mirror of
https://github.com/ParadiseSS13/Paradise.git
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223 lines
7.4 KiB
Plaintext
223 lines
7.4 KiB
Plaintext
#define DMM_IGNORE_AREAS 1
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#define DMM_IGNORE_TURFS 2
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#define DMM_IGNORE_OBJS 4
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#define DMM_IGNORE_NPCS 8
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#define DMM_IGNORE_PLAYERS 16
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#define DMM_IGNORE_MOBS 24
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#define DMM_USE_JSON 32
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/dmm_suite
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var/quote = "\""
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var/list/letter_digits = list(
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"a","b","c","d","e",
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"f","g","h","i","j",
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"k","l","m","n","o",
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"p","q","r","s","t",
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"u","v","w","x","y",
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"z",
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"A","B","C","D","E",
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"F","G","H","I","J",
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"K","L","M","N","O",
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"P","Q","R","S","T",
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"U","V","W","X","Y",
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"Z"
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)
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/dmm_suite/save_map(var/turf/t1 as turf, var/turf/t2 as turf, var/map_name as text, var/flags as num)
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//Check for illegal characters in file name... in a cheap way.
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if(!((ckeyEx(map_name)==map_name) && ckeyEx(map_name)))
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CRASH("Invalid text supplied to proc save_map, invalid characters or empty string.")
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//Check for valid turfs.
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if(!isturf(t1) || !isturf(t2))
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CRASH("Invalid arguments supplied to proc save_map, arguments were not turfs.")
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var/map_prefix = "_maps/quicksave/"
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var/map_path = "[map_prefix][map_name].dmm"
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if(fexists(map_path))
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fdel(map_path)
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var/saved_map = file(map_path)
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var/map_text = write_map(t1,t2,flags,saved_map)
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saved_map << map_text
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return saved_map
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/dmm_suite/write_map(var/turf/t1 as turf, var/turf/t2 as turf, var/flags as num)
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//Check for valid turfs.
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if(!isturf(t1) || !isturf(t2))
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CRASH("Invalid arguments supplied to proc write_map, arguments were not turfs.")
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var/turf/ne = locate(max(t1.x,t2.x),max(t1.y,t2.y),max(t1.z,t2.z)) // Outer corner
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var/turf/sw = locate(min(t1.x,t2.x),min(t1.y,t2.y),min(t1.z,t2.z)) // Inner corner
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var/list/templates[0]
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var/list/template_buffer = list()
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var/template_buffer_text
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var/dmm_text = ""
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var/total_timer = start_watch()
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var/timer = start_watch()
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log_debug("Reading turfs...")
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// Read the contents of all the turfs we were given
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for(var/pos_z in sw.z to ne.z)
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for(var/pos_y in ne.y to sw.y step -1) // We're reversing this because the map format is silly
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for(var/pos_x in sw.x to ne.x)
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var/turf/test_turf = locate(pos_x,pos_y,pos_z)
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var/test_template = make_template(test_turf, flags)
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var/template_number = templates.Find(test_template)
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if(!template_number)
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templates.Add(test_template)
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template_number = templates.len
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template_buffer += "[template_number],"
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CHECK_TICK
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template_buffer += ";"
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template_buffer += "."
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template_buffer_text = jointext(template_buffer,"")
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log_debug("Reading turfs took [stop_watch(timer)]s.")
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if(templates.len == 0)
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CRASH("No templates found!")
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var/key_length = round/*floor*/(log(letter_digits.len,templates.len-1)+1)
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var/list/keys[templates.len]
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// Write the list of key/model pairs to the file
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timer = start_watch()
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log_debug("Writing out key/model pairs to file header...")
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var/list/key_models = list()
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for(var/key_pos in 1 to templates.len)
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keys[key_pos] = get_model_key(key_pos,key_length)
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key_models += "\"[keys[key_pos]]\" = ([templates[key_pos]])\n"
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CHECK_TICK
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dmm_text += jointext(key_models,"")
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log_debug("Writing key/model pairs complete, took [stop_watch(timer)]s.")
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var/z_level = 0
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// Loop over all z in our zone
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timer = start_watch()
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log_debug("Writing out key map...")
