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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-10 17:42:15 +00:00
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4ffbf0256932f6ec194fca0bc381bb9e16e2ebc2
Paradise/code/modules/projectiles/guns
History
Erthilo 8d0338ecad New sprites for bomb suit, in-hands for pulse rifles, advances energy guns, and laser guns. Customs for sicktrigger, lexusjjss, and roaper. Changes to the MOTD to match the server and remove the changelog link.
2012-05-14 23:09:00 +01:00
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energy
New sprites for bomb suit, in-hands for pulse rifles, advances energy guns, and laser guns. Customs for sicktrigger, lexusjjss, and roaper. Changes to the MOTD to match the server and remove the changelog link.
2012-05-14 23:09:00 +01:00
projectile
TG: Updated the barman's shotgun, it acts like a double-barrel now, and he can saw
2012-05-05 23:20:19 +01:00
energy.dm
TG: (Paperwork overhaul, not actually added until we decide what to do with it.)
2012-04-25 23:17:21 +01:00
projectile.dm
TG: AIs and Juggernauts/Wraiths/Artificers should no longer have random names when
2012-05-06 19:01:01 +01:00
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