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Paradise/code/game/gamemodes/changeling/powers/fleshmend.dm
DZD de9accc64d TG Changeling Port
This would've been multiple commits, but I kept forgetting to ACTUALLY
commit things. Changes logged in the PR.
2015-02-08 19:42:01 -05:00

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/obj/effect/proc_holder/changeling/fleshmend
name = "Fleshmend"
desc = "Our flesh rapidly regenerates, healing our wounds."
helptext = "Heals a moderate amount of damage over a short period of time. Can be used while unconscious."
chemical_cost = 25
dna_cost = 2
req_stat = UNCONSCIOUS
//Starts healing you every second for 10 seconds. Can be used whilst unconscious.
/obj/effect/proc_holder/changeling/fleshmend/sting_action(var/mob/living/user)
user << "<span class='notice'>We begin to heal rapidly.</span>"
if(ishuman(user))
var/mob/living/carbon/human/H = user
H.restore_blood()
H.shock_stage = 0
spawn(1)
H.fixblood()
spawn(0)
for(var/i = 0, i<10,i++)
user.heal_overall_damage(10, 10)
user.adjustOxyLoss(-10)
sleep(10)
feedback_add_details("changeling_powers","RR")
return 1