Files
Paradise/code/game/objects/objs.dm
Fox-McCloud 517f294beb more tweaks
2016-07-19 23:09:34 -04:00

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/obj
//var/datum/module/mod //not used
var/origin_tech = null //Used by R&D to determine what research bonuses it grants.
var/reliability = 100 //Used by SOME devices to determine how reliable they are.
var/crit_fail = 0
var/unacidable = 0 //universal "unacidabliness" var, here so you can use it in any obj.
animate_movement = 2
var/throwforce = 1
var/list/attack_verb = list() //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]"
var/sharp = 0 // whether this object cuts
var/edge = 0 // whether this object is more likely to dismember
var/in_use = 0 // If we have a user using us, this will be set on. We will check if the user has stopped using us, and thus stop updating and LAGGING EVERYTHING!
var/damtype = "brute"
var/force = 0
var/Mtoollink = 0 // variable to decide if an object should show the multitool menu linking menu, not all objects use it
var/being_shocked = 0
var/on_blueprints = FALSE //Are we visible on the station blueprints at roundstart?
var/force_blueprints = FALSE //forces the obj to be on the blueprints, regardless of when it was created.
/obj/New()
. = ..()
if(on_blueprints && isturf(loc))
var/turf/T = loc
if(force_blueprints)
T.add_blueprints(src)
else
T.add_blueprints_preround(src)
/obj/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/state = default_state)
// Calling Topic without a corresponding window open causes runtime errors
if(!nowindow && ..())
return 1
// In the far future no checks are made in an overriding Topic() beyond if(..()) return
// Instead any such checks are made in CanUseTopic()
if(CanUseTopic(usr, state, href_list) == STATUS_INTERACTIVE)
CouldUseTopic(usr)
return 0
CouldNotUseTopic(usr)
return 1
/obj/proc/CouldUseTopic(var/mob/user)
var/atom/host = nano_host()
host.add_fingerprint(user)
/obj/proc/CouldNotUseTopic(var/mob/user)
// Nada
/obj/Destroy()
machines -= src
processing_objects -= src
nanomanager.close_uis(src)
return ..()
/obj/item/proc/is_used_on(obj/O, mob/user)
/obj/proc/process()
set waitfor = 0
processing_objects.Remove(src)
return 0
/obj/assume_air(datum/gas_mixture/giver)
if(loc)
return loc.assume_air(giver)
else
return null
/obj/remove_air(amount)
if(loc)
return loc.remove_air(amount)
else
return null
/obj/return_air()
if(loc)
return loc.return_air()
else
return null
/obj/proc/handle_internal_lifeform(mob/lifeform_inside_me, breath_request)
//Return: (NONSTANDARD)
// null if object handles breathing logic for lifeform
// datum/air_group to tell lifeform to process using that breath return
//DEFAULT: Take air from turf to give to have mob process
if(breath_request>0)
return remove_air(breath_request)
else
return null
/obj/proc/updateUsrDialog()
if(in_use)
var/is_in_use = 0
var/list/nearby = viewers(1, src)
for(var/mob/M in nearby)
if((M.client && M.machine == src))
is_in_use = 1
src.attack_hand(M)
if(istype(usr, /mob/living/silicon/ai) || istype(usr, /mob/living/silicon/robot))
if(!(usr in nearby))
if(usr.client && usr.machine==src) // && M.machine == src is omitted because if we triggered this by using the dialog, it doesn't matter if our machine changed in between triggering it and this - the dialog is probably still supposed to refresh.
is_in_use = 1
src.attack_ai(usr)
// check for TK users
if(istype(usr, /mob/living/carbon/human))
if(istype(usr.l_hand, /obj/item/tk_grab) || istype(usr.r_hand, /obj/item/tk_grab/))
if(!(usr in nearby))
if(usr.client && usr.machine==src)
is_in_use = 1
src.attack_hand(usr)
in_use = is_in_use
/obj/proc/updateDialog()
// Check that people are actually using the machine. If not, don't update anymore.
if(in_use)
var/list/nearby = viewers(1, src)
var/is_in_use = 0
for(var/mob/M in nearby)
if((M.client && M.machine == src))
is_in_use = 1
src.interact(M)
var/ai_in_use = AutoUpdateAI(src)
if(!ai_in_use && !is_in_use)
in_use = 0
/obj/proc/interact(mob/user)
return
/obj/proc/update_icon()
return
/mob/proc/unset_machine()
if(machine)
machine.on_unset_machine(src)
machine = null
//called when the user unsets the machine.
