Files
Paradise/code/game/objects/items/RCL.dm
Toastical d516dc50a4 fix rcl being unable to wire machinery and mobs (#31646)
* fix rcl being unable to wire machinery and mobs

* Update code/game/objects/items/RCL.dm

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com>

---------

Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2026-02-16 22:51:21 +00:00

250 lines
8.1 KiB
Plaintext

/obj/item/rcl
name = "rapid cable layer (RCL)"
desc = "An electrician's best friend, this plastic spool can hold a large amount of cable and rapidly lay it down."
icon = 'icons/obj/rcl.dmi'
icon_state = "rcl"
inhand_icon_state = "rcl"
throwforce = 5
origin_tech = "engineering=4;materials=2"
materials = list(MAT_METAL = 5000)
var/active = FALSE
var/obj/structure/cable/last
var/obj/item/stack/cable_coil/random/rcl_spool/loaded
new_attack_chain = TRUE
/obj/item/rcl/Initialize(mapload)
. = ..()
loaded = new()
AddComponent(/datum/component/two_handed)
update_icon(UPDATE_ICON_STATE|UPDATE_OVERLAYS)
/obj/item/rcl/examine(mob/user)
. = ..()
if(loaded.amount)
. += SPAN_NOTICE("It contains <b>[loaded.amount]/[RCL_MAX_SPOOL_SIZE]</b> cables.")
else
. += SPAN_WARNING("It's empty!")
. += SPAN_NOTICE("Use in-hand to swap to [active ? "standard" : "Rapid Cable Laying"] mode.")
/obj/item/rcl/item_interaction(mob/living/user, obj/item/used, list/modifiers)
if(!istype(used, /obj/item/stack/cable_coil))
return ..()
var/obj/item/stack/cable_coil/coil = used
if(loaded.amount >= RCL_MAX_SPOOL_SIZE)
to_chat(user, SPAN_WARNING("You cannot fit any more cable on [src]!"))
return ITEM_INTERACT_COMPLETE
// When loading an empty cable spool, turn it into either standard or heavy based on what we're loading.
if(!loaded.amount)
loaded.color = coil.color
loaded.cable_type = coil.cable_type
loaded.cable_merge_id = coil.cable_merge_id
else if(loaded.cable_merge_id != coil.cable_merge_id)
to_chat(user, SPAN_WARNING("These coils are of different types!"))
return ITEM_INTERACT_COMPLETE
var/amount = min(loaded.amount + coil.get_amount(), RCL_MAX_SPOOL_SIZE)
coil.use(amount - loaded.amount)
loaded.amount = amount
refresh_icon(user)
to_chat(user, SPAN_NOTICE("You add the cables to [src]. It now contains [loaded.amount]."))
return ITEM_INTERACT_COMPLETE
/obj/item/rcl/interact_with_atom(atom/target, mob/living/user, list/modifiers)
if(istype(target, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/C = target
C.melee_attack_chain(user, src, list2params(modifiers))
return ITEM_INTERACT_COMPLETE
if(isstorage(target) || istable(target))
return ..()
loaded.melee_attack_chain(user, target, list2params(modifiers))
return ITEM_INTERACT_COMPLETE
/obj/item/rcl/proc/refresh_icon(mob/user)
update_icon(UPDATE_ICON_STATE|UPDATE_OVERLAYS)
user.update_inv_l_hand()
user.update_inv_r_hand()
/obj/item/rcl/screwdriver_act(mob/user, obj/item/I)
if(!loaded)
to_chat(user, SPAN_WARNING("There's no cable to remove!"))
return
. = TRUE
if(!I.use_tool(src, user, FALSE, volume = I.tool_volume))
return
to_chat(user, SPAN_NOTICE("You loosen the securing screws on the side, allowing you to lower the guiding edge and retrieve the wires."))
while(loaded.amount)
var/diff = 30
if(loaded.amount < 30)
diff = loaded.amount
if(loaded.cable_merge_id == CABLE_LOW_POWER)
var/obj/item/stack/cable_coil/dropped_coil = new /obj/item/stack/cable_coil(user.loc, diff)
dropped_coil.color = loaded.color
loaded.use(diff)
else
new /obj/item/stack/cable_coil/extra_insulated(user.loc, diff)
loaded.use(diff)
refresh_icon(user)
/obj/item/rcl/Destroy()
QDEL_NULL(loaded)
last = null
active = FALSE
return ..()
/obj/item/rcl/update_overlays()
. = ..()
overlays.Cut()
if(!loaded.amount)
return
var/coil_size
switch(loaded.amount)
if(61 to INFINITY)
coil_size = "full"
if(31 to 60)
coil_size = "mid"
if(1 to 30)
coil_size = "low"
if(loaded.cable_merge_id == CABLE_LOW_POWER)
var/image/cable_overlay = image('icons/obj/rcl.dmi', icon_state = "rcl_[coil_size]")
cable_overlay.color = loaded.color
overlays += cable_overlay
else if(loaded.cable_type == /obj/structure/cable/extra_insulated)
overlays += "rcl_[coil_size]_hd"
else
overlays += "rcl_[coil_size]_hd_connected"
/obj/item/rcl/update_icon_state()
