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4328993913ebc2956068934cd22e47367c8f034c
Paradise/code/game/objects
History
Rob Nelson 2873262a07 Recoded wall-smoothing for optimization. Fixes #835.
Conflicts:
	code/game/smoothwall.dm
	code/game/turfs/simulated/walls.dm
	code/modules/power/singularity/singularity.dm
2014-07-25 16:29:00 -04:00
..
closets
…
effects
Spider nerf
2014-07-22 15:11:03 -04:00
items
PDA investigate fix
2014-07-25 13:52:57 -04:00
random
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
storage
…
structures
Recoded wall-smoothing for optimization. Fixes #835.
2014-07-25 16:29:00 -04:00
empulse.dm
…
explosion_recursive.dm
…
explosion.dm
Explosions go to attack logs.
2014-06-21 07:27:31 -04:00
items.dm
Get rid of burning and burn_point since they're now redundant.
2014-07-24 21:02:29 -04:00
objs.dm
rework talking items and re-enable them, made xenoarch boxes have a variable internal size, added three new eldritch xenoarch finds (poltergeist mask, vampiric statuette, endless replenishing container)
2014-06-20 08:47:51 -04:00
structures.dm
Hydroponics rewrite, details will be in PR. Big commit.
2014-07-25 11:10:01 -04:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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