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45dba2b29e2f4df00a32cbad3da60e5558f21961
Paradise/code/game/magic
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uporotiy 596be68eed Tweaked the map around a bit, namely - moved chemistry to medbay, moved RD office to where chemistry was before, added a nuke (can't be armed) storage to where RD office was before.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@289 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-16 15:39:04 +00:00
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cultist
Tweaked the map around a bit, namely - moved chemistry to medbay, moved RD office to where chemistry was before, added a nuke (can't be armed) storage to where RD office was before.
2010-10-16 15:39:04 +00:00
library.dm
Library computer now has two additional functions, one of them only available via emag.
2010-10-08 18:49:51 +00:00
magicmonster.dm
Blob upgrade and reskin. Apparently it's nigh invincible, but playtesting will sort out if it's too much powerful.
2010-09-30 20:28:45 +00:00
musician.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
ritual.dm
Fixed the cultist stuff NEO broke (probably accidentaly, but who knows).
2010-10-10 08:31:57 +00:00
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