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61d5eff00aae3644ffe4faec2cac1eade0d64df3
Paradise/code/game/objects/items/weapons/implants
History
Ren Erthilo 73f2c98e76 TG: Chemical Implant now correctly reads 15 Units. r2915
2012-04-09 12:55:22 +01:00
..
implant.dm
TG: Chemical Implant now correctly reads 15 Units. r2915
2012-04-09 12:55:22 +01:00
implantcase.dm
Fixed book titles not showing up properly in some instances, Death alarm is now labeled as such, robot lighter works right.
2012-01-20 16:40:55 -07:00
implantchair.dm
•Bugfix for implantchairs, occupants can no longer spam-eject themselves.
2011-10-14 15:12:59 +00:00
implanter.dm
Readds remote control links to air alarms. Fixes implant messages. Reduce PDA flashlight range.
2012-04-08 08:21:04 +01:00
implantfreedom.dm
Made transformations between mobs with organs work better. Destroying a limb removes implants. Implants now go where you select. Fixed some runtimes and retardedness.
2012-04-05 21:55:41 -07:00
implantpad.dm
Moved the space suits into the clothing module section, will do more later.
2011-08-28 07:05:06 +00:00
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