Files
Paradise/code
Tigercat2000 3f2506e8fc Admin-freeze refactor and fixes.
Admin freezing is now based on mob procs, instead of a lengthy else-if
change.

Other changes:
 - No longer depends on paralysis, instead uses sleeping.
  - No more frozen mobs setting off bombs.
 - Simple animals and slimes override the default proc to make freezing
   affect them as one would expect.
 - Frozen var has been moved from human defines to living defines, no use
   yet.
 - Mobs frozen are added to a global 'admin_frozen_mobs' list.
  - List is used to determine if the freeze verb should freeze or unfreze.
 - Moved mob freeze-related vars to freeze file.
2015-06-24 10:38:19 -07:00
..
2015-06-20 04:13:55 -04:00
2015-06-11 21:42:15 -04:00
2015-06-23 13:19:05 -07:00
2015-06-24 10:38:19 -07:00
2015-05-24 01:00:19 -04:00
eh
2015-06-07 17:17:52 -04:00