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605b4872e1f6eb08066771d437c47ee287b898f6
Paradise/code/modules/DetectiveWork
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Cael_Aislinn 1c2bb7e750 fixes to vermin spawning, replaced rag spawners in map with actual rags
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-03 20:21:43 +10:00
..
detective_work.dm
UltraLight optimizations, and moving of access levels into a defines. (Pre-processor stuff is fun)
2012-06-21 13:35:34 -07:00
evidence.dm
Optimized the code regarding the beam projectiles leaving a fleeting beam behind them, however the count of deletions is still quite high despite this. 30-50 deletions per second.
2012-07-20 22:04:00 -07:00
footprints_and_rag.dm
fixes to vermin spawning, replaced rag spawners in map with actual rags
2012-08-03 20:21:43 +10:00
scanner.dm
*sigh* Missed some stuff, compile fix.
2012-06-23 17:02:30 -07:00
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