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* Removes the 'Examine' tab
* Revert "Removes the 'Examine' tab"
This reverts commit 0dd01722c9.
* Initial system and misc items
* Atmospherics
* Engineering
* Medical
* Mobs
* Stacks
* Structures
* Turfs & Weapons
* Final stuff and bad documentation
* Sheer laziness
22 lines
1.0 KiB
Plaintext
22 lines
1.0 KiB
Plaintext
/obj/item/stack/sheet
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name = "sheet"
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w_class = WEIGHT_CLASS_NORMAL
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force = 5
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throwforce = 5
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max_amount = 50
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throw_speed = 1
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throw_range = 3
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
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var/perunit = MINERAL_MATERIAL_AMOUNT
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var/sheettype = null //this is used for girders in the creation of walls/false walls
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var/point_value = 0 //turn-in value for the gulag stacker - loosely relative to its rarity.
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var/created_window = null //apparently glass sheets don't share a base type for glass specifically, so each had to define these vars individually
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var/full_window = null //moving the var declaration to here so this can be checked cleaner until someone is willing to make them share a base type properly
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usesound = 'sound/items/deconstruct.ogg'
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toolspeed = 1
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var/wall_allowed = TRUE //determines if sheet can be used in wall construction or not.
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/obj/item/stack/sheet/detailed_examine()
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return "Use in your hand to bring up the recipe menu. If you have enough sheets, click on something on the list to build it."
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