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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-30 12:13:02 +00:00
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4d2a77dbf7dd9bbf2f538bfd7aa85031483dde68
Paradise/code/game/objects/effects
History
Fox-McCloud 4e4e7ae77f Crayons and Gloves
2015-03-06 21:40:57 -05:00
..
decals
Crayons and Gloves
2015-03-06 21:40:57 -05:00
spawners
Finally got colored blood working properly
2015-03-03 13:45:46 -05:00
aliens.dm
Bug fixes
2015-02-27 17:51:57 +01:00
anomalies.dm
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
barsign.dm
…
biomass_rift.dm
…
bump_teleporter.dm
…
effect_system.dm
Bug fixes, add atmos watertank
2015-02-25 19:47:04 +01:00
explosion_particles.dm
Unused/WorkInProgress folder cleanup
2015-01-31 16:40:29 +01:00
forcefields.dm
Wizard Bugfixes
2015-01-17 12:12:28 -05:00
gibs.dm
…
glowshroom.dm
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
landmarks.dm
Add cyborg latejoining
2015-02-05 14:27:39 +01:00
manifest.dm
…
mines.dm
…
misc.dm
…
overlays.dm
Port of freeze mob verb from NSS Pheonix
2015-02-17 18:04:31 +01:00
portals.dm
VERY Minor Map Fixes, Bug Fixes
2014-12-05 19:08:36 -05:00
spiders.dm
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
step_triggers.dm
…
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