Files
Paradise/code/modules/research
Migratingcocofruit e03352ddb9 Singulo Buffs - Again (#27361)
* iteration 1

* oops

* Okay now it actually works

* remove rad cap

* Adds a singulo monitor

* comments and other fixes

* rebuild tgui

* updates last size now. breach alerts now go before warnings

* oops

* fix console lables for the field gens

* New generator lookup algorithm

* comment added

* sort out the return and checks on temp_gens

* Adds sprites to the singulo monitor

* fix sprite stuff and singulo alert

* rebuild tgui

* Adds a singulo monitor board to RnD.  Uses the correct icon when no singulo is being monitored.

* give commas some space

* Adds a singulo console board to the singulo engine crate

* style fixes and fixes the check for singularity location and type

* Rebuild Tgui

* style fixes and a comment

* Removes redundant brackets

* Correct the check for there being containing generators

* Changes the generator_field variable to a more generic name

* adds a period to a comment

* Restore accidentally modified icons to their original state

* Rebuild TGUI

* Rebuild tgui

* rebuild tgui

* Rebuild TGUI

* rebuild tgui

* TGUI rebuild

* Style fixes

* TGUI rebuild

* rebuild tgui

* rebuild tgui

* Let's see if this works

* I didn't see that merge conflict. Rebuilding again

* rebuild tgui

* Rebuild TGUI

* Review changes

* Changes to the new variable name in the singulo monitor

* Adjusts bar values for each colour according to the reduced energy capacity of the new generators

* Rebuild TGUI

* Review changes

* missed a line

* improves a couple comments

* removes the pre loose warning from the singulo. It will now only alert the station once the singulo is loose. Fixes loose alerts being given repeatedly

* Update tgui.bundle.js

* TGUI rebuild

* Update tgui.bundle.js

* Update tgui.bundle.js

* Update tgui.bundle.js

* Update tgui.bundle.js

* Update tgui.bundle.js

* Update tgui.bundle.js

* Update tgui.bundle.js

* Fixes a bug causing the console to announce a singuloose when selecting a singularity at level 2 or above

* Removes alerts from the singulo console

* Rebuild and Merge Master

* Change the name of the singulo gen crate to include the console board

* fixes a runtime that terminated the destructor prematurely when deconstructing a console that hasn't selected a singularity

* Removes generators from the interface when they become inactive

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Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-12-14 06:07:11 +00:00
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2024-12-14 06:07:11 +00:00