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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/ppp_processor - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/ppp_processor.html#var">Var Details</a></header><main><h1>ppp_processor <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ppp_processor.html">ppp_processor</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/game/objects/items/theft_items.dm#L445"><img src="git.png" width="16" height="16" title="code/game/objects/items/theft_items.dm 445"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/ppp_processor.html#var/clouds_processed">clouds_processed</a></th><td>How many clouds have been processed?</td></tr><tr><th><a href="obj/item/ppp_processor.html#var/fully_processed_particulate">fully_processed_particulate</a></th><td>Have we used it in hand to fully process the particulate and eject the canisters?</td></tr><tr><th><a href="obj/item/ppp_processor.html#var/me_cro_wah_vey">me_cro_wah_vey</a></th><td>The soundloop we use.</td></tr><tr><th><a href="obj/item/ppp_processor.html#var/presently_processing_particular_particultate">presently_processing_particular_particultate</a></th><td>Are we possibly processing particularly powerful packets?</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/clouds_processed"><aside class="declaration">var </aside>clouds_processed <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/game/objects/items/theft_items.dm#L461"><img src="git.png" width="16" height="16" title="code/game/objects/items/theft_items.dm 461"></a></h3><p>How many clouds have been processed?</p><h3 id="var/fully_processed_particulate"><aside class="declaration">var </aside>fully_processed_particulate <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/game/objects/items/theft_items.dm#L463"><img src="git.png" width="16" height="16" title="code/game/objects/items/theft_items.dm 463"></a></h3><p>Have we used it in hand to fully process the particulate and eject the canisters?</p><h3 id="var/me_cro_wah_vey"><aside class="declaration">var </aside>me_cro_wah_vey <aside> /<a href="datum.html">datum</a>/<a href="datum/looping_sound.html">looping_sound</a>/kitchen/microwave</aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/game/objects/items/theft_items.dm#L467"><img src="git.png" width="16" height="16" title="code/game/objects/items/theft_items.dm 467"></a></h3><p>The soundloop we use.</p><h3 id="var/presently_processing_particular_particultate"><aside class="declaration">var </aside>presently_processing_particular_particultate <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/game/objects/items/theft_items.dm#L465"><img src="git.png" width="16" height="16" title="code/game/objects/items/theft_items.dm 465"></a></h3><p>Are we possibly processing particularly powerful packets?</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/edee60476d21ee840643bd1abe7f6003a8c65773">edee604</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>