panurgomatic 15a5ecdd06 - Moved passability flags from atom/var/flags to atom/var/pass_flags.
Currently there are three - PASSTABLE, PASSGLASS and PASSGRILLE. PASSTABLE - same as TABLEPASS, PASSGRILLE - can this atom pass through grilles and PASSGLASS - can this atom pass through windows, glass doors, etc. Most can_pass() procs were updated.
Added checkpass atom proc to check if this atom has certain pass_flag set.
- Added proc/sanitize_simple() and proc/strip_html_simple(). sanitize_simple does not html_encode the string and strip_html_simple does not sanitize it. Additionally, sanitize_simple and sanitize can take associative list of key-val chars as second argument, where key is char to searh for and val is replacement.
- Added datum/gas_mixture/proc/return_volume() and datum/gas_mixture/proc/return_temperature().
- Added proc/tg_text2list() and proc/tg_list2text(). tg_list2text is slower then dd_list2text, but processes associative lists differently (it adds not the keys, but associated values). tg_text2list is somewhat faster then dd_text2list.
- Added proc/listclearnulls(), proc/difflist(), proc/intersectlist() and proc/uniquemergelist(). Check the code comments for more info.
- Mechs can hold 3 equipment pieces. Gygax can hold 4.
- Tweaked global_iterator CRASH report.
- Fixed mech pilot ejection if mecha was destroyed.
- Fixed mech fabricator process() waiting for sync() to finish.
- Fixed mech fabricator Topic() waiting for process_queue() to finish.
- Some bugixes related to global map and random sectors.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1722 316c924e-a436-60f5-8080-3fe189b3f50e
2011-06-24 23:30:27 +00:00
2011-06-21 21:22:23 +00:00
2011-05-07 15:38:32 +00:00
2011-06-24 17:52:49 +00:00
2011-06-24 17:52:49 +00:00

tgstation13 v1.0 - 6 October 2010



Website: http://tgstation13.servehttp.com

Code: http://code.google.com/p/tgstation13

IRC: irc://irc.rizon.net/tgstation13



================================================================================

INSTALLATION

================================================================================



First-time installation should be fairly straightforward.  First, you'll need

BYOND installed.  You can get it from http://www.byond.com/.  Once you've done 

that, extract the game files to wherever you want to keep them.  This is a

sourcecode-only release, so the next step is to compile the server files.

Open goonstation.dme by double-clicking it, open the Build menu, and click

compile.  This'll take a little while, and if everything's done right you'll get

a message like this:



saving goonstation.dmb (DEBUG mode)



goonstation.dmb - 0 errors, 0 warnings



If you see any errors or warnings, something has gone wrong - possibly a corrupt

download or the files extracted wrong.  



Once that's done, open up the config folder.  You'll want to edit config.txt to

set the probabilities for different gamemodes in Secret and to set your server

location so that all your players don't get disconnected at the end of each

round.  It's recommended you don't turn on the gamemodes with probability 0, 

except Extended, as they have various issues and aren't currently being tested,

so they may have unknown and bizarre bugs.  Extended is essentially no mode, and

isn't in the Secret rotation by default as it's just not very fun.



You'll also want to edit admins.txt to remove the default admins and add your

own.  Host is the highest level of access, and the other recommended admin

levels for now are Coder (a little below host) and Moderator.  The format is



byondkey - Rank



where the BYOND key must be in lowercase and the admin rank must be properly

capitalised.  There are a bunch more admin ranks, but these three should be

enough for most servers, assuming you have trustworthy admins.



Finally, to start the server, run Dream Daemon and enter the path to your

compiled goonstation.dmb file.  Make sure to set the port to the one you 

specified in the config.txt, and set the Security box to 'Safe'.  Then press GO

and the server should start up and be ready to join.



================================================================================

UPDATING

================================================================================



To update an existing installation, first back up your /config and /data folders

as these store your server configuration, player preferences and banlist.



Then, extract the new files (preferably into a clean directory, but updating in

place should work fine), copy your /config and /data folders back into the new

install, overwriting when prompted except if we've specified otherwise, and

recompile the game.  Once you start the server up again, you should be running

the new version.



================================================================================

SQL Setup

================================================================================



The SQL backend for the library, karma system and stats tracking requires a 

MySQL server.  Your server details go in /config/dbconfig.txt, and the SQL 

schema is in /SQL/tgstation_schema.sql.  More detailed setup instructions are

coming soon, for now ask in our IRC channel.
S
Description
Paradise Station's GitHub main repository.
Readme
6.2 GiB
Languages
DM 86.5%
JavaScript 8.8%
TypeScript 1.9%
Python 1.4%
Rust 0.8%
Other 0.3%