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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-15 16:17:36 +01:00
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4947c41c8d8d02834fec987e7a4c91dca2d6fcbf
Paradise/code/game/mecha
T
History
Aurorablade 950ae86a92 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into HudRefactor
2015-12-10 06:47:43 -05:00
..
combat
refactored datum/effect/system because it was a complete mess
2015-11-22 19:43:01 -05:00
equipment
Somewhat desnowflaked resistance
2015-12-06 00:17:25 -08:00
medical
Hud refactor
2015-12-10 01:01:54 -05:00
working
Death ripley fix
2015-09-23 02:51:52 +02:00
mech_bay.dm
Corrected the capitalization of a large amount of machines and items. This will also cause BYOND to use the correct articles (a/an).
2015-12-07 16:14:26 +01:00
mech_fabricator.dm
Removed all vestiges of access checks due to overall disapproval
2015-12-08 22:29:21 -08:00
mech_sensor.dm
An Odysseus with patients now bypass mech movement-overrides.
2014-07-30 00:17:48 -04:00
mecha_construction_paths.dm
Phazon Construction Nerf
2015-09-10 19:52:17 -04:00
mecha_control_console.dm
Corrected the capitalization of a large amount of machines and items. This will also cause BYOND to use the correct articles (a/an).
2015-12-07 16:14:26 +01:00
mecha_parts.dm
unused var axing
2015-09-04 18:04:34 -04:00
mecha_wreckage.dm
Revert "Testing out a new item declaration syntax"
2015-12-04 12:52:31 -08:00
mecha.dm
Hud refactor
2015-12-10 01:01:54 -05:00
paintkits.dm
Fluff item clean-up
2015-09-25 04:31:30 +02:00
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