* Updated makeCluwne method to instantly deactivate modsuit before applying the Cluwne spell
Updated the makeCluwne method to instantly deactivate the modsuit control unit before applying the Cluwne spell. This ensures that the target is immediately affected by the spell without them being forever locked in the modsuit.
Therefore fixes#22502
* Small fix for deployed (but unactivated) modsuit
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Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>