFECT_HIVELORD_TRACKING <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/status_effects.dm#L242"><img src="git.png" width="16" height="16" title="code/__DEFINES/status_effects.dm 242"></a></h3><p>Use by hivelords to determine if they can attack yet.</p><h3 id="define/STATUS_EFFECT_LWAPSCOPE"><aside class="declaration">#define </aside>STATUS_EFFECT_LWAPSCOPE <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/status_effects.dm#L235"><img src="git.png" width="16" height="16" title="code/__DEFINES/status_effects.dm 235"></a></h3><p>This status effect lets the user see the lwap dots.</p><h3 id="define/STATUS_EFFECT_OFFERING_ITEM"><aside class="declaration">#define </aside>STATUS_EFFECT_OFFERING_ITEM <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/status_effects.dm#L228"><img src="git.png" width="16" height="16" title="code/__DEFINES/status_effects.dm 228"></a></h3><p>Status effect given when someone uses the Give Item command to offer an item to another player.</p><h3 id="define/STATUS_EFFECT_REMOVE_CUFFS"><aside class="declaration">#define </aside>STATUS_EFFECT_REMOVE_CUFFS <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/status_effects.dm#L245"><img src="git.png" width="16" height="16" title="code/__DEFINES/status_effects.dm 245"></a></h3><p>Status effects for different actions</p><h3 id="define/STATUS_EFFECT_REVIVABLE"><aside class="declaration">#define </aside>STATUS_EFFECT_REVIVABLE <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/status_effects.dm#L237"><img src="git.png" width="16" height="16" title="code/__DEFINES/status_effects.dm 237"></a></h3><p>This status effect allows a mob to be revived with a defibrillator.</p><h3 id="define/STATUS_EFFECT_TELEPORT_ROULETTE"><aside class="declaration">#define </aside>STATUS_EFFECT_TELEPORT_ROULETTE <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/status_effects.dm#L239"><img src="git.png" width="16" height="16" title="code/__DEFINES/status_effects.dm 239"></a></h3><p>Causes a random safe teleport every 2 seconds for a limited time</p></main><footer>paradise.dme <a 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