This website requires JavaScript.
Explore
Help
Sign In
cyberpresidentvanellope
/
Paradise
Watch
1
Star
0
Fork
0
You've already forked Paradise
mirror of
https://github.com/ParadiseSS13/Paradise.git
synced
2026-06-07 14:33:24 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
60abc446dbaa2c755f435e3f47c124941ad95191
Paradise
/
code
/
game
/
objects
T
History
ZomgPonies
60abc446db
Merge pull request
#158
from SamCroswell/master
...
/TG/ Card Port
2014-02-15 12:39:49 -05:00
..
closets
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
effects
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
2014-01-29 23:45:21 -05:00
items
Merge pull request
#158
from SamCroswell/master
2014-02-15 12:39:49 -05:00
random
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
storage
Fixes
#3118
2013-06-21 15:07:31 -07:00
structures
Changes 'n shit
2014-02-07 18:43:48 -05:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
More explosion optimisations
2014-01-05 00:55:24 -05:00
explosion.dm
Optimized explosions, not recursive ones
2014-01-04 03:21:07 -05:00
items.dm
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
2014-01-29 23:45:21 -05:00
objs.dm
Add additional extinguisher logging, transfer logging framework.
2014-01-25 12:29:21 -05:00
structures.dm
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
2014-01-29 23:45:21 -05:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00