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98559dc063
* Adds securitysim.dm, haven't yet changed anything from the default recruiter.dm * Adds the relevant circuit board. * Stage 1 of rewriting the code * Renames securitysim.dmm to lawyersim.dmm to match the typepath * Updates the DME with the new machine * Reverting a change for testing purposes * Adds the arcade machine to boxstation with a placeholder sprite for prototype testing * Finished changing variable names preventing execution * Adds a UI for the arcade game * TGUI stuff * Just a test * Undoing testing * Annother test * Reverting test again * Removes emagging and changes some wording * Adds sprites * Changes the sprite in the .dm to the new sprite. * Adds random crime generation. * Fixes the screwed-up RNG stuff * Adds math and logic for sentencing calculation * Fixes temporary sentences * Adds in the "Manner of Arrest" text blurbs. * Missed a comma. * Minor grammar fixes * Corrects a couple issues in the tgui menu. * Updating branch to match main * Reverts boxstation, preparing for official mapping * Maps the arcade into every map * Adds missing stolls and spawns in arcade remodels * Making requested changes, part 1 * Prevents duplicate crimes * Cleans up leftover placeholders * Fixes apostrophe issues in TGUI * Adds prevention for same-code crimes * prettier maybe * prettier maybe now * bundle, fuck you tgui * SPACES SUCK * DIE, SPACES, DIE! * Fixes DIRT! DIRT OF ALL THINGS! WHY IS THAT A PROBLEM! * DIRT! AGAIN! * Adds variable documentation --------- Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>