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Adds a new type of bomb payload : The toxins payload. Crafted with a matter bin, metal, and a remote signaller, it must be loaded with a tank transfer valve and put into a plasteel bomb casing in order to do anything. Once the bomb detonates, the toxins payload will open the TTV (causing an explosion if the mix is correct). As with syndicate bombs, a bomb with a toxin payload has a minimum 90 second timer, and will beep loudly to warn nearby crew to evacuate the area. It can be defused (or accidentally detonated early) in the same way a syndicate bomb can. This allows scientists a secure way to test their bombs (less chances of accidental detonations with this method, although it adds extra steps), and antagonists a way to craft their own syndicate bomb, which is better than a simple tank transfer valve if your objective is not killing crew but making sure a specific area is wiped off the station map with little to no casualties.