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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-09 13:21:15 +01:00
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151a3b965e1a6b91ee77ffad22e682d02afcd2e0
Paradise/code/game/objects
T
History
Henri215 151a3b965e Fixes the metal foam box sprite being invisible (#23888)
2024-01-25 14:24:37 -05:00
..
effects
Knuckledusters; New Ways to Beat People to Death in Style (#23685)
2024-01-21 21:03:46 +00:00
items
Fixes the metal foam box sprite being invisible (#23888)
2024-01-25 14:24:37 -05:00
random
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structures
Fixing a few grammar issues (#23842)
2024-01-25 11:44:38 -06:00
buckling.dm
Nearby buckling fixes (#23459)
2023-12-16 16:12:48 +00:00
cleaning.dm
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empulse.dm
…
explosion.dm
Removes most hardsuits from the code, replaces with MODsuits where appropriate, alongside a small sprite cleanup (#23652)
2024-01-06 23:04:33 +00:00
items.dm
Anomaly core modules for modsuits (#23154)
2024-01-21 19:17:18 +00:00
mail.dm
Makes food not a subtype of reagent holders (#23379)
2024-01-21 19:00:02 +00:00
obj_defense.dm
Ports baby watcher from TG* (#22768)
2023-12-16 12:03:07 +00:00
objs.dm
TGUIv4 - Core backend updates, TGchat, Asset cache updates (#23726)
2024-01-21 19:20:35 +01:00
structures.dm
fixes a table climbing runtime (#23017)
2023-12-06 15:26:08 +00:00
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