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Paradise/code/game/master_controller.dm
n3ophyt3@gmail.com 9f44737641 Added a thing so it's easier to track if the master controller has assed up.
Admins now have an extra bit in their status tab that monitors the master controller.
Under normal circumstances, it should say "no" during pre-round, switch to "yes" for the first few seconds of the actual round, then switch to "no" while occasionally blinking to "yes". If it stops blinking to "yes", the master controller has broken and you need to press the button.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1130 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-25 04:53:18 +00:00

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var/global/datum/controller/game_controller/master_controller //Set in world.New()
var/global/controllernum = "no"
datum/controller/game_controller
var/processing = 1
proc
setup()
setup_objects()
process()
setup()
if(master_controller && (master_controller != src))
del(src)
return
//There can be only one master.
if(!air_master)
air_master = new /datum/controller/air_system()
air_master.setup()
world.tick_lag = 0.9
setup_objects()
setupgenetics()
setupcorpses()
emergency_shuttle = new /datum/shuttle_controller/emergency_shuttle()
if(!ticker)
ticker = new /datum/controller/gameticker()
spawn
ticker.pregame()
setup_objects()
world << "\red \b Initializing objects"
sleep(-1)
for(var/obj/object in world)
object.initialize()
world << "\red \b Initializing pipe networks"
sleep(-1)
for(var/obj/machinery/atmospherics/machine in world)
machine.build_network()
/*world << "\red \b Initializing atmos machinery"
sleep(-1)
find_air_alarms()*/
world << "\red \b Initializations complete."
process()
if(!processing)
return 0
//world << "Processing"
controllernum = "yes"
spawn (100) controllernum = "no"
var/start_time = world.timeofday
air_master.process()
sleep(1)
sun.calc_position()
sleep(-1)
for(var/mob/M in world)
if (M.metabslow)
if (air_master.current_cycle%10==1) // For everyone who has their metabolism slowed, make updates not so frequently
M.Life()
else
M.Life()
sleep(-1)
for(var/datum/disease/D in active_diseases)
D.process()
for(var/obj/machinery/machine in machines)
if(machine)
machine.process()
if(machine && machine.use_power)
machine.auto_use_power()
sleep(-1)
sleep(1)
for(var/obj/item/item in processing_items)
item.process()
for(var/datum/pipe_network/network in pipe_networks)
network.process()
for(var/datum/powernet/P in powernets)
P.reset()
sleep(-1)
ticker.process()
sleep(world.timeofday+10-start_time)
spawn process()
return 1