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2eb4e334de8ebfcee4e3ce0160ee3eafefb69e67
Paradise/code/game/gamemodes/wizard
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VivianFoxfoot@gmail.com 19555c7cfb Fixes wizard projectile spells. (Issue 387)
Adds a var to the spellbook that determines if it can be used for buying veil renders and arsenals.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3259 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-06 02:11:22 +00:00
..
rightandwrong.dm
Summon Guns now only has a 25% (for each person) to give them the traitor message, though everyone still gets a gun.
2012-02-11 08:20:17 +00:00
soulstone.dm
New construct type: Artificer. Capable of constructing walls, creating materials needed for more constructs and repairing those that already exist (by attacking them). Sprites from Ausops.
2012-02-21 05:32:10 +00:00
spellbook.dm
Fixes wizard projectile spells. (Issue 387)
2012-03-06 02:11:22 +00:00
spells.dm
- Welding shards while on top of a stack of glass (with less than 50 sheets) now adds the produced glass to the stack.
2012-01-06 21:45:49 +00:00
veilrender.dm
Desert Eagles now use magazines, .50AE ammo, and only have 7 shots. They're basically revolvers that use magazines.
2012-02-16 07:20:32 +00:00
wizard.dm
Removes thermals from PDA-spawnable stuff
2012-03-01 02:40:29 +00:00
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