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Paradise
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3a5bfaa104c5b42b0b55f2b2fafcb044e2cfbfca
Paradise
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code
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modules
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projectiles
History
Qwertytoforty
e99d167cda
[s] no, bad, no good, icky (
#27413
)
2024-11-20 21:29:12 +00:00
..
ammunition
A few description grammar fixes (
#27134
)
2024-11-10 13:38:28 +00:00
guns
[s] no, bad, no good, icky (
#27413
)
2024-11-20 21:29:12 +00:00
projectile
Fixes Autoinjectors and Some Hyposprays Working on Robotic/Missing Limbs, Minor Refactor of
can_inject()
and Related Variables (
#27118
)
2024-11-13 13:35:47 +00:00
ammunition.dm
[REFACTOR] Consolidates SLOT_FLAG and SLOT_HUD into one ITEM_SLOT flag (
#26743
)
2024-11-13 13:02:29 +00:00
firing.dm
not my fault! (
#26811
)
2024-09-17 17:09:21 +00:00
gun_attachments.dm
Update gun_attachments.dm (
#26956
)
2024-10-15 18:00:54 +00:00
gun.dm
[REFACTOR] Consolidates SLOT_FLAG and SLOT_HUD into one ITEM_SLOT flag (
#26743
)
2024-11-13 13:02:29 +00:00
projectile_base.dm
Makes all playsounds use bools for vary (
#26183
)
2024-07-08 23:54:38 +00:00