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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-02 21:52:48 +00:00
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55532e51a00fbe244bf404a03415be203014c491
Paradise/code/game/objects
History
mwerezak 55532e51a0 Supply controller now holds a ref to it's shuttle
Instead of having to look it up every time.

Conflicts:
	code/game/supplyshuttle.dm
2014-06-23 10:33:05 -04:00
..
closets
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
effects
Fixes FEA temperature_expose() being used...
2014-06-22 02:03:42 -04:00
items
Supply controller now holds a ref to it's shuttle
2014-06-23 10:33:05 -04:00
random
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
storage
…
structures
Legless people can drag themselves onto chairs,bed,wheelchairs now.
2014-06-22 15:07:03 -04:00
empulse.dm
…
explosion_recursive.dm
More explosion optimisations
2014-01-05 00:55:24 -05:00
explosion.dm
Explosions go to attack logs.
2014-06-21 07:27:31 -04:00
items.dm
Final Nations patch before live testing. This is going to be painful.
2014-05-27 20:09:10 -04:00
objs.dm
rework talking items and re-enable them, made xenoarch boxes have a variable internal size, added three new eldritch xenoarch finds (poltergeist mask, vampiric statuette, endless replenishing container)
2014-06-20 08:47:51 -04:00
structures.dm
Furthur optimizing qdel and Destroy for obj/effect
2014-03-05 20:26:40 -05:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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