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30 lines
655 B
Plaintext
30 lines
655 B
Plaintext
/turf/unsimulated/floor
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name = "floor"
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icon = 'icons/turf/floors.dmi'
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icon_state = "Floor3"
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/turf/unsimulated/floor/grass
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icon_state = "grass1"
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/turf/unsimulated/floor/grass/New()
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..()
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icon_state = "grass[rand(1,4)]"
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/turf/unsimulated/floor/snow
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name = "snow"
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icon = 'icons/turf/snow.dmi'
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icon_state = "snow"
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/turf/unsimulated/floor/chasm
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name = "sinkhole"
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desc = "It's difficult to see the bottom."
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density = 1
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icon = 'icons/turf/floors/Chasms.dmi'
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icon_state = "Fill"
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smooth = SMOOTH_TRUE
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canSmoothWith = null
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/turf/unsimulated/floor/chasm/New()
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spawn(1)
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smooth_icon(src)
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smooth_icon_neighbors(src) |