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Refactored most instances of special_role setting/checking to use new SPECIAL_ROLE_X defines in code/__DEFINES/gamemode.dm Removed relative pathing from objective.dm and split large if statements into multiple, plus a bunch of styling fixes Refactored every instance of `istype(ticker.mode` into a GAMEMODE_IS_X define in code/__DEFINES/gamemode.dm. Done primarily for when someone gets around to making gamemode code less AWFUL
1.7 KiB
1.7 KiB