Files
Paradise/code/modules/shuttles/engineering.dm
Zuhayr 4f37a924fe Replaces the derelict, modifies the DJ station, adds a shuttle bay to Engineering.
Conflicts:
	baystation12.dme
	maps/tgstation2.dmm
2014-06-04 15:30:09 -04:00

108 lines
2.8 KiB
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var/engineering_shuttle_tickstomove = 10
var/engineering_shuttle_moving = 0
var/engineering_shuttle_location = 1 //Starts at the construction site.
proc/move_engineering_shuttle()
if(engineering_shuttle_moving) return
engineering_shuttle_moving = 1
spawn(engineering_shuttle_tickstomove*10)
var/area/fromArea
var/area/toArea
if (engineering_shuttle_location == 1)
fromArea = locate(/area/shuttle/constructionsite/site)
toArea = locate(/area/shuttle/constructionsite/station)
else
fromArea = locate(/area/shuttle/constructionsite/station)
toArea = locate(/area/shuttle/constructionsite/site)
var/list/dstturfs = list()
var/throwy = world.maxy
for(var/turf/T in toArea)
dstturfs += T
if(T.y < throwy)
throwy = T.y
for(var/turf/T in dstturfs)
var/turf/D = locate(T.x, throwy - 1, 1)
for(var/atom/movable/AM as mob|obj in T)
AM.Move(D)
if(istype(T, /turf/simulated))
del(T)
for(var/mob/living/carbon/bug in toArea)
bug.gib()
for(var/mob/living/simple_animal/pest in toArea)
pest.gib()
fromArea.move_contents_to(toArea)
if (engineering_shuttle_location)
engineering_shuttle_location = 0
else
engineering_shuttle_location = 1
for(var/mob/M in toArea)
if(M.client)
spawn(0)
if(M.buckled)
shake_camera(M, 3, 1)
else
shake_camera(M, 10, 1)
if(istype(M, /mob/living/carbon))
if(!M.buckled)
M.Weaken(3)
engineering_shuttle_moving = 0
return
/obj/machinery/computer/engineering_shuttle
name = "engineering shuttle console"
icon = 'icons/obj/computer.dmi'
icon_state = "shuttle"
req_access = list(access_engine)
circuit = "/obj/item/weapon/circuitboard/engineering_shuttle"
var/hacked = 0
var/location = 0
/obj/machinery/computer/engineering_shuttle/attack_hand(user as mob)
if(..(user))
return
src.add_fingerprint(usr)
var/dat
dat = "<center>Engineering Shuttle Control<hr>"
if(engineering_shuttle_moving)
dat += "Location: <font color='red'>Moving</font> <br>"
else
dat += "Location: [engineering_shuttle_location ? "Outpost" : "Station"] <br>"
dat += "<b><A href='?src=\ref[src];move=[1]'>Send</A></b></center>"
user << browse("[dat]", "window=engineeringshuttle;size=200x150")
/obj/machinery/computer/engineering_shuttle/Topic(href, href_list)
if(..())
return
usr.set_machine(src)
src.add_fingerprint(usr)
if(href_list["move"])
if (!engineering_shuttle_moving)
usr << "\blue Shuttle recieved message and will be sent shortly."
move_engineering_shuttle()
else
usr << "\blue Shuttle is already moving."
updateUsrDialog()
/obj/machinery/computer/engineering_shuttle/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/card/emag))
src.req_access = list()
hacked = 1
usr << "You fried the consoles ID checking system. It's now available to everyone!"
else
..()