. = ..()
if(loaded.cable_merge_id == CABLE_LOW_POWER)
inhand_icon_state = "rcl[loaded.amount ? "_[loaded.color]" : null]"
else if(loaded.cable_type == /obj/structure/cable/extra_insulated)
inhand_icon_state = "rcl[loaded.amount ? "_hd" : null]"
else
inhand_icon_state = "rcl[loaded.amount ? "_hd_connected" : null]"
/obj/item/rcl/proc/is_empty(mob/user, loud = 1)
refresh_icon(user)
if(!loaded.amount)
if(loud)
to_chat(user, SPAN_WARNING("The last of the cables unreel from [src]!"))
return TRUE
return FALSE
/obj/item/rcl/dropped(mob/wearer)
..()
active = FALSE
last = null
/obj/item/rcl/activate_self(mob/user)
if(..())
return FINISH_ATTACK
if(iscarbon(user))
active = HAS_TRAIT(src, TRAIT_WIELDED)
else
active = !active
if(!active)
last = null
else if(!last)
for(var/obj/structure/cable/C in get_turf(user))
if(C.d1 == 0 || C.d2 == 0)
last = C
break
to_chat(user, SPAN_NOTICE("You [active ? "prepare to rapidly lay cable" : "stop rapidly laying cable"]."))
/obj/item/rcl/on_mob_move(direct, mob/user)
if(active && isturf(user.loc))
trigger(user)
/obj/item/rcl/proc/trigger(mob/user)
if(is_empty(user, 0))
to_chat(user, SPAN_WARNING("[src] is empty!"))
return
if(last)
if(get_dist(last, user) == 1) //hacky, but it works
var/turf/T = get_turf(user)
if(!isturf(T) || T.intact || !T.can_have_cabling())
last = null
return
if(get_dir(last, user) == last.d2)
//Did we just walk backwards? Well, that's the one direction we CAN'T complete a stub.
last = null
return
loaded.cable_join(last, user)
if(is_empty(user))
return //If we've run out, display message and exit
else
last = null
last = loaded.place_turf(get_turf(loc), user, turn(user.dir, 180))
is_empty(user) //If we've run out, display message
/obj/item/rcl/empty/Initialize(mapload)
..()
loaded.use(RCL_MAX_SPOOL_SIZE, FALSE)
update_icon(UPDATE_ICON_STATE|UPDATE_OVERLAYS)
/obj/item/rcl/robot
name = "robotic rapid cable layer (RRCL)"
desc = "A Rapid Cable Layer used to hold a spool of cable for engineering and construction robots."
/// Tells us if we're laying basic or insulated cable.
var/heavy_mode = FALSE
/obj/item/rcl/robot/examine(mob/user)
. = ..()
. += SPAN_NOTICE("[src] is currently dispensing [heavy_mode ? "<b>heavy duty cable</b>" : "<b>standard cable</b>"].")
. += SPAN_NOTICE("<b>Alt-Click</b> to swap between laying <b>standard</b> and <b>heavy duty</b> cable.")
. += SPAN_NOTICE("<b>Ctrl-Click</b> to [heavy_mode ? "toggle cable connectivity" : "select cable color"].")
/obj/item/rcl/robot/screwdriver_act(mob/user, obj/item/I)
return
/obj/item/rcl/robot/AltClick(mob/user, modifiers)
if(..())
return ITEM_INTERACT_COMPLETE
if(heavy_mode)
loaded.cable_type = /obj/structure/cable
loaded.cable_merge_id = CABLE_LOW_POWER
loaded.color = "red"
else
loaded.cable_type = /obj/structure/cable/extra_insulated
loaded.cable_merge_id = CABLE_HIGH_POWER
loaded.color = null
heavy_mode = !heavy_mode
to_chat(user, SPAN_NOTICE("You start dispensing [heavy_mode ? "heavy-duty cable" : "standard cable"]."))
update_icon(UPDATE_ICON_STATE|UPDATE_OVERLAYS)
/obj/item/rcl/robot/CtrlClick(mob/user, modifiers)
if(!heavy_mode)
var/new_cable_color = tgui_input_list(user, "Pick a cable color.", "Cable Color", list("white","red","orange","yellow","green","blue","cyan","pink"))
if(!new_cable_color)
return
to_chat(user, SPAN_NOTICE("[src] is now dispensing [new_cable_color] cable."))
// For reasons beyond my comprehension, BYOND cannot comprehend the fact that green is equal to itself unless you explicitly tell it so.
if(new_cable_color == "green")
new_cable_color = COLOR_GREEN
loaded.cable_color(new_cable_color)
else
if(loaded.cable_type == /obj/structure/cable/extra_insulated/pre_connect)
loaded.cable_type = /obj/structure/cable/extra_insulated
to_chat(user, SPAN_NOTICE("[src] is now dispensing closed-connection heavy duty cable"))
else
loaded.cable_type = /obj/structure/cable/extra_insulated/pre_connect
to_chat(user, SPAN_NOTICE("[src] is now dispensing open-connection heavy duty cable"))
update_icon(UPDATE_ICON_STATE|UPDATE_OVERLAYS)
/obj/item/stack/cable_coil/random/rcl_spool
destroy_upon_empty = FALSE
max_amount = RCL_MAX_SPOOL_SIZE
amount = RCL_MAX_SPOOL_SIZE