Files
Paradise/code
Ccomp5950 5664784e31 Code effeciency project: Canister icon updates
Before:  If a canister is hooked up to a connector port it's icons were being deleted and recreated every tick.

After:  We store an update_flag that is a bitfield of the current icon and overlay states, and created a proc to check if it should change.  If not, we don't mess with icons.  Real simple.

Conflicts:
	code/game/machinery/atmoalter/canister.dm
2014-02-19 19:37:13 -05:00
..
2014-02-15 15:36:26 -05:00
2014-01-31 02:29:01 -05:00
2013-11-07 06:48:47 -05:00
2014-02-08 23:47:06 -05:00