/atom/movable/proc/on_unset_machine(mob/user)
return
/mob/proc/set_machine(var/obj/O)
if(src.machine)
unset_machine()
src.machine = O
if(istype(O))
O.in_use = 1
/obj/item/proc/updateSelfDialog()
var/mob/M = src.loc
if(istype(M) && M.client && M.machine == src)
src.attack_self(M)
/obj/proc/alter_health()
return 1
/obj/proc/hide(h)
return
/obj/proc/hear_talk(mob/M as mob, text)
if(talking_atom)
talking_atom.catchMessage(text, M)
/*
var/mob/mo = locate(/mob) in src
if(mo)
var/rendered = "<span class='game say'><span class='name'>[M.name]: </span> <span class='message'>[text]</span></span>"
mo.show_message(rendered, 2)
*/
/obj/proc/hear_message(mob/M as mob, text)
/obj/proc/multitool_menu(var/mob/user,var/obj/item/device/multitool/P)
return "<b>NO MULTITOOL_MENU!</b>"
/obj/proc/linkWith(var/mob/user, var/obj/buffer, var/link/context)
return 0
/obj/proc/unlinkFrom(var/mob/user, var/obj/buffer)
return 0
/obj/proc/canLink(var/obj/O, var/link/context)
return 0
/obj/proc/isLinkedWith(var/obj/O)
return 0
/obj/proc/getLink(var/idx)
return null
/obj/proc/linkMenu(var/obj/O)
var/dat=""
if(canLink(O, list()))
dat += " <a href='?src=\ref[src];link=1'>\[Link\]</a> "
return dat
/obj/proc/format_tag(var/label,var/varname, var/act="set_tag")
var/value = vars[varname]
if(!value || value=="")
value="-----"
return "<b>[label]:</b> <a href=\"?src=\ref[src];[act]=[varname]\">[value]</a>"
/obj/proc/update_multitool_menu(mob/user as mob)
var/obj/item/device/multitool/P = get_multitool(user)
if(!istype(P))
return 0
var/dat = {"<html>
<head>
<title>[name] Configuration</title>
<style type="text/css">
html,body {
font-family:courier;
background:#999999;
color:#333333;
}
a {
color:#000000;
text-decoration:none;
border-bottom:1px solid black;
}
</style>
</head>
<body>
<h3>[name]</h3>
"}
if(allowed(user))//no, assistants, you're not ruining all vents on the station with just a multitool
dat += multitool_menu(user,P)
if(Mtoollink)
if(P)
if(P.buffer)
var/id = null
if(istype(P.buffer, /obj/machinery/telecomms))
id=P.buffer:id
else if("id_tag" in P.buffer.vars)
id=P.buffer:id_tag
dat += "<p><b>MULTITOOL BUFFER:</b> [P.buffer] [id ? "([id])" : ""]"
dat += linkMenu(P.buffer)
if(P.buffer)
dat += "<a href='?src=\ref[src];flush=1'>\[Flush\]</a>"
dat += "</p>"
else
dat += "<p><b>MULTITOOL BUFFER:</b> <a href='?src=\ref[src];buffer=1'>\[Add Machine\]</a></p>"
else
dat += "<b>ACCESS DENIED</a>"
dat += "</body></html>"
user << browse(dat, "window=mtcomputer")
user.set_machine(src)
onclose(user, "mtcomputer")
/obj/singularity_act()
ex_act(1.0)
if(src && isnull(gcDestroyed))
qdel(src)
return 2
/obj/singularity_pull(S, current_size)
if(anchored)
if(current_size >= STAGE_FIVE)
anchored = 0
step_towards(src,S)
else step_towards(src,S)
/obj/proc/container_resist(var/mob/living)
return
/obj/proc/tesla_act(var/power)
being_shocked = 1
var/power_bounced = power * 0.5
tesla_zap(src, 3, power_bounced)
addtimer(src, "reset_shocked", 10)
/obj/proc/reset_shocked()
being_shocked = 0
/obj/proc/CanAStarPass()
. = !density