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Paradise/code/modules/mapping/dynamic_airlock_linker.html

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>code/modules/mapping/dynamic_airlock_linker.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a></header><main><h1>code/modules/mapping/dynamic_airlock_linker.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/mapping/dynamic_airlock_linker.dm"><img src="git.png" width="16" height="16" title="code/modules/mapping/dynamic_airlock_linker.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="datum/dynamic_airlock_linker.html">/datum/dynamic_airlock_linker</a></th><td>A manager that is used on mapload to generate airlock chambers based on the
usage of <a href="obj/effect/map_effect/dynamic_airlock.html" title="/obj/effect/map_effect/dynamic_airlock">/obj/effect/map_effect/dynamic_airlock</a> helpers. These helpers
make up the &quot;zone&quot; of an airlock chamber, as well as indicate which airlocks
are exterior or interior, what access should be applied to the doors and
controls, And what buttons, vents, and airlock controllers should be linked
together. This is performed on Initialize of one of the related helpers.
Once done, all the other helpers are deleted to prevent it happening again
for that zone.</td></tr></table></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>