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Paradise/code/game/gamemodes/changeling/powers/spiders.dm
2015-04-18 10:41:04 -04:00

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/obj/effect/proc_holder/changeling/spiders
name = "Spread Infestation"
desc = "Our form divides, creating arachnids which will grow into deadly beasts."
helptext = "The spiders are thoughtless creatures, and may attack their creators when fully grown. Requires at least 5 DNA absorptions."
chemical_cost = 45
dna_cost = 1
req_dna = 5
//Makes some spiderlings. Good for setting traps and causing general trouble.
/obj/effect/proc_holder/changeling/spiders/sting_action(var/mob/user)
for(var/i=0, i<2, i++)
var/obj/effect/spider/spiderling/S = new(user.loc)
S.grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/hunter
feedback_add_details("changeling_powers","SI")
return 1