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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-02 05:32:16 +00:00
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188dfb526e40ec643ea895aa3ace799884e13607
Paradise/code/modules/mob/living
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mport2004@gmail.com 188dfb526e Fixed a few runtimes.
Moved the all player mobs death check into the parent death proc.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2940 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 22:13:06 +00:00
..
blob
cloneloss is now only referenced via procs.
2011-12-30 17:28:21 +00:00
carbon
Fixed a few runtimes.
2012-01-10 22:13:06 +00:00
silicon
Fixed a few runtimes.
2012-01-10 22:13:06 +00:00
damage_procs.dm
Added two new variables, "canstun" and "canweaken". They can be modified in runtime to prevent mobs from ever being weakened and stunned by tasers/batons/electrified doors.
2011-12-31 22:50:38 +00:00
living_defense.dm
Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
2011-12-14 16:38:46 +00:00
living.dm
cloneloss is now only referenced via procs.
2011-12-30 17:28:21 +00:00
say.dm
brainloss is now only referenced via procs.
2011-12-30 17:47:35 +00:00
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