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var/list/key_map = list()
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for(var/z_pos=1;TRUE;z_pos=findtext(template_buffer_text,".",z_pos)+1)
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if(z_pos>=length(template_buffer_text)) break
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if(z_level) key_map += "\n"
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key_map += "\n(1,1,[++z_level]) = {\"\n"
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var/z_block = copytext(template_buffer_text,z_pos,findtext(template_buffer_text,".",z_pos))
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for(var/y_pos=1;TRUE;y_pos=findtext(z_block,";",y_pos)+1)
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if(y_pos>=length(z_block)) break
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var/y_block = copytext(z_block,y_pos,findtext(z_block,";",y_pos))
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// A row of keys
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for(var/x_pos=1;TRUE;x_pos=findtext(y_block,",",x_pos)+1)
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if(x_pos>=length(y_block)) break
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var/x_block = copytext(y_block,x_pos,findtext(y_block,",",x_pos))
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var/key_number = text2num(x_block)
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var/temp_key = keys[key_number]
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key_map += temp_key
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CHECK_TICK
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key_map += "\n"
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key_map += "\"}"
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dmm_text += jointext(key_map,"")
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log_debug("Writing key map complete, took [stop_watch(timer)]s.")
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log_debug("TOTAL TIME: [stop_watch(total_timer)]s.")
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return dmm_text
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/dmm_suite/proc/make_template(var/turf/model as turf, var/flags as num)
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var/use_json = 0
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if(flags & DMM_USE_JSON)
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use_json = 1
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var/template = ""
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var/turf_template = ""
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var/list/obj_template = list()
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var/list/mob_template = list()
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var/area_template = ""
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// Turf
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if(!(flags & DMM_IGNORE_TURFS))
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turf_template = "[model.type][check_attributes(model,use_json=use_json)],"
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else turf_template = "[world.turf],"
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// Objects loop
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if(!(flags & DMM_IGNORE_OBJS))
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for(var/obj/O in model.contents)
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if(O.dont_save || QDELETED(O))
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continue
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obj_template += "[O.type][check_attributes(O,use_json=use_json)],"
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// Mobs Loop
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for(var/mob/M in model.contents)
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if(M.dont_save || QDELETED(M))
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continue
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if(M.client)
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if(!(flags & DMM_IGNORE_PLAYERS))
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mob_template += "[M.type][check_attributes(M,use_json=use_json)],"
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else
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if(!(flags & DMM_IGNORE_NPCS))
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mob_template += "[M.type][check_attributes(M,use_json=use_json)],"
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// Area
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if(!(flags & DMM_IGNORE_AREAS))
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var/area/m_area = model.loc
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area_template = "[m_area.type][check_attributes(m_area,use_json=use_json)]"
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else area_template = "[world.area]"
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template = "[jointext(obj_template,"")][jointext(mob_template,"")][turf_template][area_template]"
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return template
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/dmm_suite/proc/check_attributes(var/atom/A,use_json=0)
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var/attributes_text = "{"
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var/list/attributes = list()
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if(!use_json)
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for(var/V in A.vars)
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CHECK_TICK
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if((!issaved(A.vars[V])) || (A.vars[V]==initial(A.vars[V]))) continue
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attributes += var_to_dmm(A.vars[V], V)
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else
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var/list/yeah = A.serialize()
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// We'll want to write out vars that are important to the editor
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// So that the map is legible as before
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for(var/thing in A.map_important_vars())
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// Save vars that are important for the map editor, so that
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// json-encoded maps are legible for standard editors
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if(A.vars[thing] != initial(A.vars[thing]))
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yeah -= thing
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attributes += var_to_dmm(A.vars[thing],thing)
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// Remove useless info
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yeah -= "type"
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if(yeah.len)
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var/json_stuff = json_encode(yeah)
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attributes += var_to_dmm(json_stuff, "map_json_data")
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if(attributes.len == 0)
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return
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// Trim a trailing semicolon - `var_to_dmm` always appends a semicolon,
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// so the last one will be trailing.
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if(copytext(attributes_text, length(attributes_text)-1, 0) == "; ")
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attributes_text = copytext(attributes_text, 1, length(attributes_text)-1)
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attributes_text = "{[jointext(attributes,"; ")]}"
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return attributes_text
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/dmm_suite/proc/get_model_key(var/which as num, var/key_length as num)
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var/list/key = list()
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var/working_digit = which-1
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for(var/digit_pos in key_length to 1 step -1)
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var/place_value = round/*floor*/(working_digit/(letter_digits.len**(digit_pos-1)))
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working_digit-=place_value*(letter_digits.len**(digit_pos-1))
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key += letter_digits[place_value+1]
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return jointext(key,"")
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/dmm_suite/proc/var_to_dmm(attr, name)
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if(istext(attr))
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// dmm_encode will strip out characters that would be capable of disrupting
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// parsing - namely, quotes and curly braces
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return "[name] = \"[dmm_encode(attr)]\""
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else if(isnum(attr)||ispath(attr))
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return "[name] = [attr]"
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else if(isicon(attr)||isfile(attr))
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if(length("[attr]") == 0)
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// The DM map reader is unable to read files that have a '' file/icon entry
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return
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return "[name] = '[attr]'"
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else
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return ""
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