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server start. Loading during the game should also be possible. Fixes assorted bugs Revision: r3559 Author: VivianFoxfoot
9 lines
422 B
Plaintext
9 lines
422 B
Plaintext
#List the potential random Z-levels here.
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#Maps must be the full path to them
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#Maps should be 255x255 or smaller and be bounded. Falling off the edge of the map will result in undefined behavior.
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#Please ensure that your maps have a minimum distnace from the edge of 10 units, due to 'seamless transition' range
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#SPECIFYING AN INVALID MAP WILL RESULT IN RUNTIMES ON GAME START
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#maps/RandomZLevels/assistantChamber.dmm
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