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cyberpresidentvanellope/Paradise
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2e5fc8a4fca2aa2c40a8199a246c1dc057576b86
Paradise/code/game/mecha
History
Rob Nelson 22a2df1115 Standardize HULK.
Conflicts:
	code/game/mecha/mecha.dm
	code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
..
combat
Standardized intent names so it's all harm. Fuck you hurt.
2014-01-19 08:30:50 -05:00
equipment
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
medical
Brain Borer Overhaul
2013-12-19 03:32:19 -05:00
working
Fixes #3131
2013-06-22 22:19:52 -07:00
mech_bay.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
mech_fabricator.dm
Fixes #3, hopefully.
2014-01-20 01:43:27 -05:00
mecha_construction_paths.dm
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
mecha_control_console.dm
Committing suomynonAyletamitlU's storage item standardisation commit: http://forums.nanotrasen.com/viewtopic.php?f=16&t=11746
2013-01-08 19:11:56 +00:00
mecha_parts.dm
Runtime fixes for building computers with mech boards or an AI core circuit. I changed their board_type to "other" instead of the default one, "computer"
2013-01-18 22:10:36 +00:00
mecha_wreckage.dm
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
mecha.dm
Standardize HULK.
2014-01-21 22:45:40 -05:00
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